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  1. Mort

    D&D 5E (2024) Is Oath of the Noble Genie Green, Yellow, or Red?

    Only problem with that - since this Paladin is a Dex build, it's difficult to multiclass as you're likely dumping Strength (unless you're allowed to roll and get lucky).
  2. Mort

    D&D 5E (2024) Is Oath of the Noble Genie Green, Yellow, or Red?

    While the higher AC of a shield is nice and a valid option, I think, for this Paladin, 2 weapon fighting is hard to pass up, especially since Paladins can take the two-weapon fighting style now. With Nick you get the extra attack and you still get your bonus action to do Paladin smites and the...
  3. Mort

    D&D 5E (2024) Is Oath of the Noble Genie Green, Yellow, or Red?

    I'm a bit confused. Unless you wish to Multiclass, you can dump strength, so you will easily have a Dex and Cha of 16 at 3rd level. That means at 3rd level your AC will be 18 (Studded leather plus DEX plus CHA) without a shield. And because STR is not a focus you can get CHA to 18-20 without...
  4. Mort

    D&D General Playing to "Win" - The DM's Dilemma

    Yeah, retreating from combat in 5e is HARD. In my game, I actually just use the old Gold Box rule (from the old series of computer games). Unless there are some circumstances that make it impossible, If a PC or a Baddie move off the map then they have retreated from the combat. Unrealistic...
  5. Mort

    D&D General Playing to "Win" - The DM's Dilemma

    Wizards have a lot of levers they can pull to do cool stuff. The trick is NOT to pull the lever that will make you the center of attention in a very bad way.
  6. Mort

    Project Sigil Sigil, WotC 3D vtt game automation no more?

    Yeah, The main software we use at work costs about 4-5 TIMES (per year) that of it's competitors. The competing products we have tried are easily as or more powerful and can accomplish as much or more than the one we use. BUT the one we use is just that much more user friendly to the point...
  7. Mort

    Project Sigil Sigil, WotC 3D vtt game automation no more?

    Just that Sigil is going to have to get MUCH easier to use at some point - I'm sure WoTC is not going for a product that only the most hardcore users will use.
  8. Mort

    Project Sigil Sigil, WotC 3D vtt game automation no more?

    And you get ALL of that (minus the 3d) with Maps! I'm in the Project Sigil Beta too and, every time I boot it up, I play around with it for a bit -and just go back to Maps. Right now, Sigil is really pretty, but it's clunky, IMO has a huge learning curve and I could barely see running a test...
  9. Mort

    D&D General Playing to "Win" - The DM's Dilemma

    Yeah, sometimes it's just the logical consequence. Group (around 3rd level) was squaring off against hobgoblin troops. They (the hobgoblins) had proven quite savvy and proficient in close quarters AND in ranged combat. The player playing a wizard PC stated he wanted to get a good look over...
  10. Mort

    D&D 5E (2014) Question for folks who use D&D Beyond: How well does it work with the new rules?

    Connectivity issues were the worst problem, they were happening A LOT. Zoom and maps had none of the issues. Plus has less functionality, but what it does have, at least for me, had been a breeze to use. Adding tokens and the like has just seemed much easier. Certainly not as smooth as pen...
  11. Mort

    D&D 5E (2014) Question for folks who use D&D Beyond: How well does it work with the new rules?

    After using Roll20 for much of the pandemic, I grew to absolutely hate it. Just too many issues. I find DnD Beyond with the maps feature much easier for me and my players. This IS a problem, but the homebrew libraries are getting better and better. And I've gotten good enough with creating...
  12. Mort

    Dragonlance "You walk down the road, party is now level 2."

    I much preferred the Planescape adventure to the Dragonlance one, with the caveat that IMO (except for 2 areas) the encounters were WAY too easy considering the concept. But also, while Planescape levels the PCs up as fast or faster than the other adventures, there is an actual perfectly good...
  13. Mort

    Star Trek and Idealism vs cynicism

    And they introduce "control" as a basically a cyborg giving computer assisted orders. Which considering what happened at the end of Discovery season 2, is just nuts. The movie is just really misguided, in addition to not being very good.
  14. Mort

    Star Trek and Idealism vs cynicism

    I re-watched a bunch of Discovery season 2 episodes yesterday, and yeah. Section 31 was essentially treated interchangeably with Starfleet intelligence. It wasn't some big secret at all. IMO, it was an odd choice and it didn't work. I guess they justify the later ignorance of the section the...
  15. Mort

    Star Trek and Idealism vs cynicism

    No, the whole point is that humanity ACTUALLY has evolved beyond that and found a better way, just like the Federation actually IS a post scarcity society. If that "evolution" is still being made possible by dark things done in the shadows than it is a facade and a lie - which is not what Star...
  16. Mort

    Star Trek and Idealism vs cynicism

    It was actually supposed to be a TV series, but then COVID hit and it went into development hell. Then Michelle Yeoh won an Oscar and her schedule got way too wonky for a series commitment. But she still wanted to do the story and with the Oscar win Paramount was desperate to do the story - so...
  17. Mort

    Star Trek and Idealism vs cynicism

    It didn't help that (in Picard) the whole basis of the conspiracy was just (IMO) so profoundly stupid.
  18. Mort

    Star Trek and Idealism vs cynicism

    Sure, I get that. But to me, one tragedy shouldn't be able to tip the Federation from a utopia to a dystopia. If it can, than all the progress (through really hard times) was illusory. The whole point is humanity is actually supposed to be better (better not perfect), not just appear to be...
  19. Mort

    Star Trek and Idealism vs cynicism

    Sorry in advance!
  20. Mort

    Star Trek and Idealism vs cynicism

    Perfection is not required and actually kind of boring. But the whole for the Federation to exist requires "hard men to do hard things..." narrative (as @Ruin Explorer says) makes the entire idealism and progressiveness of the Federation a lie. This doesn't mean hard choices don't have to be...
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