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    Need some Rogue Advice

    Rogues have three major liabilities: - Poor Will Saves (usually coupled with WIS as a dump stat) - Poor HP - Poor Fort saves You need to capitalize on your advantages (Weapon Finesse with Dex, Dirty Tricks with Combat Expertise -- particularly with your DM letting you break the rules, TWF)...
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    Any DM's not allowing Spiked Chains?

    Or the Half-Ogre has Hold the Line: One AoO for the movement out of a threatened square, one AoO vs. a charging foe.
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    So I got Spring Attack Now what?

    Elusive target is pretty good too, for defensive purposes. The problem is that as a small character, your ability to exploit the tripping opportunities in elusive target is not very good.
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    So I got Spring Attack Now what?

    Power Attack is especially good for small characters, especially with Spring Attack. The idea is that you spring in, whallop 'em good, then spring out. You can switch to a two-handed weapon and ditch the shield; spring attack will usually keep you far from an enemy full attack. It is the...
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    Any DM's not allowing Spiked Chains?

    http://www.giantitp.com/comics/oots0216.html OOTS for the Win.
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    Gelatinous cube tpk

    Problem 1 - Player - March Order Any march order that allows the entire party to be consumed by a 10x10 cube has critical weaknesses. This march order will get them killed quickly with Area of Effect spells, traps, breath weapons, and many other effects. Furthermore, the scout (or at least a...
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    Need advice for tweaking an overshadowed rogue

    We need more information about the rogue's current feats/maxed skills/ability scores as well as the books allowed to give good advice about the situation. Also, what are the other character's melee/combat styles? Are they archers, reach weapon AoO battlefield controllers, power attack THF...
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    What's up with Finesse?

    Perhaps it is there to allow the rogue to discover that they have a role other than hitting things and killing them? The rogue should be focusing on RP ("face" social skills), clever trap detection, removal, and construction, and sneaking/scouting. If he can't take care of himself perfectly in...
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    Ultimate Ranger/Druid

    Ranger 0/Druid 10. Seriously, in a core-only environment, straight druid rocks. I'd suggest: SF Conjuration, Augment Summoning, and Natural Spell as key feats.
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    Best feats for a low-level gish.

    For a low level Gish, I'm a big fan of the following feats: Combat Expertise - Useful at all levels, and you'll have the INT to back it up. Improved Trip - Very potent at low levels; use a halberd (-1.5 damage compared to a greatsword, but you can easily trip with it or set it vs. a charge)...
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    Why is archery the prefered combat style?

    Its a game, don't shoot for realism. One of the weapons (bow) is a martial weapon. It is expensive, especially to get a strength bow, putting it out of price range of starting characters. It is superior, with enough feats invested in it. The other weapon (xbow) is a simple weapon. It is...
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    Figher/Cleric PrC or other build ideas...

    There are only three ways to screw up a cleric, IMHO: 1. Select a race with level adjust. 2. Multiclass. 3. Start with WIS <15 (can't cast higher level spells on time). A fighter dip hoses your spell progression. Maybe not a big deal if you start at level 20 and are ready to go epic, but...
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    Figher/Cleric PrC or other build ideas...

    Don't multiclass your cleric. It will only weaken you. The fighter feats are not worth it. You can make a perfectly serviceable dwarvish battle priest without any multiclassing at all. Look at the Racial Substitution levels from Races of Stone: I think you'll like them, especially if you're...
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    Dex to attack with more melee weapons

    I'd say that one of the limitations of being DEX based is that you can't use reach weapons with the same efficacy as you might stab someone in the kidneys with a short sword. The advantages are that you can dual-wield (can be potent, sometimes), get superior initiative, can more easily get a...
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    FAVORED SOUL: This doesn't seem right...

    It makes Favored Souls have a hard time qualifying for many traditional cleric PrCs, such as Contemplative.
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    PrC for a Fighter/Thief

    SUGGESTON 1: Classic Rough-and-Tumble TWF Rogue Rogue 4/Fighter 2/Swashbuckler 3 OR Rogue 4/Ranger 2/Swashbuckler 3 For a dex-based TWF, you want as much bonus damage on each hand as possible. Rogue levels get you Sneak Attack. Ranger Levels get you Favored Enemy (take something common...
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    Is ECL a problem from levels 1 to 6?

    Slightly, but only to encourage a humanocentric world. And actually, in some cases, the template is potentially less potent than the +1 LA races: This is because players will seek to maximize their options, thus you should make the customizable option slightly less potent than the "stock" one...
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    Is ECL a problem from levels 1 to 6?

    You could apply a mandatory ECL+1 template to all ECL zero characters. That would effectively make all characters ECL2, with one class level. Here's an example template, roughly based off of some of the LA +1 critters in the MM (Hobgoblins, Bugbears, etc). MIGHTY HERO Creating A Mighty Hero...
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    Is ECL a problem from levels 1 to 6?

    ECL at low levels is a killer. Anyone that plays an ECL at low levels is making a soft, squishy eggshell, ready to be squished. For casters, you're behind a caster level, which is a big deal. Yes, you can probably get +2 to your casting stat, but still, would you prefer to be throwing Web or...
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    Who chooses Two-Weapon Defense?

    If you're in core only, and you have an extra feat to spare, and you want to dual-wield the same weapon (Maybe you have W Focus - Shortsword and want to use two of 'em), then its not a bad idea.
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