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    Dragon 368 - Death Matters (But Never Happens)

    My party has played from levels 1 to 7 from all custom material. So far I find a party member drops below zero on average once per two sessions. Given the 3 strikes till death rules though I've never seen a character die. They pretty much have an average of 6 rounds to live, which is plenty...
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    Aura effects and continuing damage

    Good to know we were playing it right. Thanks.
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    Aura effects and continuing damage

    When do they start making the save rolls? I've run into a similar situation in the past...while I agree the ongoing damage is started on the following turn. Does the character make a save at the end of the turn the immediate action was triggered? Success of this save would negate any ongoing...
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    is it possible to multiclass?

    On paper multiclassing doesn't seem terribly impressive. In actual play though, it seems to be a must have. The initial feat is overpowered in my mind since it grants too much. The others help fill in weaknesses or just power up what you're already used to. Also, multiclassing in 4E to my...
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    NPC Enemy Questions

    I'll use that as the guideline then...Thank you Paradisio I still get the impression that they are more powerful than standard seeing as if you had five level 1 class based NPC's fighting against five level 1 Player Characters that you could easily run into a total party kill.
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    NPC Enemy Questions

    In my campaign I have a player who has a 'hit list' of class based NPC's. In the creation of these, I've run into a couple of questions which I couldn't find or missed the answers too. If I create a level 11 Tiefling Warlock NPC...would it be considered an Elite Monster? I'm inclinded to...
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    Mounted Enemies; how should they be ran?

    Keep in mind there is a Mounted Combat Feat detailed on pg 199 of the PHB. It allows the mount to use its special combat features while being used rather than just the basic attack. This does improve the mounts attacks within the rules of the game. However, it appears the rider still just...
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    Ability Checks - Should they be errata'd?

    Good points...I do agree that you could potentially severely hurt the fun of the game by having epic level characters stopped by seemingly simple obstacles like a jammed door. The party of 3.5 players will eventually be trying the game sometime next year when the current campaign is done...and...
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    Ability Checks - Should they be errata'd?

    The rules for an ability check are found on pg26 of the PHB. It basically states that a situation such as breaking down a door would apply your Strength Modifier + 1/2 level + any other applicable modifier. My friends enjoy putting the most extreme scenario's in order to illustrate...
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    Spells in Three Dimensions, Looking for some DM Rulings

    Thanks for the Aquatic reference 1of3. At least that is the best set of official rules to back up what I want to enforce in the future.
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    Spells in Three Dimensions, Looking for some DM Rulings

    Sounds like a good way to go. Too bad they don't confirm that in the rules though.
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    Spells in Three Dimensions, Looking for some DM Rulings

    My players and I seem to recall a rule about 3D combat that spells effectively have unlimited height to their attacks. IE) A fireball cast within 20 squares on ground level would effectively hit all creatures in burst 3 of any and all altitudes. I've been reading the DMG on flying rules and...
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    Is the adventuring day longer in 4th Ed?

    I guess it varies on the group. My party seldom goes more than 2 battles without a full rest since they always want their daily's again. The action point isn't encouraging enough to keep them adventuring. I typically force them to do one more due to 'surprise' encounters...but you can only do...
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    Ammunition Woes

    There is no real way to challenge the player with this problem. Crafting is probably the best way to go. DM could use the DMG pg 42 (I think) DC's and apply whatever check feels most appropriate for the quality of arrows you intend to create. If you wanted to be real mean and bog down the...
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    FRPG - In hand.

    Your initial post mentions you have the Adventurer's Vault as well. I'm curious on the layout of that one since I'm very interested in purchasing it. I don't have much information on it and don't know what the older D&D versions did with theirs, so I apologize if some of these questions are...
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    Ranged combat, or the lack of....

    I'm hoping Martial Power brings out some options so people can build more versatile characters should they choose to. In the meantime that list of skills vs flying creatures should come in handy.
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    Ranged combat, or the lack of....

    I really like McNathan80's idea. That would be really cool to do...I think I'll try and design something like that for a future boss. Thanks!
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    How do monsters heal outside of combat?

    Well I really like the rules as is here. Being a solo creature...it would be a bit unbalancing to have its hit points back to max so early after the first encounter...especially considering if they fought it shortly after (either by choice or not) considering all action points and daily powers...
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    How do monsters heal outside of combat?

    Excellent, I seem to remember reading something like that when I first got the books...but I couldn't remember it. Thank you!
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    Can a Grabbed Target Make Attacks?

    The target is essentially only denied their move action and needs to make use of it to get out of the grab. I personally don't care for the new grab simply because it seems too forgiving. I don't really see how a grabbed for could still attack accurately with a longbow without any...
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