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    Fortune Cards: you likey?

    The other point when comparing these to magic cards is that unlike in magic, you can turn up to a DnD game and your DM can take a hike (which I would do). When you're playing Magic, well if someone told you not to bring magic cards to play magic that would be more than a little silly don't you...
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    Tutorial: Terrain Powers is awesome

    That really isn't the point of it at all. Sometimes there are some simple and common terrain features - or just one you make in general - that can be added to an encounter with simple rules. The idea isn't to provide for every circumstance if it happens, but to give a clear indication as to how...
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    So... what has changed?

    I need to be able to make my own monsters and import them, plus import my own maps (from the likes of Cartographer's Guild). Unless the VTT can do both of these things, it's useless to me. The other thing is most of my players have given up in disgust with DDI and I think only 1 (of nine)...
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    So... what has changed?

    I've given HoS overall a C-, overall disappointing but the odd thing with some merit. It's probably the worst 4E book so far for me and I really hope for improvement soon. With the exception of the repeated materials, I did like both Heroes of the Forgotten Kingdoms and Heroes of the Fallen...
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    Tutorial: Terrain Powers is awesome

    Oddly enough, I've actually been using the "add a damage type" part for a while now. Either to allow PCs to make use of vulnerabilities they don't have or, in an interesting twist, make variable resistance on most demons worth while using. I never considered it make it cost an action for a PC to...
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    So... what has changed?

    If you like the martial classes in essentials will be determined by how open and flexible you like classes. If you don't mind doing the same thing for 30 levels, there is nothing wrong balance wise with those classes. They do run into trouble when they get tested on the options they don't have...
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    So... what has changed?

    They made simple to play Martial classes, the Slayer/Knight/Scout/Thief so that people who wanted a reasonably "simple" class would have one. They are not remarkable in any manner, but are amazingly consistent damage wise and actually perform pretty well. Their lack of options can sometimes...
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    Racial flex stats are up!

    So if you were wondering why the monsterous races didn't get flex stats, we now have an explanation: I am not going to pretend like I get this answer. Apparently "minotaurs" are culturally and psychologically flexible, while all the other races like kobolds and goblins are (apparently)...
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    So... what has changed?

    Poorly, they released a monster builder incapable of building monsters and moved the Character Builder to an Online version. The Online CB either works very well or poorly - depending on who you ask (for me it doesn't work at all) and only has a limit of 20 characters. Dragon is posting less and...
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    D&D 4E What I want from 4E DnD in 3 simple steps.

    I honestly believe the game is better balanced now than it ever was on release. I still can't fathom power creep arguments, because the game was god awfully imbalanced on release by epic. The stuff even reasonably optimized PCs could do just with PHB options still makes me twitch to this day. I...
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    The vampire starts with just 2 healing surges

    Your assumption that Incenjucar and myself do not is equally frustrating, especially when you know nothing about the games we do actually run (though mine are posted on this forum). My point is that I will not change the way I design the game, because Wizards introduces poorly thought through...
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    Tutorial: Terrain Powers is awesome

    I don't see terrain powers as replacing page 42 (Or 52 or whatever the hell it is now), but instead just structuring it before the game begins so it looks like you did (but actually didn't). There are some common situations that having such rules as this are rather useful for. EG the infamous...
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    All Together Now - Call for Submissions?

    I don't honestly believe Wizards will ever give individual responses, because I'm 100% sure DDI is staffed by a couple of skeletons and a confused milk man chained to a computer. There simply isn't enough resources to ever do this.
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    Tutorial: Terrain Powers is awesome

    Finally something truly awesome from Wizards in every department. I really enjoyed reading this article and while it is merely explaining basics of these things, the logic and general "thought process" explained behind making them did actually help me considerably. I especially liked that many...
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    Starting a Dark Sun campaign

    Silt striders are a lot scarier than kobolds... to say the least :O
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    Save My Game - Wilderlands & Dragons

    Actually I quite approve of this :D The main problem I have with surge value = damage is that it punishes those with higher surge values (or bonuses to it). This is why I prefer damage equal to level. If you face an encounter on 0 surges due to consistently failing even above that, then that is...
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    Starting a Dark Sun campaign

    One of my games is a Dark Sun game and it's gone from level 1 and is currently at level 5. In terms of DS articles, Dark Sun gets a surprising amount of support in Dungeon and even a bit in Dragon. Eye on Dark Sun: Mahin'drazal is more than worth a read. Familiars of Athas is a good player...
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    Fortune Cards: you likey?

    Backing both of you up, I can swear I read they were mandatory and now I cannot find it either. Maybe I am mistaken and it was just mandatory to allow their use and not actually have to use them. Sometimes I do need my crazy bucket.
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    D&D 4E What I want from 4E DnD in 3 simple steps.

    Unfortunately I didn't at the time, because I was a bit silly and still took "faith" in Wizards that things would be fixed. That was then and this is now. It is worth noting I canceled my subscription a long time ago. I think mine only still functions due to the letter I sent them (basically the...
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    D&D 4E What I want from 4E DnD in 3 simple steps.

    And guess what? A lot of people aren't and not because they are "spoilt children" (I think you're the first person on this forum to have genuinely managed to insult me) but because they are very unhappy with the fact DDI is providing less and less value. While Dungeon seems to have stemmed the...
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