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  1. I

    Converting prehistoric creatures

    I'd go with the mastodon's ability scores, and maybe increase the Str and Con a little.
  2. I

    Converting prehistoric creatures

    I'm sorry, I made a big deal of it. Let's just put something in the flavor text and call it done.
  3. I

    Converting prehistoric creatures

    If we're not going to give it resistance, than we should make a reference in the flavor text. Otherwise, let's wrap it up.
  4. I

    Converting prehistoric creatures

    Is anybody going to take me up on the 'resistance to gaze attacks' suggestion? I've pulled out my Chased by Sea Monsters book and it says "The position of the horns meant that Arsinoitherium was unable to see straight in front of it" and "The position of the male arsinoitherium's horns meant...
  5. I

    Converting prehistoric creatures

    Back on the topic of Arsinoitherium's eyesight, I could've sworn that Walking with Beasts or one of the BBC's other shows touched on its poor forward vision. I'm not saying that we strip any bonuses from anything, I'm just suggesting that we could reflect this for Arsinoitherium by not giving it...
  6. I

    Converting prehistoric creatures

    I think that all sounds good, except for putting skills in Spot -the arsinoitherium had no forward vision at all because that was obscured by its giant horns. Knowing that, should we give it some sort of resistance to gaze attacks?
  7. I

    Converting prehistoric creatures

    A agree. Let's convert Macrauchenia next.
  8. I

    Converting prehistoric creatures

    That's fine by me. Let's get to work!
  9. I

    Converting prehistoric creatures

    This is flavor text I came up with a while ago for someone else's version of Moropus. This creature looks like a cross between a horse and a bear. Its body plan is horselike, but it has huge bear claws on its hands and feet. However, it appears to be using those claws to pull down tree...
  10. I

    Converting prehistoric creatures

    Trample is something I can get behind...(Don't think I'd want to get in front of it though, :P) I'm not sure I'd call the attack 'gore,' because those horns look blunt. I'd go with headbutt like the old writeup.
  11. I

    Converting prehistoric creatures

    We could use the giraffe ability scores, but reduce the Dex to 11 and increase the Con to 19. Maybe boost the Str too. I agree with the size assessment of Large.
  12. I

    Converting prehistoric creatures

    Gah! I forgot to factor in its Toughness feat when i wrote it up. Its hit points should be 5d8+18 (40 hp). Otherwise we're done.
  13. I

    Converting prehistoric creatures

    I can see lowering the Strength.
  14. I

    Converting prehistoric creatures

    That would be cool. What do you think about the Challenge Rating, though?
  15. I

    Converting prehistoric creatures

    Boar, Giant Warthog (Metridiochoerus) Medium Animal Hit Dice: 5d8+15 (37 hp) Initiative: +0 Speed: 40 ft. (8 squares) Armor Class: 16 (+6 natural), touch 10, flat-footed 16 Base Attack/Grapple: +3/+8 Attack: Gore +8 melee (2d6+7) Full Attack: Gore +8 melee (2d6+7) Space/Reach: 5 ft./5 ft...
  16. I

    Converting prehistoric creatures

    Easy. We can just take the statistics for the boar and advance it to 5 HD, and beef up its physical ability scores a bit. We should probably improve the natural attack too - look at those tusks!
  17. I

    Converting prehistoric creatures

    Somewhere between 500 and 600 pounds is my guess. Tactics flavor text sounds good. I was busy all day with classes and I didn't have too much time to relax and enjoy myself, but at least it was the first birthday in three years that didn't involve me injuring myself or coming down with a nasty...
  18. I

    Converting prehistoric creatures

    On a totally unrelated note, today is my birthday and I'm 20!!
  19. I

    Converting prehistoric creatures

    What are we converting next?
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