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  1. M

    Pathfinder 2E Is It Time for PF2 "Essentials"?

    I'm on board with all of this. Streamline rules: I have no idea what is in the beginners box, but I did want to call out that I find the copy of PF2 noticeably poor as rules text. In many cases the rules text itself could easily be rewritten to be less verbose and better communicate intent...
  2. M

    D&D 4E How to speed up combat?

    Building on this idea 4E definitely has a pretty good way of handling failure in a more abstracted combat -- You can have them expend powers. The other common resources that you can key off of are things like hero points and healing surges. In a certain sense the use of healing surges is...
  3. M

    D&D 4E How to speed up combat?

    I am not familiar with Dungeon World specifically, but that sounds worth checking out. Thanks for the recommendation. To the broader point, yeah, I agree 4E does mechanically lack some of the bits I'd like to see for driving plots, scenes, amplifying stakes, and so on. It's why I don't run it...
  4. M

    D&D 4E How to speed up combat?

    To pile on here, it's actually more of the D&D trope that running through a dungeon and clearing room-by-room that is the drag. Playing 4E with the expectation that your player-characters move on a grid, roll a d20 Perception check on every tile, kill every monster, will obviously result in a...
  5. M

    D&D 4E How to speed up combat?

    I agree with this. 4E lends itself to really fun and dynamic battlefields. I also tend to think that, like most miniatures wargames (because, IMO 4E is a tabletop miniatures wargame) -- You want to avoid having the game be "Fight until every last enemy is cleared off the board." It's a good idea...
  6. M

    Pathfinder 2E Advice for a 5E DM moving to PF2E

    If your characters are dead -- Are you really playing? If I were running a PF2 game I would probably houserule that whatever your class's primary attribute is, automatically consider that an 18 irrespective of stat boosts. This might mess with the game's math a little bit, but messing with the...
  7. M

    Pathfinder 2E Is It Time for PF2 "Essentials"?

    CapnZapp's characterization paint a negative light, but I don't think the points themselves are inaccurate. It would honestly be a red flag if Paizo's development team didn't have design discussions & internal rulings on these issues. Going back to the statement you quoted, we can examine what...
  8. M

    Pathfinder 2E Advice for a 5E DM moving to PF2E

    Are you running as a DM or PC? DM-wise: Be prepared that PF2E is significantly more deadly to PCs than almost any edition of D&D That being said, it's hard for characters to actively die if you have foes pull punches. The dying-condition is fairly forgiving. Beware of TPKs once players start...
  9. M

    Pathfinder 2E Is It Time for PF2 "Essentials"?

    Funny to hear 4E mentioned as a beast to run. To me it's the only edition of D&D I am comfortable running out of the box. I suppose it comes down to perspective on prepping, vs. actual game-time as well as personal preference on how much interaction you have to do with the mathematical system...
  10. M

    Pathfinder 2E Is It Time for PF2 "Essentials"?

    I wanted to add my two cents that I would be on board with a "Pathfinder 2 Essentials." However the caveat I feel like I would have with this is that I think the scope of changes I'd like to see with PF2 Essentials would probably be outside of the realm of what they are likely to introduce...
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