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  1. Mercutio01

    Per-Encounter Powers

    My point wasn't that it is not possible to do so, but that it is not, in fact, what has actually happened. We can cite corner cases and propose solutions all day, but the key point is that this did not actually happen in 4E, and so far has not happened in DDN either. I would be interested to...
  2. Mercutio01

    Per-Encounter Powers

    This is where your argument fails for me. The at-will damages are not the same. Game A has 10 for at-will, and Game B should as well. Then it also adds in the short-rest powers on top of that. I'd be interested in comparing like to like here, with at-will values which are identical, because...
  3. Mercutio01

    Per-Encounter Powers

    Ah ha. That makes a little more sense. But those are rare, and that's really what I was asking. If the argument is "but it takes a short rest to recover" and the counter-argument is "short rests are very common," then the first argument doesn't really have the same kind of weight that it tries...
  4. Mercutio01

    Per-Encounter Powers

    That latter bit sounds like one encounter. But since "Die Hard" gets pushed forward as an example of play someone wants to emulate, John McClane does take a few breaks to regroup. Or, to go really super gonzo, even in the film "Crank" Chev Chelios has some 5 minute breaks between kicking ass...
  5. Mercutio01

    Per-Encounter Powers

    I see this argument tossed around a lot by people who like encounter powers, but I am honest-to-god curious: In what cases would you NOT take a short rest after an encounter? And how frequently do such cases actually occur in game? Edit - After all, it's only 5 minutes. It's not like an...
  6. Mercutio01

    I want to see one book

    That's an interesting take on it. Mutants and Masterminds does something like that with $0.99 pdfs for things like new powers and NPCs.
  7. Mercutio01

    In the heat of battle, is hit point loss a wound?

    I had a longer response, but I'm sure it would fall on deaf ears. So, I'm bowing out of this discussion because it's ridiculous, and because it has circled yet again (again, again, again) and we are starting back at the top of CleverNickName's chart. Suffice to say I am no more convinced that...
  8. Mercutio01

    In the heat of battle, is hit point loss a wound?

    The numbers are off. It'd be 2 HP per day or 4 for total bed rest (so 7 days or 4 days). Otherwise that's not untrue. But they are wounds (cuts, abrasions, bruises) and the difference between 4 days and 8 hours is too big of one for me to accept.
  9. Mercutio01

    In the heat of battle, is hit point loss a wound?

    I can see this argument, but with magical healing being a presence in the game world, the characters would also know about magical healing, and would by relying on it. In fact that's exactly why a well-rounded group would actively seek out an adventuring cleric. The alternative is almost certain...
  10. Mercutio01

    In the heat of battle, is hit point loss a wound?

    If you'd go back one page, you'd see my full answer. Since you appear to be ignoring it, you are either being deliberately obstinate, or simply seek to not listen to the answers you are provided. But, in short, since magical healing is an deliberate assumption, the natural rate of healing only...
  11. Mercutio01

    In the heat of battle, is hit point loss a wound?

    I did answer the question that was asked. In 3E, 5 days of full bed rest appears to be the standard to heal from 0 to full for most characters. That's 5 24hour days, or 120 hours of doing nothing but laying in a bed. Contrast that with 4E and DDN playtest as currently written where 8 hours...
  12. Mercutio01

    "Hit Points" Discussion Flowchart

    Can't XP you, but that's hilarious. And completely correct.
  13. Mercutio01

    FREAKAZOIDING OUT: I'm spent...

    Unless he meant the abstraction of Hit Points=stamina, but let's not start another one of those threads.
  14. Mercutio01

    I want to see one book

    I wouldn't mind so long as it had offline support (ie didn't always require an internet connection). Better still would be an actual e-book that I could put on my Kindle or Nook.
  15. Mercutio01

    In the heat of battle, is hit point loss a wound?

    Not to jump in the middle of this subdual damage argument, but hitting to knock out with a sword is a problem. That's one of the reasons non-lethal damage was separated from lethal damage.
  16. Mercutio01

    I want to see one book

    That's been said before, but it was not my experience. I mean, a few pages here or there, but certainly no more than what I have with regular bound books. I've had to do quite a bit of taping pages back in even in regular books.
  17. Mercutio01

    In the heat of battle, is hit point loss a wound?

    How are you defining a serious injury? And why is the assumption that I must be narrating every hit as a serious wound? I don't understand how that misconception gets created. Furthermore, you are assuming 3rd Edition rules as my preference, which is not the case. It is the one I've played the...
  18. Mercutio01

    Do people in your games actually use "builds"

    I consult builds and build guides. I do powergame, but I don't do the uber-charop stuff. I frequently ignore advice from those guides, but I do read them so that I can see how different feats and skills and classes, etc interact. I have planned out progressions saved in text files, and each time...
  19. Mercutio01

    Anyone want a 1-way ticket to Mars?

    That's what my wife just said about me when I read the article.
  20. Mercutio01

    D&D is not a supers game.

    I agree with this, but I think it was taken one step too far. DDN seems to be paring it back a little, which I'm fine with. My ideal would be starting with HP in the teens, maybe CON score as starting HP. I just see starting HP for 1st level characters in the 30s and it's too high for me. Again...
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