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  1. Agamemnon

    New spell - Happy Birthday Song

    I always thought magic aging effects were removed from the rules for a reason.
  2. Agamemnon

    What interesting races...

    lol, those are good. I want a party with a gnelf, a gnarf, a gnorc and a gnoman!
  3. Agamemnon

    What interesting races...

    There's a thread about my race creations in House Rules, and as soon as I get my notes straight, I'll post some more into it.
  4. Agamemnon

    Some monsters from my notebooks

    Luxiarc, the Rainbow Demon (The Prismatic Baron, the Lord of Hue and Shadow, the Prince of a Million Shades) Medium-Size Outsider (Evil, Chaotic) Hit Dice: 25d8+50 (152 hp) Initiative: +1 (Dex) Speed: 50 ft, fly 80 ft (good) AC: 35 (+1 Dex, +24 natural) Attacks: Eye ray +26 ranged...
  5. Agamemnon

    Some monsters from my notebooks

    Drake, Windrider Huge Dragon (Air) Hit Dice: 14d12+56 (161 hp) Initiative: +9 (+4 Improved Initiative, +5 Dex) Movement: 20 ft., fly (poor) 150 ft., swim 60 ft. AC: 19 (+6 natural, +5 Dex, -2 size) Attacks: Bite +16, 2 claws +11 Damage Bite 2d6+4, claw 1d8+4 Face/Reach: 20 ft./10 ft...
  6. Agamemnon

    Some monsters from my notebooks

    Siege Dreadnought Colossal Construct Hit Dice: 50d10 (275 hp) Initiative: -2 (-2 Dex) Movement: 25 feet (can't run) AC: 25 (-8 size, +35 natural, -2 Dex) Attacks: Gore +40 melee Damage 4d6+16 (gore) Face/Reach: 40 ft. by 80 ft./25 ft. Special Attacks: Stonebreaker, Trample...
  7. Agamemnon

    Some monsters from my notebooks

    I just found some monster notes, so here they are. -- Pinefolk Large Plant Hit Dice: 5d8+20 (42 hp) Initiative: -1 (-1 Dex) Movement: 30 feet AC: 16 (-1 size, -1 Dex. +8 natural) Attacks: 2 slams +8 melee Damage Slam 1d8+5 Face/Reach: 5 ft. by 5 ft./10 ft. Special Attacks: None...
  8. Agamemnon

    A couple of races for your consideration

    In case anyone wondered, the kuruks are missing +2 Constitution, kind of a major balance thing. Of course, seeing the overwhelming success of this thread, I scarcely need point this out.
  9. Agamemnon

    Wizards with bows... WTF

    Well, for one thing, I'd have banned all rhyming names on pain of death. I don't play, of course. My interest in the game is merely a curiosity, that's all. This is all very well because I'm a horrible player and would be an evenworse GM. Thirdly, it's very, very late. I will strive to make...
  10. Agamemnon

    A couple of races for your consideration

    The Zuris Personality The zuris are a proud people and tend to look down on other races. They have hard time relating to the sophisticated elves of the civilised humans of the city-states, but they tend to get along with Zeradians, who are "in tune with the natural world", the zuris put it...
  11. Agamemnon

    A couple of races for your consideration

    The Oblens To many, goblins are considered nothing more than pests at best and fearsome raiders at worst. There are some tribes near Ilakeer that are content with living as inoffensive hunter-gatherers, but for the most part, the prejudice is true. There is, however, a notable exception to this...
  12. Agamemnon

    A couple of races for your consideration

    These are all bits and bobs off my never-finished setting, Meros. They're posted here just for the amusement of anyone chancing to gaze upon them. -- The Kuruks Only barely trusted and usually outright despised, the kuruk race has prospered regardless. Some call them "half-trolls" but that is...
  13. Agamemnon

    Wizards with bows... WTF

    Why do dwarves have beards? Why do dragons stay airborne despite all the laws of physics screaming at them to stop being silly and getting down this instant? It's the way it's always been. All power comes at a price. The wizard's power comes at a price of his own health. You can't have it both...
  14. Agamemnon

    Wizards with bows... WTF

    I've seen it. To say there was nothing I liked about Shadowrun would be an exaggeration, some of the full-color pictures were quite nice. That's about it, though. Of course, I was raised up on Cyberpunk 2020, and hating SR is kind of a prerequisite for liking that game.
  15. Agamemnon

    Wizards with bows... WTF

    I was obviously misled in my choice of both game and forum, it seems. To me, it's all about style. When I make a character, I do not go "hmm, how to squeeze out the maximum damage potential out of this?". No, I go "Who is this guy? How should he act?" Frankly, has anybody tried reloading a...
  16. Agamemnon

    Wizards with bows... WTF

    So we all should just restrict possible character concepts willy-nilly. Hey, what's a lightly-armored fighter doing wandering around dungeons? Away with him, too. A cleric without a weapon? No, can't have that, either. Frankly, I feel stupid about playing a wizard with a throwing dagger and...
  17. Agamemnon

    Svarts and Xvarts.......

    That same distinction between svart alfar and lios alfar was also used in Guy Gavriel Kay's Fionavar Tapestry trilogy, wherein, the svart alfar were described as small, hunched skulking creatures.
  18. Agamemnon

    [Frostburn] Shivering Touch: The new Harm

    Nice to see that the WOTC rules team is still up to their working strength: two concussed gnats and a drunk monkey. Testing potential spells with PHB metamagic feats to determine brokenness ought to be a no-brainer, but apparently the monkey didn't feel up to it this time.
  19. Agamemnon

    [PHB] Divine Favor and Righteous Might Official Spell Changes

    Oh, now that you mention it... I totally forgot NWN. I don't think I ever used Polymorph in BG, I didn't even know it was there. Well, having one-form spells was apparently a gimmick they toyed with in an issue of Dragon. That way they could give extraordinary abilities for forms, and start from...
  20. Agamemnon

    [PHB] Divine Favor and Righteous Might Official Spell Changes

    I've never seen a video game like that, myself, but I suppose that was not your point. You just wanted to trivialize my response with a one-sentence reply. The problem with Polymorph is that its power level is open-ended, and every single encounter a player has, and every single monster book...
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