Search results

  1. B

    D&D 5E (2014) Truly Understanding the Martials & Casters discussion (+)

    Sure, I'm fine with this as long as one of the options for the justification is something like -- all PC races are descended from the ancient race of numorians and this sometime manifests itself in martial superheroic abilities. No one remembers the numorians and people just know that...
  2. B

    D&D 5E (2014) Truly Understanding the Martials & Casters discussion (+)

    I don't think anyone is arguing that the Mythic Martial is not magical in this reductionist definition of magic. It's just not that useful a definition. IMO the Mythic Martial should access the "magic" that allows dragons to fly and stone giants to walk. It's power source is "world magic"...
  3. B

    D&D 5E (2014) Truly Understanding the Martials & Casters discussion (+)

    This is of course is a design choice that doesn't haven't to be so. Skipping the base resolution system to use another does not have to be soley associated with magic.
  4. B

    D&D 5E (2014) Truly Understanding the Martials & Casters discussion (+)

    Fair enough on limited resources. But this is a preference that people that want a Mythic Martial don't share obviously, and for this crowd I would think getting a Mythic Martial is a high priority. Unless there was a real study done (not that sad D&D Next stuff) we don't really know how many...
  5. B

    D&D 5E (2014) Truly Understanding the Martials & Casters discussion (+)

    This is very true, but D&D has traditionally had a very tight relationship between magic and spellcasting. Magic schools and types slapped onto other magic effects, magic items replicating spells or needing to be crafted through casting spells, etc. It doesn't really matter, but that's why I...
  6. B

    D&D 5E (2014) Truly Understanding the Martials & Casters discussion (+)

    Yep. Listen, I don't begrudge someone their PH Fighter with magic items. That is a fine archtype and if some people are fine with it, great. I really dislike those same people arguing against including other options, especially with the following logic (I saw this a lot with the...
  7. B

    D&D 5E (2014) Truly Understanding the Martials & Casters discussion (+)

    Yeah, I never understand this "sacrifice" argument. Mid level + D&D wizards have versatility, power, and basically no sacrifice compared to almost any fictional fantasy magic system. Fire and forget. Long rest. Do it again. I haven't read Dragonlance in a while, but I remember Raistlin...
  8. B

    D&D 5E (2014) Truly Understanding the Martials & Casters discussion (+)

    I can think of 2 ways and there are more: 1) you give them meta currency to mold the fiction. "my old buddy is a guard at the keep and he is disatisfied with his treatment at the hands of Baddy X". Not really embraced by D&D but it works for other games so you can have Batman and Superman...
  9. B

    D&D 5E (2014) Truly Understanding the Martials & Casters discussion (+)

    How many of these examples are in worlds where D&D like casters also exist? That's why you have to also look at the context of martial relative to D&D caster. Many of those fictional fighters are in worlds where "spell casting" takes a 2 day ritual with blood sacrifices, has a chance of going...
  10. B

    Pathfinder 2E ideas for caster runes (homebrew)

    This is a great idea and trivial to implement. I think I may try it out myself, as I agree that lower level casters need a boost (although I don't think the sky is falling, especially when you can do something as easy as this).
  11. B

    Pathfinder 2E ideas for caster runes (homebrew)

    Have you tried to houserule the wizard below 9th level? If so what are they and why didn't they work? If the issue is that messing with DCs, attack values, and incapacitation has too many unforseen consequences, then why not just up the amount of low level spells then take them away at 7th or...
  12. B

    Pathfinder 2E ideas for caster runes (homebrew)

    This is true, but I think the math / mechanics have also been hampered by the fact that monster casters need things like incapacitation as well so lower level caster monsters don't gang up and destroy the PCs. I see no problems giving PCs some special abilities to up DCs, alter...
  13. B

    D&D 5E (2014) Average skill modifiers by level?

    Man. The limiter and predetermined parameters of success are the whole point of these kinds of extended skill resolution frameworks!
  14. B

    D&D 5E (2014) Average skill modifiers by level?

    You mean fix the skill challenge math by using a different mechanic and not X before Y? Sure, Obsidian is one system that does a better job than traditional skill challenges in 4e. There will always be some implications to the math by evaluating resolution over multiple checks vs. 1 though...
  15. B

    D&D 5E (2014) Average skill modifiers by level?

    Yeah, it's not the best one but can have its uses. As I said, I prefer Obsidian which is whole party based >X successes in 3 rounds = success, >Y successes in 3 rounds = partial success, <= Y successes in 3 rounds = failure. So 12 total checks in 3 rounds for a party of 4. But regardless any...
  16. B

    D&D 5E (2014) Average skill modifiers by level?

    Skill Challenges involve resolution after multiple checks. A 5th level character with +7 mods against DC 15 medium = 65% of success. A 5th level character trying to get 8 successes before 3 failures at DC 15 = 26% chance of success.
  17. B

    D&D 5E (2014) Average skill modifiers by level?

    I only have the core books so helpful to know there aren't many things that change all rolls during an encounter. Bardic inspiration and the like are fine then as it is certainly ok to bend the curve using limited resources, especially for 2-3 rolls out of say 10 or 12. Thanks, you get it...
  18. B

    D&D 5E (2014) Average skill modifiers by level?

    Yes, exactly. It's a totally different resolution mechanic. It's gamist because there is no particulary reason why X checks will lead to the conclusion of the goal vs. X-1. However, the actual play produced can be very much immersive. The benefit is that you know that action which is in...
Top