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  1. Dracomeander

    The Four Lands - The Great North

    Finnian looks the approach over while listening to any sounds he can discern coming form the ship. "If someone has some rope, I can climb up and secure it to help us reach the deck." Listen check = 13, http://invisiblecastle.com/find.py?id=991699 Does the climb appear to be beyond Finnian's...
  2. Dracomeander

    The Four Lands - The Great North

    Whistling jauntily, Finnian joins Anniston and Jaroth in the crossing to the ship. "So what sort of beings do you think we'll find out here, Jaroth? Seems an aweful lot of work to bring this much cold to an entire area. "You said you sensed two or three undead and something else far more...
  3. Dracomeander

    The Four Lands - The Great North

    Finnian puts his instruments away and checks his gear. "I'm ready to go whenever the rest of you are."
  4. Dracomeander

    The Four Lands - The Great North

    "I agree that the evils of the ship need to be dealt with. I'm just afraid they may not wait for us to be prepared before they come to trouble the survivors. If we are going to see what we can do here on land first, we should get someone we trust to maintain a watch on the ship to warn us if...
  5. Dracomeander

    The Four Lands - The Great North

    Finnian rouses from his quiet composing as he notes the camp stirring. A few hours rest and then some meditation with the harp have refreshed him. He joins Vadric and Jaroth wondering why no one roused him for a watch.
  6. Dracomeander

    The Four Lands - The Great North

    Finnian joins the others when the scouting party arrives, cleaning and drying the newcomers as they are looking for places to rest. "I just need a couple hours to sleep then I should be able to take watch. Hopefully the watch won't be too stressful. After a storm like the one that stranded us...
  7. Dracomeander

    The Four Lands - The Great North

    Finnian mentally kicks himself as he sees folk shivering in their damp clothing and weaves a Prestidigitation spell into his singing. Once he has the spell active, he continues circulating through the group drying and cleaning their clothing to try and make everyone a little more comfortable.
  8. Dracomeander

    The Four Lands - The Great North

    Finnian pauses in his playing long enough to pull out some spare traveler's outfits and a bedroll and winter blanket out of his pack. He gives these to Vadric to distribute where needed among the survivors as he pulls Vadric aside briefly. "I can get by with less until we reach civilization...
  9. Dracomeander

    The Four Lands - The Great North

    Finnian looks around at the survivors' camp trying to determine how many there are and what sort of provisions have been found to keep the people going. He pulls a lute out of his pack and starts circulating among the survivors. He works at lifting the spirits of those around as he mentally...
  10. Dracomeander

    The Four Lands - The Great North

    Finnian turns back to the group quite interested in the answer Bertrand's people will give about the happenings from their perspective.
  11. Dracomeander

    The Four Lands - The Great North

    Finnian watches the reunion of man and best with amusement then turns towards the surf to study the now visible shipwreck. He keeps an ear to the shore while he tries to judge just how difficult it would be to reach the ship.
  12. Dracomeander

    The Four Lands - The Great North

    Finnian stills himself looking around and listening to the world at Anniston's question to Vadric. Then he responds with his own impressions of the storm. "Anniston, I don't know what the others might have sensed. "To me, the storm almost seemed to be its own living entity. The wind seemed to...
  13. Dracomeander

    The Four Lands - The Great North

    "It appears we are on a beach somewhere. Exactly where is unknown at this point. It seems the ship broke up around us after we were rendered unconscious. "The Light had to be looking out for us. We appear to be unharmed and even still have the weapons we had in hand when the world went dark...
  14. Dracomeander

    MIC-Cold Iron weapons

    Sort of. The variable in the cost is the number of different times the cold iron weapon was enhanced. Each time the weapon is enhanced costs the normal calculated amount plus the 2000 penalty for enhancing cold iron. It will affect a character trying to improve a weapon to grow in power...
  15. Dracomeander

    MIC-Cold Iron weapons

    The +2000 gp penalty is incurred each time the weapon is enhanced. Making a +1 cold iron longsword costs 4330 gp (330 mw cold iron + 2000 enhancement + 2000 cold iron penalty). Making a +1 holy cold iron longsword costs 20330gp (330 mw cold iron + 18000 enhancement & holy + 2000 cold iron...
  16. Dracomeander

    The Four Lands - The Great North

    Finnian stands and stretches any kinks out checking to see how much of his gear is still in place. Then he proceeds to start checking on the bodies nearby to try to find survivors. He will begin dragging them up beyond the high tide mark. If someone is too injured to move right away, he will...
  17. Dracomeander

    Give Me Your Broken BO9S Characters!

    Page 39, the section on Initiator Level explains how to calculate a character's initiator level and what the highest level maneuver available to a character should be. As for brokenness, I don't think anything is truly broken. Most martial adepts are going to be slightly more effective than...
  18. Dracomeander

    The Four Lands - The Great North

    OOC: Finnian's Fortitude Save = 26 , http://invisiblecastle.com/find.py?id=941675
  19. Dracomeander

    The Four Lands - The Great North

    "There is something definitely driving and possibly controlling this storm besides Jaroth, but I can't discern where the controlling force might be. There is an energy building but I get the feeling we are closer to being the focus of the energy rather than the origin. "I'm going to try...
  20. Dracomeander

    The Four Lands - The Great North

    Finnian unconsciously adjusts his footing as the ship tosses. He keeps himself focused on what his companions are doing and listening for anyone approaching.
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