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    Is turning Important?

    I've never played up the turning abilities and have played about five clerics. For somethng different I played a sun domain cleric and took two or three feats to bolster my abilities. It came in usefull about twice. If there is a mass of undead where you can turn a significant amount of them...
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    Druids suck? vs Shape Change and Polymorph

    It's a focus, it's not consumed. [edit: too slow] Many of the ablities wildshape is being toted for can be emulated with more or less effectiveness with spells by that appropriate level. I'm not convinced that a druid is hands down more effective than a sor/wis or a cleric with acess to...
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    Selling Spell books

    That's funny, it contradicts itself in the same sentence. The cost of purchasing AND scribing the spells.... that is to say JUST the cost of scribing the spells. Go figure :confused: Personally, I would overlook the cost of purchasing the spells myself as that would be quite the headache...
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    Improved Saving Throws

    This isn't what you were asking for but might fill the bill: Scarab of protection. It gives you SR 20, plus the convineint limited immunity to level and ability draining attacks.
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    Wizards' Rules of the Game articles

    Obfuscated Isnt that Monte Cook's sig? It's been a while.... since I've seen the obsification sig, and don't recall who used it for sure.
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    Anti-mage zone

    Interesting thought... So the 15 lb bag of holding 1 becomes 1/2 lb or so. Items inside the bag of holding are inacessable. What happens then if you put some items in the temporaly non-magical bag, and then remove it from the antimagic zone. Does it's 15lb weight increase.... can you get to...
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    shapechange

    For example: look at the Inevitable: Kolyarut http://www.d20srd.org/srd/monsters/inevitable.htm#kolyarut You would get the special attacks (which happen to be identical to the spells of the same name at 13th level caster) Enervation (SU) Ray and Vampiric Touch (SU). You would not get the at...
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    Effigy Creatures - Hints and Tips

    Wyvern looks sucky in the Monster Manual block... but add one HD and it's size increases, +8 to str. Four more (IIRC) and it's size increases again another +8. +16 to Str, Con goes up 8 and Natural armor increase faster than the size and dex penalties accumulate. Aslo at 8 and 12 hd, you get...
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    Effigy Creatures - Hints and Tips

    Would Wyvern be an acceptable form? I like it for polmorph. Also, what would a guard dog cost? Or maybe an Owl. I'm always trying to come up with a good way to sleep well for a night, ever since the lone guard in one game got hit with sleep arrows.
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    Extra Spell

    The DM would be right. :) As Patryn of Elvenshae states, the feat is written ambigiously, and it's dm judgement whether it adds a spell to your class list or to your spells known. Personally, I think the intent was to add spells to your spells known list, so it wouldn't help a divine caster or...
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    Immortal Template?

    There are a lot of templates that include immortality. Most of the ones where your type changes remove penalties from aging, like elemental savant and some of the undead ones. I was always under the impression that they had a caveat that you still died when your natural time was up. Then...
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    Is "Light Ray" a special attack?

    No, PAO or Polymorph do not allow SU abilities, I missed where it states the light beam came from the alternate form. This makes it moot for what I was interested in. Thanks for the replies.
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    Is "Light Ray" a special attack?

    Ghaele and Lantern archons have an attack called "Light Ray". For Lantern Archons it does 1d6 to a range of 30', for Ghaele it does 2d12 from up to 300' away. Both note that it is an (EX) Extrodinary ability and that it overcomes damage reduction of any type. They also both leave the attack...
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    Spell Storing Weapon: Best choices?

    Those are the best four that I know of. That's assuming spells are cast at the DC of whoever charges the spell. Even then, much past 10th level the save for a 3rd level spell is only to be feared if that's your weak save and most BBEG have all good saves or compensate for thier bad save...
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    Familiars as artillery "spotters"

    To the first question: Most all spells require you to conjure items on a surface that can support it. So no summoning creatures without a fly speed in the air. There may be a few spells that arn't explicit though, It's my opinion that's the default rule. You can do spell research for spells...
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    Familiars as artillery "spotters"

    In thinking how the lobbed spells would work, I had a funny thought inspired by schorched earth: 9th level spell: Deathshead 7th level spell: MIRV 6th level spell: Ton of Dirt 5th level spell: Funky Bomb 4th level spell: Rolling Bomb 3rd level spell: Napalm 1st level spell: (Artillery) Missile...
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    Clerics?

    The one thing that will hinder your cleric is if the group expects him to be a healbot/buffbot. You have to cast cure critical instead of Divine power, etc... You will still want to hire an NPC for healbot or at least have the group buy wands. Wands of cure light wounds, lesser restoration...
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    Size effect on AC, Attack rolls

    SRD Improving monsters Table: Changes to Statistics by Size Old Size* New Size Str Dex Con Natural Armor AC/Attack Fine Diminutive Same –2 Same Same –4 Diminutive Tiny +2 –2 Same Same –2 Tiny Small +4 –2 Same Same –1 Small Medium +4 –2 +2 Same –1 Medium Large +8 –2 +4 +2 –1 Large Huge +8...
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    DM, Players, rules as "guidance" or infallible?

    I consider the rules to adhered to mostly.... When it comes to creatures however, what appears in the Monster Manual is a Typical Base creature of that type. Not only is advancement possible, but different feat selection is possible. Different spell selection is almost a garuntee. You won't...
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    Activating a scroll

    I'm not 100% on this but Forgotten Realms campaign setting has a masterwork scroll case that allows retrieving a scroll as a free action. I might be thinking of the bandoleer though. You can also use quickened or swift scrolls by: 1) move - retrieve scrolls 2) cast standard action spell 3)...
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