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  1. CM

    D&D 5E (2014) Little-Known Monster Facts

    What are some minor ways in which you've tweaked a monster to give it a whole different feel? Not looking for major mechanical overhauls or complex stat blocks, but just simple things like a modified ecology, an added power, or similar such things that leave the monster largely the same but...
  2. CM

    D&D 5E (2014) #ChangeALetterRuinASpell

    Have these been done? Mordenkainen's Dword stores an integer value from 0 to 4,294,967,295 Arcane Exe triggers a pre-programmed spell sequence True Stroke takes 1d4 strokes off your golf game Glyph of Wording automatically re-phrases awkward grammar spoken within 30'
  3. CM

    Unearthed Arcana Unearthed Arcana Divine Domains

    This is amusing. I just wrote my own Creation, Necrology, and Guardian domains (as well as Night) Good to see them, slightly different focus than the ones I wrote so they will work well together.
  4. CM

    Spells that could be improved / better designed

    Here's my update to Mordenkainen's Sword. It incorporates some of its utility from previous editions. MORDENKAINEN’S SWORD (REWRITE) 7th-level Evocation Casting Time: 1 action Range: 60 feet Components: V, S, M (a miniature platinum sword with a grip and pommel of copper and zinc, worth 250gp)...
  5. CM

    D&D comes to Middle Earth (from Cubicle 7)

    It really does pain you to see people still might like the class, doesn't it.
  6. CM

    What the #%*+ are Forum XP?!

    The best way to earn XP on the sly is to bring your DM extra beer & snacks every game.
  7. CM

    D&D comes to Middle Earth (from Cubicle 7)

    Maybe now we'll get a proper warlord class to steal for everyday use. Looking forward to the adaptation, regardless.
  8. CM

    D&D 5E (2014) An Underdark Market

    Most of the others focused on trade goods, so here's some more esoteric stuff: Grelzik the goblin and her crew, selling captured "exotic" surface animals (deer, rabbits, chickens, pigs, goats) Moooolt the myconid, selling various powders, spices, and herbs (many of which he "produced"...
  9. CM

    D&D 5E (2014) Level 1 Magic Item To Powerful?

    To me, raw damage & extra attacks on a magic item is kind of boring. Depending on who made such a weapon and for what purpose, I'd have it do things like: Grant a speak with plants/animals ability Enhance the owner's senses Whisper to the owner when known enemies of nature are nearby, and grant...
  10. CM

    D&D 5E (2014) Charger feat and bonus attack

    There's nothing stopping you from using any remaining movement in either your Dash action's movement or your normal movement after taking the bonus action attack granted by Charger.
  11. CM

    D&D 5E (2014) Deal Breakers - Or woah, that is just too much

    Threads like this make me appreciate the fact that I've been playing games with roughly the same group of friends for the last 20 years, and everyone is trustworthy and consistent in their behavior. Our worst problem is the one guy who likes to throw his dice when they roll bad. :)
  12. CM

    Polymorph & Pregnancy

    TheTurboTornado: Level 1 novice, level 5 necromancer (dual-class) ;)
  13. CM

    D&D 5E (2014) The Escapist previews art for the new D&D adventure!

    Wonder if this will be a crossover like 2e's Castle Spulzeer and The Forgotten Terror
  14. CM

    D&D 5E (2014) Do you want your DM to fudge?

    (Without reading the thread) Absolutely, as long as it's not obvious. I'd rather fudging happen than a campaign be derailed by an accidental TPK. I'd rather have an exciting, difficult encounter than one which drags out too long or ends too quickly. Come to think of it, doesn't agreeing to end...
  15. CM

    Green-Flame Blade = magic weapon?

    For all practical purposes, the attack made as a part of the casting of Greenflame Blade and other such cantrips is a somatic component and not an attack granted by the spell. The intent is clear to me that the damage is based on the qualities of the weapon used. Trying to apply hard logic to...
  16. CM

    D&D 5E (2014) Weak 5e monsters

    In all seriousness, carrying over some additional 4e monster design goes a long way to helping out 5e solo types. There's a couple of things you can do to make sure they are a challenge, if you don't want to go all the way into making them a 5e legendary creature: Add one or more feats Double...
  17. CM

    D&D 5E (2014) Weak 5e monsters

    I recommend the variant T-Rex:
  18. dinosaur.jpg

    dinosaur.jpg

  19. CM

    D&D 5E (2014) Feat at 1st Level: How To Go About It?

    In my Tiamat campaign I started everyone at level 3 and gave a bonus feat. All the players who created a human actually picked the standard human and not the variant. Heavy Armor Master, Sharpshooter, Inspiring Leader, two Magic Initiates, and one I can't remember. The only change i've made is...
  20. CM

    D&D 5E (2014) Ditching concentration - did you do it?

    <veering off-topic> We put a ring of sparkly pipe cleaner around the miniatures of actors known to be concentrating on spells, so there's an extra reminder to check Con.
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