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    Green Hair & Hooves: Races With + 2 CHA

    Thanks for the kind words. As the half-satyr goes through adolescence, his toes fuse and the skin of his feet grow a thick, calloused surface which ultimately hardens into a hoof-like foot. It doesn't interfere with their movement rate, but it does give them an odd gait. LA +0, humanoid...
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    Race with +2 to CHR

    Some years ago I had an article published in Dragon about two such races, the half-dryad and the half-satyr. I've posted modern versions in the House Rules forum, under the subject "Green Hair and Hooves." Let me know what you think. Panask Servitar to Baldur
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    Green Hair & Hooves: Races With + 2 CHA

    In the D&D Rules forum, someone was asking for LA +0 races with a +2 bonus to CHA. These are two races I use in my campaign – variations based on an article I had published in Dragon 15+ years ago. I’m skipping all the flavor test, but: in my campaign, dryads and satyrs are actually a single...
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    House Rules for Netted Characters?

    *ping* Surely I haven't stumbled across the only area in D&D where people haven't developed house rules, have I? Any and all ideas are welcome. Panask Servitar to Baldur
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    House Rules for Netted Characters?

    Any house rules on this? *** According to the 3.5 PHB, when you hit a character with a net, the "entangled character takes a -2 penalty on attack rolls and a -4 penalty on Dexterity, can move at only half speed, and cannot charge or run.... If the entangled creature attempts to cast a spell...
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    Would you allow half-races?

    Hey, I said "quarterlings" five posts ago! Don't *I* get a prize?!? :) Panask Servitar to Baldur
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    Would you allow half-races?

    I agree with those who said that Tolkien seems to set the trend for D&D. In Middle-Earth and elf and a human could have children together (although, as pointed out, the offspring didn't much resemble D&D's half-elves), and there were strong rumors of orcs being bred with humans to create...
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    What Can You Do When You're Netted?

    According to the 3.5 PHB, when you hit a character with a net, the "entangled character takes a -2 penalty on attack rolls and a -4 penalty on Dexterity, can move at only half speed, and cannot charge or run.... If the entangled creature attempts to cast a spell, it must make a DC 15...
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