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    Splitting armor into slash, pierce, and bludgeon

    I have an entire system with a weapons to armor adjustment, but I put armor in three categorys light, medium and heavy. Light is armor that adds 1-3, medium 4-6 and heavy 7-9. I added a couple of medium armor types; lamilar and brigadine which are both at AC 5 and bumped chain, breastplate, and...
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    Armor Penalty to Spot or Listen?

    Although I don't see anything wrong with adding house rules to helmets I'm not sure what this would accomplish besides realism. Let me explain. Fighters and paladins being the most likely candidates to wear heavy armor have so few skill points and neither spot or listen is a class skill for...
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    Wolfen from Palladium

    Some one posted a really nice, balanced Gnoll/Wolfen race not long ago before the boards changed, but I can't find it now. Gnolls are pretty much Wolfen. You might want to search the boards for it. The search wasn't working though.
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    Armor converting hpt damage to Subdual

    After having tinkered with variant damage reduction armor rules on paper and doing the math I have yet to come to something I definatly want to go with. This might be it though. I think I'll try armor bonus divided by two though for the conversion to subdual damage. Critical hits ignoring...
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    Critical Effects: Critiques Wanted

    Not too bad. I too have worked a little on a hit location chart and was going to make a crit chart inspired by Rolemaster. I'll have to think and look over it better, but you have some idea's here. I like the healing/injury thing. I think if some one had a level 4 injury and and was touched...
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