Search results

  1. B

    D&D 5E (2014) [+]Exploration Falls Short For Many Groups, Let’s Talk About It

    My experience has been people who like spellcasters want a toolbag of options. An interesting toolbag is better than a generic one. And, as long as they have useful options it is okay if some iconic spells are not available. Fireball is great for clearing out a squad of foes, but monster...
  2. B

    D&D 5E (2014) [+]Exploration Falls Short For Many Groups, Let’s Talk About It

    I've done this. Three lists for wizards and clerics, each. Plus a curated druid list. 12 spells each for spell levels 1-6, 9 spells for cleric spell level. It took some work, but the classes have much stronger themes. That said, all of the "problematic " spells are still there but often...
  3. B

    TSR The Full & Glorious History of NuTSR

    Oh, that's adorable. I have to remember that for later!
  4. B

    D&D 5E (2014) [+]Exploration Falls Short For Many Groups, Let’s Talk About It

    I concur with a lot of issues mentioned. There should be a list of what can happen while traveling or exploring. - Travelling safe paths leads to more automatic encounters but expected or safe ones. The burned out mansion two days out of town that everyone knows about, the patrols between...
  5. B

    D&D 5E (2014) [+]Exploration Falls Short For Many Groups, Let’s Talk About It

    I changed the spell to tie into the language's use. I also have a 3rd level spell understand text, which functions similarly but addresses one of the following: temporarily fills in small bits of missing text, grants a clue to the language, identify one pertinent linguistic or cultural pearl...
  6. B

    TSR The Full & Glorious History of NuTSR

    Part of the ... fascination of this thread for me is observing the practice of a different highly technical and precise profession. In my profession details matter, critically so. It's been impressed on me over the years that Law is the same. There are specialties and sub-divisions where two...
  7. B

    "Oddities" in fantasy settings - the case against "consistency"

    If I'm parsing you correctly, whoever builds a castle... is a castle owner? Right? For certain classes there are further benefits, but if you want a castle you win enough coin and build your own.
  8. B

    "Oddities" in fantasy settings - the case against "consistency"

    I thought it was similarity of rules. There's a pathway for PCs with 9d6 hp, so I would expect a parallel development for NPCs with similar HD. If we're focusing on solely first level PCs, then, no, there isn't a formal way for them, PC or NPC with 1d6 hp to a level of status or rank.
  9. B

    "Oddities" in fantasy settings - the case against "consistency"

    Yes. And? What context did I miss?
  10. B

    "Oddities" in fantasy settings - the case against "consistency"

    First, be 9th level. Second, perform favors for existing nobility. Third, be granted such rank by said nobility.
  11. B

    Planescape Manual of the Planes for 5e on DMSGuild

    Looking forward to it! Always a sucker for more planar content.
  12. B

    "Oddities" in fantasy settings - the case against "consistency"

    Depends on the context. This might be the guy we're supposed to protect. Or, maybe they are the one preventing the flow of magic and we have to stop them from doing that. If it is contrary or conflicting with the collaboration that the people around the table agreed to, it's a bit of a bait...
  13. B

    "Oddities" in fantasy settings - the case against "consistency"

    The GM and players in collaboration. Regarding Burning Wheel, I'm familiar. I have the book. And it's precious few GMs that bring nothing to a planning session with a plan so vague as a non-magical campaign. There must be a reason for that as well, and as a player I would want to hear it so...
  14. B

    "Oddities" in fantasy settings - the case against "consistency"

    Noted. I disagree and find them quite divergent. I've explained my position as well as I can.
  15. B

    "Oddities" in fantasy settings - the case against "consistency"

    One is the goal of the campaign, and the other is oppositional to the point of obviation of the premise. You don't start with the goal, you work toward it.
  16. B

    "Oddities" in fantasy settings - the case against "consistency"

    Communication is key. It is assumed in the example that a contrarian position is complementary to the pitch and not oppositional, in that case. I think that particular example is a poor one for Luke's point. But, it's his book, not mine. Mind you, I get the point. A strong collaboration is...
  17. B

    "Oddities" in fantasy settings - the case against "consistency"

    Per the OP, we don't know why the foundational concept was put forward. There could be a good, or at least interesting reason for it. It could be that the players keep picking all magic using parties and the referee this time wants something different. Having someone play the "last mage" could...
  18. B

    "Oddities" in fantasy settings - the case against "consistency"

    Well, obviously, that's a dialog with the person proposing the game. Deciding that you want to play a magic-user in a world without magic comes across as more being stubborn than engaging in a creative team-based process. There may be very good reasons for that base concept and it should be...
  19. B

    "Oddities" in fantasy settings - the case against "consistency"

    Well, for me, it was to limit what was available. A friend wanted to run a Star Wars game and said "no force users". He already ran a game where most people were, and wanted to try something different without needing to take the Force into account. I like playing mystical characters, so I asked...
  20. B

    D&D 5E (2014) Where's the Villain? and other musings. Why some published campaigns are great and some aren't (Spoiler alerts)

    Serialisation works well when you have rotating characters. The goal of the campaign is decided by goals the characters have, and the adventures are a means to that end. So, when Dagda earns enough gold to buy his house, marry Maddie and be a father to her kids, and be comfortably retired, that...
Top