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  1. GobHag

    D&D General I'm a Creep, I'm a Powergamer: How Power Creep Inevitably Destroys Editions

    And I instinctively embrace them because as I said, I like it. Hell I consider Tasha a great supplement as a whole for 5e.
  2. GobHag

    D&D General I'm a Creep, I'm a Powergamer: How Power Creep Inevitably Destroys Editions

    As mainly a player... Yes, yes I very much do like Power Creep. Or to be more exacts, that I find Power Creep an acceptable costs so that the corebook/initial design mistakes can be fixed and just generally more new stuff. And if it causes death of an edition? Haven't you people heard of...
  3. GobHag

    D&D General Player-generated fiction in D&D

    Yeah, like how 4e is a good game.
  4. GobHag

    Pathfinder 2E So, pre-Revised books...

    That's been correct since PF2 released sooo...
  5. GobHag

    Pathfinder 2E So, pre-Revised books...

    Just make it any spirit, vitality, and void spells be considered Necromancy
  6. GobHag

    Pathfinder 2E So, pre-Revised books...

    Book of the Dead is a strictly lore and GM Monster Manual book, most of the Undead archetype is bad though Skeleton ancestry is decent. Lost Omens:Impossible Lands is my fav LO so far since the lore in the book is the most interesting thing as a 'setting' book. Lost Omens Tian Xia World Guide...
  7. GobHag

    D&D General Defining "New School" Play (+)

    True. The world changing might not literally happen during the table, but I do think designing the fictional world(more likely just the immediate region and then some) depending on what the characters are is more common in New School than Old School. But that can be constructed as prepping the...
  8. GobHag

    D&D General Defining "New School" Play (+)

    Primacy of Character over World This is what I think makes something 'New School'. In essence, it's the idea that yes the world does revolved around the player/character--not to serve them, but revolves around them. In extreme this can lead to how storygame sbasicaly allow players to just make...
  9. GobHag

    D&D General [+] Players, what do you like about railroads?

    Personally I'm more than okay with not having a choice in the larger arc as long as the choices I do make on a small scale is given, sure I'll accept always having to fight a Dreadlord at sea but whether or not I fight a Dreadlord on a boat, under the water or with X benefits and Y malus should...
  10. GobHag

    D&D General [+] Players, what do you like about railroads?

    I could argue that a video game can be more fulfilling for sandbox because it's so consistent, while a sandbox game is in the whims and skill of a GM(and also scheduling) but 90% of the time I can always make a dirt house, literal sand castle, an ice office, or a wooden home and make insane...
  11. GobHag

    D&D General [+] Players, what do you like about railroads?

    While I dislike my choices being retroactively made irrelevant or I'm denied of making too many choices. I'm wayyyy into just 'spicing' a story up just fine--Oh we're definitely going to Mt. Moredoom and kill the Magma King? Sure, A-okay with that. CLear direction, the lines I'm boxed in I can...
  12. GobHag

    D&D 5E (2014) Help me understand & find the fun in OC/neo-trad play...

    Power Fantasy has historically been, and will always be, popular. And even the Old-School ethos has a sort of 'striving towards' that will inevitably lead them to greatness, so deliberately designing one's own demise is strange and baffling until you realize that another way to see backstory is...
  13. GobHag

    D&D 5E (2014) Help me understand & find the fun in OC/neo-trad play...

    I agree, but to Neotrad/OC let's make that cool backstory/ability to come alive in the table. That backstory bit is there so that it comes into play, I put the fact that my dad left to fight the Lich King to either save him or to have a tragic fight with his reanimated body. Or that if I did...
  14. GobHag

    D&D 5E (2014) Help me understand & find the fun in OC/neo-trad play...

    Not to me they aren't. OC and NeoTrad are the same. A more 'tragic' take on NeoTrad is very much possible and existing, I think Deviant The Renegades is a great example of a game intending for a darker neotrad/OC. You will die, how do you make it beautiful or grotesque?
  15. GobHag

    D&D 5E (2014) Help me understand & find the fun in OC/neo-trad play...

    As someone that made a neotrad thread a month or two back, I'm more than willing to say that yes--Neotrad does have at least a bit of preplanning going on. Usually vaguely when it's far in the future but I've had my fair share of 'alright so your right-hand man is gonna confront you about your...
  16. GobHag

    "The term 'GNS' is moronic and annoying" – well this should be an interesting interview

    I dunno, I always see random encounters as time pressure and a way to spice up a journey. Having it 'make sense' is a secondary concern. Personally I despise Gygaxian Naturalism, I'm an anti-simulationist kinda guy. I think it has lead to fun anecdotes and mostly overcomplicared lore and...
  17. GobHag

    The Answer is not (always) on your Character Sheet

    Unironically yes, maybe not make the BBEG everyone's parent/family since some players just want their parent/family as just that--parent/family. If I just want a neutral world, why would I go to an RPG? IRL is already neutral.
  18. GobHag

    The Answer is not (always) on your Character Sheet

    INCORRECT! The world I present to the players are molded to fit the characters and players, I don't suddenly have their homes get destroyed by an earthquake or a random kitchen fire. They're torched by arsonists hired by mob bosses they've crossed. The appearance of neutrality is needed at...
  19. GobHag

    The Answer is not (always) on your Character Sheet

    Do I actually present a neutral game world or do I give the appearance of neutrality?
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