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    Temp HPs

    Only one thing to note about temporary hit points. They never stack. Ever. Never ever. If you have a question about them stacking, the answer is no.
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    Infinite quiver

    I see no reason to track it ever. It's trivial at level 2, and adds nothing to the game besides making a character useless if they run out.
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    Twin Strike errata?

    Ok, first, this was posted on April 1st (they would never print serious errata on that day). Second, the link actual says AprilFools on it. :) WotC does an April Fools joke every year.
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    When did WotC D&D "Jump the Shark"?

    Yes. They're the same edition. However, what I was referring to is stuff obviously made for the essentials versions of the classes. For instance, the cleric powers are implement powers. The warpriest doesn't really use implement powers, so those are best used by the laser cleric straight out of...
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    When did WotC D&D "Jump the Shark"?

    I just think they've come to a point where they've released all of the sacred cows, and they're figuring out which direction to go next. 4e has shown that it can flex and bend a lot without breaking, and I feel they may be out to test the threshold some more. I've got mixed emotions on HoS...
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    Second wind a power?

    False. Second wind is an encounter power. [/IMG]
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    Second wind a power?

    Yes. Won't work for the daily power of the gloves, though.
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    The CB is still crappy

    I don't think that's what he meant by alternative.
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    The CB is still crappy

    It's starting to grow on me a bit, too. When it catches up to the cbloaded offline one, it might actually prefer it. However, it's way behind right now.
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    Class Compendium: The Warlord (Marshal)

    I'm just saying that they took a giant step backwards with the martial class design in essentials. I'm glad to see the warlord didn't get that treatment. I saw it as a return to "Wizards rule, and fighters drool". Martial classes get no real tactical options. They're basically boiled down to...
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    Class Compendium: The Warlord (Marshal)

    So glad they didn't make it like the other essentials martial classes. I think they butchered them into being one-trick ponies. I really like how they did this one. Warlord has always been one of my favorite classes. Not necessarily my favorite to play, but I just love having one in the group...
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    D&D 4E How did 4e take simulation away from D&D?

    A 1 on a skill check was never an auto fail in 3e or 4e. The example given is false.
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    Limiting At-Will Powers

    Ah, so basically classes should be mage, and mage sidekicks/packmules. Yeah, no.
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    Thief seems overpowered to this new/old DM

    Just wanted to back you up on this. The power specifically says str for melee and Dex for ranged. It's an example of specific beating general.
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    D&D 4E 4e - blind and friend or foe

    Yes. There's no rule saying otherwise. All that blind does is give you a -5 to melee and ranged attacks, you grant CA, and take a -10 to perception checks. That is it. It doesn't effect movement or anything else, either.
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    shadow walk as rogue?

    This is the 4e discussion forum. You're talking 3e.
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    If you could play in a campaign of your choice, what would it be?

    I'd kill to get to try out Deadlands: Reloaded, or a game of Rifts converted to Savage Worlds.
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    shadow walk as rogue?

    You could do a hybrid Assassin/Rogue, MC warlock, then take Cursed Shadow.
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