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  1. C

    D&D 5E (2014) Are Per Rest Resources a Hindrance?

    The 15 minute work day is easily fixed with wandering monsters.
  2. C

    D&D General My Best and Simplest Homebrew Rule: Nerfed Long Rests

    "the players will take two nights every five minutes" No. It forces you to move forward with reduced resources, making every encounter harder. If a DM is allowing sleeping for a night every 5 minutes, you have a problem.
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    D&D 5E (2014) New Spellcasting Blocks for Monsters --- Why?!

    They're just removing the 2e cover over the 4e engine that 5e has been all along.
  4. C

    D&D 5E (2014) All character races are Medium-sized...why?

    Because 5e isn't as wonderfully flexible and planned out as they claim.
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    D&D General Is it right for The Pcs to choose to not go up to 6th level straight away simply because they'll be too strong for several very good adventures?

    I require months of downtime training for PCs to level. They could have the XP but not level until they decide they have the time, usually between major story arcs.
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    D&D 5E (2014) What rule(s) is 5e missing?

    Flip to a random page in BECMI. Probably that.
  7. C

    D&D 5E (2014) Some Gems I Have Forgotten In The DMG

    I offer many of these optional rules up to players, such as after spending some money and downtime training, a PC can earn the Cleave skill. Or Flanking, etc.
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    D&D 5E (2014) Are ranged attacks too good in 5e?

    Bows are better than swords in game and in real life.
  9. C

    TSR Thieves Percentages: Expert VS Rules Cyclopedia

    Used it. Totally fine. A lot of noise over nothing.
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    D&D 5E (2014) If you use thunderstep but teleport less than 10 feet do you take damage?

    You are the harbinger of destruction to all civilization. :)
  11. C

    D&D 5E (2014) If you use thunderstep but teleport less than 10 feet do you take damage?

    Eventually in every D&D debate, the full stop for any attempt to rationally debate.
  12. C

    D&D 5E (2014) If you use thunderstep but teleport less than 10 feet do you take damage?

    It clearly does actually say "after" for the damage. There are two successive instantaneous events. Teleportation and the thunder. If you disappear, there's a sound, and then you appear, where did you go? That is not instantaneous travel. That's shifting into another plane or something.
  13. C

    D&D 5E (2014) If you use thunderstep but teleport less than 10 feet do you take damage?

    95% of Crawfords tweets on rule clarifications are simply explaining English language to people. Better? This is exactly what I'm talking about.
  14. C

    D&D 5E (2014) If you use thunderstep but teleport less than 10 feet do you take damage?

    95% of Crawfords tweets on rule clarifications are simply explaining English grammar to people.
  15. C

    D&D 5E (2014) If you use thunderstep but teleport less than 10 feet do you take damage?

    https://www.merriam-webster.com/dictionary/teleportation
  16. C

    D&D 5E (2014) If you use thunderstep but teleport less than 10 feet do you take damage?

    First sentence, "you teleport." Second sentence, "after...". Once instantaneous action occurs after the other. It's really quite simple and clear.
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