Search results

  1. A

    D&D 5E (2014) Strength bows?

    I really don't like to add Strength to Bows because of the "Bounded Accuracy" but if you group does it, then make sure the creatures they face do it to
  2. A

    D&D 5E (2014) Strength bows?

    Yes, they can be lost, but by using magic to locate them to recover them and kill the creature that took them, more EXP Mithral and Adamantine can be found every where in the D&D setting, dime a dozen, you just have to kill to get the metal, more EXP
  3. A

    Jeremy Crawford's New Sage Advice Column

    You should read this Post (RAW vs RACS, Rules As Common Sense) "I thought that I had seen a Range limit to the sneak attack with the Ranged Weapon, 30 feet" Read more...
  4. A

    D&D 5E (2014) I thought that I had seen a Range limit to the sneak attack with the Ranged Weapon, 30 feet

    There is no Disadvantage with Sharpshooter + True Strike/Help
  5. A

    D&D 5E (2014) I thought that I had seen a Range limit to the sneak attack with the Ranged Weapon, 30 feet

    so yes the Range limit is for the long Range Disadvantage, so the limit is for the weapons is as follows Dart - out to 20 feet Short bow - out to 80 feet Sling - out to 30 feet Long bow - out to 150 feet Ballista - out to 120 feet Cannon - out to 600 feet Mangonel - out to 200 feet Trebuchet -...
  6. A

    D&D 5E (2014) I thought that I had seen a Range limit to the sneak attack with the Ranged Weapon, 30 feet

    I thought that I had seen a Range limit to the sneak attack with the Ranged Weapon, 30 feet, but now I can not find it; any help, or was it in 3.5
  7. A

    D&D 5E (2014) Surprise and initiative

    But I see this as not a Surprise roll but the Sleight of Hand opposed by Perception check, or a Deception opposed by Insight check So Surprise has no effect in this event Sleight of Hand opposed by Perception check, or a Deception opposed by Insight check the Winner could get an Initiative...
  8. A

    Rogues - Advantage - Sneak Attack damage

    Surprise helps with gaining Advantage and Rogue Assassin getting Critical hits I don't think the "backstab with a ballista" works; Ballista takes more than one person operate, it is "Large Object" and does not move to well to boot Ballistae could be easily modified to shoot both spherical and...
  9. A

    D&D 5E (2014) 8 hour Long Rest and total Healing up; change it to Roll All "Hit Dice" and add that to Hit Points

    I disagree with anything that Paraxis says, RAW or not RACS, for Rules As Common Sense beats a bad written RAW any day
  10. A

    D&D 5E (2014) Crafting Scrolls and Brewing Potions

    If you can not find it in the Books, use what we use, "250 Days and 250 Gold" from learning Languages, :lol: But here is the problem in the game that I'm in, Took time off to copy spells from the spell book of the Wizard Bedbug, only 6 hours to copy the spells, so what happened, the group left...
  11. A

    D&D 5E (2014) Options for the best archers

    I went with Halfling Rogue 1st, then 1 level Fighter Archery +2 Ranged, then 1 level of Wizard (Mage Armor and True Strike) to reduce the weight, then the rest Rogue Assassin depends on starting Dex, I will take Stat increase Dex, then Sharpshooter and then finish off with Alert to get...
  12. A

    D&D 5E (2014) Strength bows?

    What about Mithral and Adamantine arrows, all metal, no removable arrow heads, flight feathers are replaceable, Adamantine arrows never break and can be reused, Mithral are light and travel farther than normal, then you can make the bows to out of the these metals, Adamantine and Mithral bows...
  13. A

    D&D 5E (2014) I like the combined Healer's Kit and the Herbalism Kit = The (Witch) Doctor's Medicine Bag

    I like the combined Healer's Kit and the Herbalism Kit = The (Witch) Doctor's Medicine Bag, to include Alcohol for sterilizing wounds and tools, King's Foil, yes it is a weed, and any other weeds that can be made into medicine, leeches, bandages, small splints, needle and thread, tweezers, butt...
  14. A

    D&D 5E (2014) Surprise and initiative

    But we do have to remember that there is a Feat that stops Surprise dead in it's tracks, Alert Feat, can not be surprised
  15. A

    D&D 5E (2014) Surprise and initiative

    I'm playing a Halfling assassin, I don't knock down doors, that is for Razzog the Half Orc Barbarian to do, I hide behind others or around corners or in brushes or strip naked with nothing but my bow and arrows and being carried by the Warlock Imp (Invisible) J Crawford says in a Tweet that is...
  16. A

    D&D 5E (2014) Surprise and initiative

    Lanefan Registered User Grandmaster of Flowers (Lvl 18) See, here again: use RACS. Regardless of what the RAW says, an assassin surprising an opponent should either get a free shot before initiative is rolled at all or automatically win init. in the first round - or get advantage on the...
  17. A

    D&D 5E (2014) Surprise and initiative

    Paraxis maybe correct with the reading RAW but the RAW is incorrect and will be fixed, so say we all
  18. A

    D&D 5E (2014) Surprise and initiative

    Merric Blackman The Grand Druid (Lvl 20) That doesn't follow for me. If you surprise someone, they're unaware of your position, so you still get Sneak Attack and Advantage on your attack, even after their turn has come up and they've skipped it. After that, it comes down to the definition of...
  19. A

    D&D 5E (2014) Surprise and initiative

    RAW needs to be cooked before it is ready to be eaten
  20. A

    D&D 5E (2014) Surprise and initiative

    After the Surprise the Rogue in a one on one combat is died, one attack then runs away to hide another day
Top