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  1. M

    What RPG book "TO FIND" in a desert island?

    The Traveller Book. GURPS 4th edition Space 1889 Hillfolk
  2. M

    Is killing a Goblin who begs for mercy evil?

    Everything in RP games is dependent on the relative maturity of everyone involved and what sort of game they enjoy. How old are the Paladin player and his friends? 12 years old? Are they just playing as murder-hobos in a video game? If so, then nobody cares. Are the Paladin and his friends...
  3. M

    Cattle Baroness vs the Boreal Buccaneers!

    There needs to be a Dwarf with No Name... Suggestion: Don't do it as "Fistfull of Dollars". Do it as Romeo and Juliet. The PCs have to disentangle the tragic love story that involves the son of the Baroness and the daughter of the Bandit/Pirate King.
  4. M

    D&D 5E (2014) How Would You Run Dragon Sickness?

    Possibility #1 Use Economics and the (real world) curse of Mansa Musa. This devout man's pilgrimage to Mecca introduced SO MUCH gold into the economy of the Middle East that it caused a decade of hyper-inflation. Gold only "works" if it is rare. If you introduce the contents of Smaug's...
  5. M

    OD&D Frontier Forts of Kelnore

    Hurrah! This is one of the very few books that survived my numerous moves. Let's use some random tables for the sake of nostalgia. Table 1 (location) roll=15 = small village Table 2 (condition) roll=4 = Occupied (which makes sense, I suppose). This gives 1 roll on the "ruins" table and 2...
  6. M

    OD&D Frontier Forts of Kelnore

    I seem to remember that one of the scenarios involves a fort on the cliffs (a sort of lighthouse, I think). It features some (very lost) Japanese ogres who have been shipwrecked. I agree that it's a very versatile idea. I used one of the forts as the home base of some adventurers who were...
  7. M

    D&D General Adventure help; Escaping the Dreamworld

    Always steal from ....AHEM... be inspired by the best As "Exhibit A", I give you the Wizard of OZ. This plot could solve your problem Do you want to get home? Just follow the, er.... Road to the Crystal City and ask the Crystal Mage to help. The Crystal Mage can get them back home. But...
  8. M

    D&D 5E (2014) Trade Road Name

    Pubs and Inns tend to have simple names that are easy to remember - and are often named after a local landmark. How about "The Five Corners " as a name for the Roadhouse? The full address might be "The Five Corners Inn at Five Corners Junction on the old Amber Highway" - but that's a long...
  9. M

    If not for Gold and Glory...?

    One solution that I've found useful is to say that the PCs are all members of a cult which believes in a prophecy: "The Great Battle between Good and Evil will soon begin". The PCs are tasked with the following 1. Collecting as much magical firepower as possible 2. Finding safe places for...
  10. M

    D&D 5E (2014) Drow Warrior of The Scorpion God

    If I was you, I'd be tempted to steal details from the Scorpion clan in Legend of the 5 Rings. "Without water, one can live for 7 days. Without honour, one can live for many years"
  11. M

    D&D 5E (2014) When it comes to clues, it’s better to error on the side of “obvious” rather than “subtle."

    "If it can go wrong, it WILL go wrong." (Murphy's Law) Players are going to overlook or misunderstand clues. Therefore, the GM has to make sure that the plot can progress even if the players are going down some weird tangent. The GM must never be afraid to be unsubtle. When in doubt...
  12. M

    D&D General What do you expect in a starter village?

    1. At least one Tavern/alewife 2. The Village Green (common land for grazing, also used as a marketplace or festival area) 3. a few cottages for the farmworkers who work on the local lords land (These buildings would be 1 or 2 room dwellings, with their own vegetable gardens) 4. A church/temple...
  13. M

    And the Animation: Greatest TV, Part IV

    Let's see if I can find some slightly obscure ones that haven't been mentioned already 1. Duck Dodgers in the 24 and 1/2th Century! (It even has an episode satirising RPGs and the music is excellent) 2. Darkwing Duck (One of the best Batman-inspired series) 3. Dexter's Lab 4. Phineas and Ferb...
  14. M

    Science Fiction: Greatest TV Shows Part III

    How can you forget the Gerry Anderson puppets? Thunderbirds was much more convincing than Space: 1999. Best non-American SF shows (that have not yet been mentioned) 1. Hitchhhiker's Guide to the Galaxy 2. Red Dwarf 3. Survivors (1970's version) 4. Max Headroom 5. Orphan Black 6. Black Mirror...
  15. M

    D&D 5E (2014) Why do guns do so much damage?

    So, it would appear that you're actually asking the wrong question. As you've shown, a sword can cut someone in half. So we should be asking the following> Why does a sword only use a single die to calculate damage? Why not dozens? How in God's name does anyone survive a combat...
  16. M

    Using a different system for GURPS: Reign of Steel

    Would your players be Robots, or Humans in the Resistance, or bio/cyber-enhanced servants of the AIs? White Wolf's "Aberrant" might work as a toolbox for the setting. It's not QUITE a superhero rules system and can easily be adapted to various styles of play.
  17. M

    What's the Weirdest/Most Unique Villain?

    Terry Pratchett has some good villains. The Auditors Mister Teatime Mime Artists....
  18. M

    Back to the 80s

    Inspiration depends on what amuses your players. If they want complex interaction, then it has to be inspired by Soap Operas like "Dynasty", "Dallas", and their rivals. On the other hand, if they want ACTION, you can't go far wrong with "The A Team", "Starsky & Hutch" or "Charlie's Angels"...
  19. M

    D&D 5E (2014) Need new eyes on my homebrewed Warlord (v4)

    It looks like you're trying for a charismatic general. Alexander the Great, Julius Caesar, Napoleon. That kind of thing. Am I right? Alexander = "Chosen One" Julius = "White Raven Tactician" Napoleon = "Ballisterius"? with the "Pull of Destiny" I think you may have a valid fear about...
  20. M

    D&D General Help me brainstorm the name for a rival adventuring party

    The Protectors? The Storm Sentinels? The Silver Sentinels? These guys should really be doing something apart from drinking in celebration? Maybe they specialise in defending places and training local militia? You could have a group of local NPCs. Something like the Boy Scouts. Call them...
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