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  1. Piratecat

    Shamanism Domain for 5E Cleric: Critique Requested

    Well, this is sure as heck more elegant than anything I've come up with. I really like it. I'll need to do some adaptation -- the shaman in our party is a wilden, a tree creature, so her spirit companion is an animated hedge. That said, the easiest solution is to let the player choose one of the...
  2. Piratecat

    Shamanism Domain for 5E Cleric: Critique Requested

    Please keep me posted, and I'll let you know what I come up with. I may riff on your work. I really like the idea.
  3. Piratecat

    Shamanism Domain for 5E Cleric: Critique Requested

    As I screw around with adapting the shaman, I wanted to thank you for this. Have you updated the design at all?
  4. Piratecat

    D&D 5E (2014) Stabby McSorcererpants! A question about conversion

    Great idea. We'll try it! And Jester nailed it where I failed; that's the same sort of character that this one is.
  5. Piratecat

    D&D 5E (2014) Stabby McSorcererpants! A question about conversion

    It really did. He concentrated on spells that allowed him to fly through multiple enemies, damaging each; jump from one spot to another, blasting both locations; and the like. It makes for an interesting challenge in getting the conversion right. And don't even talk to me about converting the...
  6. Piratecat

    D&D 5E (2014) Stabby McSorcererpants! A question about conversion

    We're converting from lvl 21 4e to lvl 15 5e. Feypact warlock (house-ruled to make it feel more wild magicy, but that's easy) is an interesting possibility. Is a pact-blade warlock who doesn't rely on spamming eldritch blast a realistic possibility? Boarstorm, I haven't messed around yet with...
  7. Piratecat

    D&D 5E (2014) Stabby McSorcererpants! A question about conversion

    Last night we converted one of my 21st lvl epic 4e campaigns to 5e. I converted the 4e wild magic sorcerer directly to a 5e wild magic sorcerer, as you'd probably expect. Annnnd... it didn't feel right. The PC in 4e was far more martial, using daggers to slash people in combat while his spells...
  8. Piratecat

    [5E] World of Kulan: Race (Origin) Conversions

    I love how this is going! Also, in one post you've done more world-building than I seem to have done in years. :D
  9. Piratecat

    What's up with international shipping on Kickstarter?!?

    I tried. Friggin' thing used them in some sort of absurd anti-roadrunner trap, then got crushed when they fell on him and spontaneously combusted. Now I'm back to square one. (Seriously, I'm looking into trying to bulk ship them to a Canadian distribution house. It's trickier than I'd expected.)
  10. Piratecat

    What's up with international shipping on Kickstarter?!?

    TimeWatch is getting shipped to Canada via England -- we're putting pallets on a ship to the UK, then flying them to Canada -- and it's STILL cheaper than shipping from the US to Canada. Completely ludicrous. It literally costs me the retail price of the book to ship to Canada. Irksome, to say...
  11. Piratecat

    This is my new all-time favorite monster book (13th Age Bestiary)

    Seriously? Dang. Thanks. I take no credit for mechanics, as I focused on flavor text. Rob Heinsoo helped on the mechanics for my beasties, and I think he did an amazing job.
  12. Piratecat

    This is my new all-time favorite monster book (13th Age Bestiary)

    They are. They're a cross between a civilized mind flayer and a trillith, a creature I created for my last big campaign. I wanted something that wasn't particularly a badass in combat, but which could legitimately be a great plot hook and a good reoccurring minor villain.
  13. Piratecat

    This is my new all-time favorite monster book (13th Age Bestiary)

    I'm so glad you love this book as much as I do! My monsters were ridiculously fun to write. My beasties included: - The hoardsong red dragon - Whispering Prophets (which started as a "not a mind flayer") - Redcaps - Bugbears - Llamasu
  14. Piratecat

    Sagiro's Story Hour: Now That It's Over

    I was there, and I STILL didn't realize what several of those prophecy lines meant. That makes it a darn good prophecy.
  15. Piratecat

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    More like 3+ years, I think! He hasn't started a new campaign, a fact that we're all really sad about. Sagiro will be the first person to tell you that he over-preps games, so there's a pretty serious time commitment that he doesn't have yet. Instead he's composing music, writing a novel...
  16. Piratecat

    Sagiro's Story Hour: Now That It's Over

    Not even close. Dranko is the sarcastic anti-hero who's never even going to be close to the leader, who's appropriately resentful about it, and who skulks around on the sidelines convinced that he's way more amusing and charming than he actually is. .
  17. Piratecat

    Sagiro's Story Hour: Now That It's Over

    Most recently, it's what Flicker threatened to stab Dranko about when Flicker was maudlin and Dranko wouldn't stop pestering him about why. It's more obvious in the story hour than it was in-game; I don't think most of the group was aware of it, although Dranko was. Poor little guy.
  18. Piratecat

    Sagiro's Story Hour: Now That It's Over

    My only regret in that marvelous final fight, other than the sadness of Flicker's vast loneliness: our bound dragon completely went out like a punk. I wish it had an effect on the fight (other than using up an Adversary wish, I suppose!) On the plus side, getting to waggle Meledien's arm at her...
  19. Piratecat

    Sagiro's Story Hour: Now That It's Over

    I don't know for sure, but I'm pretty sure that Dranko and Morningstar decided to stay dead and pass on together, hand in hand. Occasionally, Dranko surely gets sick of the afterlife and tries to find some way to haunt a 1st-level adventurer, but that's really more of a hobby. EDIT: oddly, I...
  20. Piratecat

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Actually, I think Friday is the Drankversary's holy day. But I see your point. Sagiro didn't actually need a plan; the chance of Dranko choosing to Become was so low as to be non-existent. Sagiro knows me extremely well.
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