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    Two Interesting Magic Item Questions

    Are you sure of that? I have always thought of the broom as requiring hands to hold onto, taking at least one of your free hands/weapon slots. Unless of course, you don't wear underwear under your robe.
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    Bag of Tricks and dancing wolverines...

    IMHO: "The animal serves the character who drew it from the bag" Is no different than any other summon creature spell. You drew it from the bag it can do anything a summoned creature can do. If your DM doens't think anything of allowing summoned dire wolves who 'flank' and appropriatly decide...
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    Flat-Footed

    IIRC Complete Adventurer also notes that you are flat footed when someone you are not aware of enters combat even if you are not flat footed to the first party.
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    Level 16 Cleric Magic Items!!!

    As mentioned Peritapt of wisdom would help with DC's and a few extra spell slots. If you don't use the Peritapt, I really like the Scarab of Protection. I'd see if you can alter one of them into a non-affinity slot. Candle of Invocation is good for those big battles. For extra buff spells...
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    Can a 20th level caster get a 30 caster level?

    There is also the Candle of Invocation, there's another +4 for divine casters. Hmm, my common sense is tingling. I can't find the relevant text in SRD however.
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    Cleric/Mage mixes

    Sorry, the point was that you only advance in one class each level, not both like the Mystic.
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    What is your character's AC at 20th level with no enhancements?

    I think you will find that 90% of caster's will have less than 15 armor, 50% of they heavy armor wearer's will be less than 20, and 40% of the rest will have 20-25. If your ac is still under 20 (without magic) at 20th level you are normal. You probably have magic to raise it another 10 for...
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    Cleric/Mage mixes

    Geomancer requires arcane and divine casting, but you only advance as an arcane caster. Mystic Theurge, True Necromancer, and Arcane Hierophant are the only three I know of. I believe the Arcane Hierophant has druidic prerequisites like shapechange. I think there is something with the True...
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    D&D 3.x 3.5 Darkness Spell: What's the Point?

    I was sure of the case where you stood on the edge, wasn't positive about standing in the center. The senario I thought of was a naturally dark hallway and a lit room at the end. It's the lit portion that would determine concealment, logically at least but not by the rule above. Magical...
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    D&D 3.x 3.5 Darkness Spell: What's the Point?

    Also remember that darkness only imposes the miss chance to targets in it's area of effect. If you are inside the area of 3.5 darkness you don't have a miss chance to fire an arrow out. This would allow a rogue to snipe or a caster to make ranged touch attacks. A rogue could also stand at the...
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    Do negative levels reduce caster level?

    Hmm, I hadn't considered that the specific case would supercede the general one when there is a contradiction. Now I'm back on the fence. Personally, I don't like the idea of draining a 20th level caster down to 5th level, only to have him turn around and blast me with a disintegrate. I may...
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    Do negative levels reduce caster level?

    It seems to me, that the level drain is only inteded to drain 1 of the highest spell slots per level drained. However, by the separate rule that you can't cast a spell at a lower power than the level required to cast the spell, you also can't cast spells higher than your effective level would...
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    D&D 3.x 3.5 Darkness Spell: What's the Point?

    The OP stated the monster only has low light vision. I also don't see how 3.5 darkness has any affect on stationary traps. Unless, I take your cue about activating call lightning blindly, and assume you are talking about 3.0 darkness. I don't think I have seen darkness cast since 3.5. We had...
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    Spell Components

    Hmm, 1) capture troll, 2) insert tap. ok, #1 might take some effort but... You are right, there are a lot of those that don't make sense to have no value, displacer beast hide, dragon scale of specific color. I do write them off as flavor text and go with the suggested spell component pouch...
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    Vampire Questions

    Funny thing about vampire/other template mixes. Being a vampire has major drawbacks such as the handfull of spells that specifically destroy undead. We encountered some undead with about 6 templates. One round kill with a 7th level druid spell, sunbeam or sunburst.
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    Do negative levels reduce caster level?

    :confused: If a 20th level caster gets drained to 10th level... they lose 10 levels of the highest spells. Assuming a fresh sorcerer, that's all but two of his 8th level slots and 9th level spells. Are you proposing that this 10th level caster can't cast anything higher than 5th level spells?
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    Looking for a magic item to improve Will saves

    Most games won't allow such an item, as the benefits would far outprice the third option of pricing by spell level. The surefire way is Protection from Evil, or better yet the 3rd level version has 10 min per level duration. Aside from that a cloak of resistance, is the next best thing.
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    Shadowbane Stalker after 15th-level

    I would leave it up to what the party needed. If you are the party rogue, you should take a level of rogue every other level at least to keep your skills up. If you are the only cleric, you should probably stick to the cleric levels. There might be a cleric prestige class in complete divine...
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    Can a creature hide an immunity?

    For the first part, I have only seen the 'blown to the edge of the effect' reccomended for blade barrier in 3.0. I don't recall all the details because we had a house rule to compensate for the contradictions between the rules and how 3.0 blade barrier was written. I would allow an appropriate...
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    Warmage + Metamagic Feat = Full round casting?

    Any thoughts on arcane preperation for warmage? I probably wouldn't see one played, it's just something that popped into my head when reading it.
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