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  1. Leatherhead

    D&D 5E (2024) Is Counterspell less frustrating now?

    I just don't see WotC doing anything like letting the fighter stab a caster to interrupt a spell right now. The Revision just isn't going to have that huge of a change to a core mechanic.
  2. Leatherhead

    D&D 5E (2024) Is Counterspell less frustrating now?

    Here are the problems as I see them: (New and presumably Revised) Monsters don't use Counterspell, they use Negate Spell. Therefore, players will not be seeing the benefits of this nerf, it's only there to make monsters harder to shut down. (And I use the term "shut down" liberally, because...
  3. Leatherhead

    D&D 5E (2014) Brainstorming Wizard Subclasses

    I'm going to go with the nuclear example here because it's time to take a hard look at this: Abjuration. It's meant to invoke the "White Mage" archetype, but kind of fails in that regard due to not being able to use the most prominent kind of Abjuration spells, healing magic. (Yes, even Cure...
  4. Leatherhead

    D&D 5E (2014) Brainstorming Wizard Subclasses

    The problem with most wizard schools is that they don't significantly change how you play a wizard.
  5. Leatherhead

    D&D 5E (2024) Wizard (Playtest 7)

    I'm expecting Crawford to be hedging his bets that one of the wizard subclasses bombs, like they typically do in UA material.
  6. Leatherhead

    D&D 5E (2024) Getting the questions for the playtest survey?

    Yes. You can watch a Youtube video of someone taking the survey. Because the surveys are up for a month, you can find such a video easily within the first week or so of it going up and then have several weeks to type something up.
  7. Leatherhead

    D&D 5E (2024) Fighter (Playtest 7)

    To be fair, there are quite a few fighting games that do in fact grant you momentum after you get hit.
  8. Leatherhead

    D&D 5E (2024) Fighter (Playtest 7)

    5e Monks are just designed backwards. And no, I'm not talking about older ideas, I'm talking about how other games focused on martial artists uses martial artist. Have you played a modern fighting game? While you do get to shoot off energy balls as projectiles off the bat, the good moves are...
  9. Leatherhead

    D&D 5E (2024) Barbarian (Playtest 7)

    Also I want to rant about this feature right here: Falcon. While your Rage is active, you have a Fly Speed equal to your Speed, provided you aren’t wearing any armor. Why does WoTC have a vendetta against flying in armor? Armor does not make flight overpowered, longbows do, and Barbarians are...
  10. Leatherhead

    D&D 5E (2024) Barbarian (Playtest 7)

    Consider the following. Most new monsters don't have magic weapons, they instead use elemental damage on their attacks. Even the humanoids. Force and psychic damage are the two most common types of damage for monsters to use now, and outside of that, you might legitimately have no idea what...
  11. Leatherhead

    D&D 5E (2024) Is Counterspell less frustrating now?

    Counterspell was always a "Less powerful than Stun" control option for players to use. While trading one PC reaction for a Monster Action is almost always a good idea, using a CON save of all things makes it highly unlikely that you would land it most of the time. (CON is one of the strongest...
  12. Leatherhead

    D&D 5E (2024) Fighter (Playtest 7)

    OK time for a rant! LEVEL 3: REMARKABLE ATHLETE Thanks to your athleticism, you have Advantage on Initiative rolls and Strength (Athletics) checks. In addition, when you make a running long jump, the distance you can cover increases by a number of feet equal to your Strength modifier. Jumping...
  13. Leatherhead

    D&D 5E (2024) Hypothesis: Playtest 7 delayed to add elements inspired by BG3

    Well, I can safely say that the new Jump spell is actually useful now. As for the rest of the core jumping mechanic, I hope it gets it's own overhaul soon.
  14. Leatherhead

    D&D 5E (2024) Barbarian (Playtest 7)

    Barbarian damage resistance potential is in the gutter now. All the higher level enemies are tossing around elemental damage and even bear Barbarians can't resist most of it anymore.
  15. Leatherhead

    D&D 5E (2014) D&D Beyond Shares Free 'Phandalin Post' Player Handout

    Using Mold Earth you could instantly set up a master copy stone without having to set up the type or cutouts. And it's only a cantrip.
  16. Leatherhead

    D&D 5E (2014) Tedium for balance. Should we balance powerful effects with bookkeeping?

    All balance requires bookkeeping. The only question is whom is keeping the books.
  17. Leatherhead

    The Mourning After (Horror) (IC)

    "Learn something new every day here I tell you!" The barkeep chuckles a bit and nods to the half-orc guarding way upstairs. "After this, would you and your friends care for the regular up in room 203?"
  18. Leatherhead

    The Mourning After (Horror) (IC)

    "Hah, had that Ragout for too long have you?" The bartender picks up a spice shaker and puts it on the bar. "Try it with some of this, it will knock your socks off!" Insight DC 10: Perception DC 5: Nature DC 15: Lazharis:
  19. Leatherhead

    D&D 5E (2024) Hypothesis: Playtest 7 delayed to add elements inspired by BG3

    You have to remember, even if there are more people playing tabletop, most of the time they do so on the DM's dime, with 5+ people sharing the same set of books/subscription. BG3 has grossed over 200 million on steam alone, and that's not counting the console release, which is tomorrow. It's...
  20. Leatherhead

    [5e] Dread Metrol, The Mourning After. (Horror) (OOC)

    Do we need more direction perhaps?
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