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  1. Grayhawk

    Is there a need for a simplified D&D?

    Exactly! At least that was my reason for starting this thread. While there also might be a need for a simplified version to ease new players into D&D, that's not what I'm looking for - besides, it sounds like that's what the new Basic box will take care of. Well put. I want my game to be 'D&D'...
  2. Grayhawk

    Is there a need for a simplified D&D?

    No, that's not at all what this is about. I'm only using the three core books and they alone hold enough options and variety to keep a group such as mine (with a reduced playing frequency) with fresh stuff for a long time. In fact, there's so many options that I don't believe our game would...
  3. Grayhawk

    Is there a need for a simplified D&D?

    I agree. But before getting into the 'hows', I wanted to see if anyone shared my view. I already don't use prestige classes, so they would be one of the first things to go. I would like to keep some way of multiclassing, though. For skills, maybe something a long the lines of Unearthed Arcana's...
  4. Grayhawk

    Is there a need for a simplified D&D?

    Recently this thread touched upon something that has been concerning me about the current version of D&D. While I can understand if most players prefer the game as it is, with it's many character creation options, combat options, etc (which just keeps growing with every new accessory), I really...
  5. Grayhawk

    20 D&D products in 2004; what did you buy?

    Only bought Unearthed Arcana. Was looking forward to the Basic Game box, until I realised it just deals with the first 2 levels of normal 3.5 D&D. Was really hoping for a simplified D&D version, as I feel the rules heavy version we have now have a tendency to drown spontaneity and roleplaying...
  6. Grayhawk

    OK we know the Sorcerer is Broken, How would you fix him

    That was Jhereg by Steven Brust, named after the race of the main character's familar (kind of a sarcastic, cynical Pseudo Dragon). AFAIR, there was both sorcerous and wizard magic in that world, and the assassin Vlad used wizard magic to cast teleport spells but sorcerous magic to cast the...
  7. Grayhawk

    Crossbows and why the rules shortchange them.

    I too thought crossbows needed a boost, but I wanted to keep it simple. Here's my fix: Light Crossbows deal 1d6+2 HP of damage. Heavy Crossbows deal 1d6+4 HP of damage. The pseudo-scientific reasoning being that the bolts are pretty small (low damage die) but they are delivered with great...
  8. Grayhawk

    In the Works - D&D Dice and the percentile dice

    Someone over @ WotC must have seen this thread, as they've corrected the mistake. Here's the new text: 'Here's something interesting: The d10 included in the bag has a new design numbered 1 to 10 instead of 0 to 9. Whe rolled along with the percentile die (numbered 00 to 90), the result can be...
  9. Grayhawk

    Swarms!

    Go here for a Piranha Swarm.
  10. Grayhawk

    Force spells vs constructs & objects

    Found it. It had everything I was looking for, thanks a lot!
  11. Grayhawk

    Force spells vs constructs & objects

    Thanks for your replies. Oops, I knew that - what I meant to ask about was hardness. According to PHB p.165 you apply hardness to damage dealt by electricity, fire and cold dammage (after dividing by either 2 or 4), but not to damage from acid or sonic. Do you apply hardness to damage from a...
  12. Grayhawk

    Force spells vs constructs & objects

    I hope these are easy: Can you use a force spell - like Magic Missile - to harm an object? Can you use a force spell - like Magic Missile - to harm an animated object? If so, do you apply DR or not? And where do I find the rules for this? In the PHB p.165 there are rules for how energy...
  13. Grayhawk

    Rogues, Spot, and Searching for Traps

    My apologies if the following seem overly nitpicky. The variant where a 1 is calculated as a -10 has to do with attack rolls, not skill checks. Even if you applied it to skill checks, a roll of 1 still wouldn't indicate an automatic failure. You could have a Search of +20, roll a 1 and still...
  14. Grayhawk

    Rogues, Spot, and Searching for Traps

    Taking 10 gives the same result as if the PC rolled a 10, nothing here about going through the numbers from 1 to 10. Even if taking 20 means that you 'roll' all the numbers from 1 to 20, it doesn't matter, as a 1 doesn't indicate failure on a skill check anymore than a 20 indicate an automatic...
  15. Grayhawk

    Fixing negative HP at high levels: feedback?

    I can see why you're doing this, but I wouldn't use such a rule for the following reasons: Once the characters have been into the negatives on several occasions wihtout any of them dying, they might start feeling that you're fudging the damage to keep them alive. Once you actually kill someone...
  16. Grayhawk

    Ranged Power Attack?

    Thanks for your input! I'd rather have it a bit on the weak side than the other way around. In my game I have some house rules (which you of course have a hard time taking into consideration) that are geared towards lowering the overall powerlevel, so I think it'll be fine. (I've also changed...
  17. Grayhawk

    Ranged Power Attack?

    Thanks for the link hong, it's been a while since I've checked out your rules. I can see why you'd want to make a called shot feat limited to one shot per round but granting more than 1:1 damage. (My original idea also had only one called shot per round, but at 1:1 it seemed too weak.) How's...
  18. Grayhawk

    Disarm, Sunder and taking damage on an AoO

    PHB 3.5 p.155 & 158: If you take any damage on the AoO you provoke when trying a Disarm the attempt fails, but not so if you'd tried Sundering instead. Why do you think this is? Or was it maybe an oversight in the Sunder write-up? (In 3.0 there was nothing about a damaging AoO foiling either...
  19. Grayhawk

    Ranged Power Attack?

    If you think about it like a ranged Power Attack I see what you mean, but let me clarify: My personal rationalization for Power Attack (which I know many disagree with), is that it's a wild swing, giving up accuracy for more damage. (I feel that the Str prereq backs me up on this.) I'm opposed...
  20. Grayhawk

    Overrun, a standard action?

    PHB p.157: 'You can attempt an overrun as a standard action taken during your move, or as part of a charge. (In general, you cannot take a standard action during a move; this is an exception.) ... You can make only one overrun attempt per round.' Why is overrun labeled as a standard action? As...
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