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  1. Jack Simth

    Bell Spells, Would they Float?

    As I understand it, he's actually looking at the feat Craft Contingent Spell, rather than the spell Contingency. That aspect doesn't actually apply in his specific case.
  2. Jack Simth

    Bell Spells, Would they Float?

    The standard cheese for this is actually to use a spoken word - as speaking is a free action. Or, you know, craft scrolls and wands for similar effect. Err... that's not within the listed safe bounds of a wish. You're inviting a DM smite, or a spell fizzle on a 5,000 xp Wish with this one...
  3. Jack Simth

    Summon a creature permanently

    You can also do that with the spells from the Mother Cyst feat in Libris Mortis. There's an extra step (a second level touch spell to first mark them), but it's got a permanent dominate effect in there.
  4. Jack Simth

    Best Gestalt Combo for Wizard

    Let's see... General Gestalt Advice (for building mechanically strong characters - do note that the "best" combo is the one you'll have the most fun with): 1) Avoid MAD, look for SAD - sure, the Wizard//Cleric looks good at a glance, but the double casting stat hurts badly - you need...
  5. Jack Simth

    Summon a creature permanently

    I'm pretty sure you're thinking of the Planar Binding line (as Pinotage mentioned), which is a Calling effect, not a Summoning effect. Also, do note that when you Call something, it's really there, and can die just like anything else. Which means you're kidnapping someone from somewhere and...
  6. Jack Simth

    Crit hit with stored spell in wpn

    Hard to say. I don't think it's directly addressed in the rules-as-written, which pretty much means it's a call from the specific DM in question - ask him. I can see a couple of different ways an individual DM might go (if they choose to give reasoning): 1) A Spell Storing weapon simply...
  7. Jack Simth

    Low-level Dungeon: Need an inhabitant

    Let's see... an Elan doesn't die of old age, and has an ability by which it can go without food or water. That gives you a (mostly) humanoid opponent, even in a sealed dungeon (as long as there is a viable air supply). Apply a few levels of any class you like.
  8. Jack Simth

    Wall of Force question

    It still lets the Dragon know it needs to turn around suddenly because there's something in the way. Maybe not well enough to target the Wall of Force with a Disintegrate, but well enough to know that it needs to turn.
  9. Jack Simth

    Wall of Force question

    Thing is, though, it's not actually specified - anywhere - exactly how a dragon's blindsense works. There is, however, a generic entry on Blindsense: (Emphasis added) Basically, the Dragon can tell there's a wall there, even if he can't see it. Why? Not specified. Of course, the Wall of...
  10. Jack Simth

    Charm Person / Mind Bender's Eternal Charm Person

    Mindbender is a one-level dip PrC. The other nine levels are the trap. The first level is a bit too front-loaded for proper balance. You can too control them - it just requires an opposed Charisma check to force them to go along with something they normally wouldn't. As a Sorcerer, he'll be...
  11. Jack Simth

    Wall of Force question

    The one that cast Fly prior to taking flight? Correction: Wingover "Consumes ten feet of flying movement" - it does not require ten feet of space. That depends on your reaction time, now doesn't it? 5 feet of space at a rate of 12.5 feet per second works out to 0.4 seconds warning. There are...
  12. Jack Simth

    Low ability score, high level spell slot and Reserve Feat?

    Well... that's not entirely true. A Warlock, for instance, instead of a Wizard gives you most of what you're after. Change the fluff a little, and you're fine. You need the required ability score to prepare or cast a spell... but prepared spells don't go away under normal circumstances - that...
  13. Jack Simth

    Spell Resistance on characters

    There's the Cleric spell Spell Resistance, there's a couple of core items that give it. I don't think there's an easily-accessible feat for it, though, unless you've either already got some or you're liable to get it anyway.
  14. Jack Simth

    Reincarnate

    Feel free to steal the idea if you like. Hmm... is it stealing if you have permission? Oh well....
  15. Jack Simth

    Reincarnate

    That's not how you do it. You hit them with something that will make them want a break enchantment, and when they get it, you say "oh, wait..." and act all surprised.
  16. Jack Simth

    Reincarnate

    Hate to disappoint you, but there isn't one. Reincarnate is not a particularly well-written spell - it doesn't specify what happens with Old Age (when is your time up, exactly? What happens with any bonuses/penalties accrued because of age), Per-level limited abilities (like your Craft...
  17. Jack Simth

    Low ability score, high level spell slot and Reserve Feat?

    Shouldn't work, actually. See, Heighten Spell makes it a spell of that level, and you're required to have enough of a minimum ability score of 10+ spell level to prepare a spell. So if you are a Wizard-5 with an Int of 12 (why? Did you get Ability Drained?) and Heighten Spell, you can fill...
  18. Jack Simth

    Reserve feats

    Mind you, if you use one of the melee boost abilities (such as Blade of Force), that's another story...
  19. Jack Simth

    Trap XP awards? Seem biased.

    Traps are useful and non-sucky... unless they're in isolation. The Flesh to Stone trap at the door? That's just two rolls and moving on. Barely a blip on the radar (and not even that, if the rogue takes 10). The covered pits scattered strategically in the BBEG's throne room? They're going...
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