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  1. Nonlethal Force

    Magic-Mart (AKA Solving the treasure dilemma)

    To be completely fair to the reviewer, I agree wth his review of the work. The premise of the work is to take away the empasis of of having to buy the items - and by doing so to take away the need for Magic-marts and even handing out balanced treasure as the party adventures. The solution that...
  2. Nonlethal Force

    Magic-Mart (AKA Solving the treasure dilemma)

    Thanks, Piratecat. As I said in my first post I would have put it here to begin with but not being a publisher I didn't want to step on any toes. Again, thanks for the assist.
  3. Nonlethal Force

    Magic-Mart (AKA Solving the treasure dilemma)

    Perhaps some other time. I'm not really interested in going down that trail because it intentionally distracts from the purpose of this thread. This thread is about an alternate way of thinking about gold pieces and how treasure is collected and spent. Esentially, this thread is about...
  4. Nonlethal Force

    Classless/Point Buy d20?

    Great. I'm sorry you had to wait longer than anticipated to get it; but it is really nice to hear that the wait seems to be worth it! Absolutely. This is particularly why I wanted to leave the aspect of flavor largely out of the work. Some games are going to be divine centered. Others are...
  5. Nonlethal Force

    Magic-Mart (AKA Solving the treasure dilemma)

    I get your point, and I understand it. But my point was to say that the game assumes a dependence on certain increases. I'm not interested in simply handing out the free bonuses that you suggest. To me, that's just like saying the game expects this so we're going to make it free just to...
  6. Nonlethal Force

    Rogue dips?

    Well ... unless you've done like many of us around here and cover those specific words with a thin layer of permanent ink. {But yeah, they are RAW from a literal interpretation. And in my opinion a horrible part of RAW} But then again, I've decided the whole idea of class is for the birds. I...
  7. Nonlethal Force

    Rogue dips?

    That being said ... ... curious minds still want to know. How are you deciding to take that rogue of yours? Staight rogue? A little fighter? A little ranger? A bi of sorcerer?
  8. Nonlethal Force

    Magic-Mart (AKA Solving the treasure dilemma)

    Absolutely welcome. And I thought I saw you over on the DSP forums as their newest member! I hope you and your players enjoy the resource. And, if you didn't see the forums, there is a forum there called Mentalis Design. If you have any questions about the product, go to that forum and...
  9. Nonlethal Force

    Rogue dips?

    Unfortunately, for a poor combat rogue losing rogue levels is hard. Because poor combat rogues need their sneak attack to be worthwhile. So taking a few dips into another class should only be done if it makes you more likely to hit with your sneak attack. With only core, I wouldn't go monk at...
  10. Nonlethal Force

    Magic-Mart (AKA Solving the treasure dilemma)

    You are certainly welcome. Of course, to be fair this work doesn't replace a character's dependence on gear. What it does replace is the DM's struggle against treasure, handing it out, making sure that magic-marts are in every town, etc. And it replaces the player's frustration of the fact...
  11. Nonlethal Force

    Magic-Mart (AKA Solving the treasure dilemma)

    Okay, I've been a member around these parts for a few years. Like 4 or 5 years. And most of the big complaints that I've heard revolve around the dependence of the game on a character's gear. I've heard arguments about how Disjunction is broken because it basically ends the game if...
  12. Nonlethal Force

    Classless/Point Buy d20?

    Complete Gear is up! You can find it here. I haven't seen the final product (art and layout) but since I wrote the words I know what it contains! Considering you can buy it for a whole whopping $2.95 (less if you are a premiere customer at the DSP forums) of course I recommend that you check...
  13. Nonlethal Force

    A list of all possible Damage Reductions?

    You are correct. DR 5/adamantine would reduce damage taken by 5 from any source that isn't adamantine in origin. However, rather than write out everything that the creature is protected from (which is indeed a long list) we write out what it isn't protected from (which is a much shorter list)...
  14. Nonlethal Force

    1d3? Huh!?

    Well, besides the coin, so do I! A d6 marked with 3 1s and 3 2s. I've also seen them marked with 3 red circles and 3 blue circles, but this is less productive unless everyone has an understanding of what red and blue means. For the record, some of the more fun ways that I have seen d2...
  15. Nonlethal Force

    Removing 3.X Iterative Attacks (Suggestions)

    I think the easiest option for me is to switch to a TWF-esque model. You can take as many attacks per round as you have BAB to give, but each attack loses a cumulative 3 points of BAB per attack taken. Furthermore, a character cannot reduce their BAB below +3 using this method and they can...
  16. Nonlethal Force

    Name for "open" version of D&D and spinoffs

    Then why not call it Open Fantasy? Or, better yet, Open Fantasy RPG. Fantasy, after all, is a genre.
  17. Nonlethal Force

    D&D 3.x 3.5 Monk/Cleric or Monk/Paladin Build

    Honestly, I wouldn't even try to go monk period. Go straight cleric and just don't use weapons. Learn a few spells that enhance your damage. Of course, you'll want to throw a feat or two to make sure your unarmed strike is actually lethal. The reason I say to stay away from the monk class is...
  18. Nonlethal Force

    Classless/Point Buy d20?

    Rats. Three new posts and only spam to talk about. Here I was excited about new conversation! (I had already seen Alzrius' excitement! :D ) Back on topic, Jeremy on the DSP forums is predicting Complete Gear by the end of the week. (Fingers crossed!)
  19. Nonlethal Force

    Painting art

    I would go by what you want the skill to do. Realistically, I like to define Profession skills in terms of making money. Craft skills is used in terms of making the actual object. A couple examples are helpful here. Let's talk sailors in the first one. If a person is walking along a...
  20. Nonlethal Force

    Classless/Point Buy d20?

    I'm not sure if anyone is still monitoring this thread, but since it was mentioned earlier I wanted to give an update. The Dreamscarred Press forums are stating that Complete Gear should be out sometime next week. I will post an update here when it actually releases. But anyone wanting...
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