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  1. Mercutio01

    Gas Mask?

    In a 3E game, my character and another bought a Bottle of Air, some tubing, some sealing wax, and some some clothespins. That was after we found ourselves shunted through a portal from an Atlantis analog into the elemental plane of water.
  2. Mercutio01

    The Walking Dead 2.11 - Judge, Jury, Executioner (spoilers)

    Well, yes, but he's just recovered from being shot and nearly dead. He shouldn't be wandering anywhere. It is not the first time he's gone missing or without supervision, though. But, rather than blaming Carl (who is a kid after all), his parents don't seem to be doing a very good job. Also, I...
  3. Mercutio01

    The Walking Dead 2.11 - Judge, Jury, Executioner (spoilers)

    We're not talking foraging, hunting, and camouflage. We're talking "don't run off into the woods by yourself." That's...not really that hard to train children to do. I've got two of my own. Not going off on their own was one of the first things they learned.
  4. Mercutio01

    Looking for free Paper miniatures

    As mentioned above, frankthedm made a ton of paper counter minis (not standups). I just did a quick google search, which turned up this blog entry with links to a lot of different styles, many of which I hadn't seen before. I think this link was one of the better ones.
  5. Mercutio01

    OotS 843

    I don't think you're wrong. After I read this post, I just spent the last few minutes comparing the 1st strip and the current one, and there are some noticeable differences. The depth of field is markably more effective now. There are additional details in areas like costumes. The mouths of...
  6. Mercutio01

    The Walking Dead 2.11 - Judge, Jury, Executioner (spoilers)

    I know that dumb characters is a well-established trope of horror, but like Kzach said, this show seems to have problems with it. It's one thing to have a dumb jock stabbed to death by Jason Voorhees. It's another to have a survivor of the ZA, one who is apparently pretty smart in all other...
  7. Mercutio01

    Are you happy with your current game/edition?

    My basic feeling is "The more, the merrier." That's why I chose "sort of happy." To expand that a bit, I have played all the editions of D&D, but perhaps 3e/PF the most. That said, I see warts in all of them, and I'm sure I'll see warts in D&DNext and every other iteration of every RPG written...
  8. Mercutio01

    20 Questions about your Game

    I took it to mean ranged attack rolls when I said "no" to whether it could hit allies. Like you said, the alternative is a serious nerf to archers.
  9. Mercutio01

    Question regarding Sneak Attack

    Honestly, since that bit is fluff, I just ignore it. If a creature has discernable anatomy, is not immune to critical hits, and is denied is dexterity bonus or flanked, sneak attack damage applies. I'd allow a halfling sneak attack damage against a storm giant without a second thought. I'd allow...
  10. Mercutio01

    Question regarding Sneak Attack

    But the eyes and ears, which are on the head, definitely are vital areas.
  11. Mercutio01

    Question regarding Sneak Attack

    How is "targeting a vital area" not the same thing as a called shot? Next - why do shins not qualify in this case, and in what case would a kick to the shins qualify? I'm curious as to the reasoning, and that's clearly all that is happening here. The rules don't prohibit it: it's simply a case...
  12. Mercutio01

    Question regarding Sneak Attack

    Eyestalks are limbs. The femoral artery, located in the limb, is absolutely a vital area. Now, since you said it was explained in 1E, please find and cite where. And you can't use the "backstab" rules, because that's different from the rogue's sneak attack. Backstab required facing and...
  13. Mercutio01

    Question regarding Sneak Attack

    Exactly where are you getting that information from? I've yet to see "vital areas" defined in D&D rules. That applies mostly to creatures of either a completely different anatomical structure to humans (say, like a beholder) or something that is so much larger that the vital areas are literally...
  14. Mercutio01

    Question regarding Sneak Attack

    Sneak Attack can be used for nonlethal damage, explicitly in the rules. Do you limit that?
  15. Mercutio01

    Question regarding Sneak Attack

    Just a question - but if the player had said he was performing a heel stomp, would you have allowed that? How about a kick to the inside of a knee? A punch delivered directly at the sternal notch? I ask that as a martial artist. Each of those are vital areas for blunt impacts with defined...
  16. Mercutio01

    [Trailer] The Avengers

    Yes, fanboi nerdrage 1st-world problems, but I think Captain America's new costume looks simply awful. It looks like the costume my local Halloween store was selling in October.
  17. Mercutio01

    20 Questions about your Game

    Ability scores generation method? Usually 4d6 drop lowest. Sometimes I allow a reroll of the lowest score. How are death and dying handled? Up to the player whether they want to roll up a new character or wait to get raised/resurrected. Most choose to roll up new characters What about...
  18. Mercutio01

    [March] What are you reading?

    I have the audiobook of "Ready Player One" checked out from the library. I'm conflicted and not totally sure what I think about it so far (third CD).
  19. Mercutio01

    Indie Horror RPGs

    From the same publisher who produced Slasher Flick (recommended above by someone) is Macabre Tales which also gets good reviews. It has a novel mechanic using dominoes instead of dice, which is cool. I haven't played that one myself, but I have played two other Spectrum Games rpgs (Slasher...
  20. Mercutio01

    Intellectual Property needing the RPG treatment

    I frequently feel like the only person who liked that show. Glad to see that is not the case. A decade later and I'm still annoyed that it got cancelled. It would be a lot of fun to play in that world. I'd bet you could use Spycraft or Mutants and Masterminds (at a lower Power Level) to mimic...
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