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  1. Iry

    D&D 5E (2014) Beast master wants to use pet to get +5 to passive perception

    The marching order is always running in my head, unless combat starts. The order can be outright stated by the player, but when they are just generally saying their actions like "I'm going to check out that sarcophagus" or "I'm going to hang back at the exit and draw a map" then I'm mentally...
  2. Iry

    D&D 5E (2014) Curse of Strahd Class Advice (No Spoilers Please)

    Curse of Strahd is full of great AOE opportunities that happen to be in small rooms. That screams Evocation to me. Then you can throw in 1 level of Order Domain Cleric so you can command people to attack while cool explosions are happening, almost completely avoiding hurting your allies. You...
  3. Iry

    D&D 5E (2014) Beast master wants to use pet to get +5 to passive perception

    I'll be the first to admit that I'm pretty lenient about when Passive Perception applies. I'm happy when my players succeed at things, and don't mind letting it shine because I tend to run smaller tables (5 tops) and there's less overlap. But the rules are definitely there, and they give pretty...
  4. Iry

    D&D 5E (2014) Beast master wants to use pet to get +5 to passive perception

    Yes it is, yes they are, doesn't matter. Their ranks are however you want to orient yourself, much like Ender Wiggins. If you decide the exit is Front then it is, or you could decide the exit is Back, or accept that it doesn't have to have specific names and just have the ranks be Exit >...
  5. Iry

    D&D 5E (2014) Beast master wants to use pet to get +5 to passive perception

    I'm pretty sure that sentence says what @iserith is saying.
  6. Iry

    D&D 5E (2014) Beast master wants to use pet to get +5 to passive perception

    The marching order is P1 at the door at the end of the room, P2 at the exit, and P3 at the sarcophagus. The assignment of roles are P1 watching for hidden dangers, P2 drawing a map, and P3 investigating the sarcophagus. P1 gets their passive, while P2 and P3 are doing other activities. The...
  7. Iry

    D&D 5E (2014) Is there a general theory of party construction?

    There have been a lot of articles written about party creation styles. Things like "The group that tries to fill roles" vs "The group that makes characters they like" vs "Mixed groups of the prior two". Also things that give a rundown of player types like "The tactician" vs "The actor" vs "The...
  8. Iry

    D&D 5E (2014) Beast master wants to use pet to get +5 to passive perception

    Ok. I'm not going to try and convince you otherwise.
  9. Iry

    D&D 5E (2014) Beast master wants to use pet to get +5 to passive perception

    And you firmly believe that makes more sense than "My dog helped"?
  10. Iry

    D&D 5E (2014) Beast master wants to use pet to get +5 to passive perception

    Sure! But it's a reason that doesn't make sense. "A wizard did it!"
  11. Iry

    D&D 5E (2014) Beast master wants to use pet to get +5 to passive perception

    Splitting up the task means you can put more focus into your own work. Or be lazy and do less, but I'm assuming that's not the case. :ROFLMAO: As far as I'm concerned, the only time movement is not traveling is when you're in combat / initiative has been rolled. Maybe some other specific event...
  12. Iry

    D&D 5E (2014) Beast master wants to use pet to get +5 to passive perception

    But you don't have to rule it that way. It's perfectly valid to give advantage to someone with perception for exactly the same reasons. It's just a DM preference. It's magic. It doesn't make sense by definition. It has an eyeball painted on it. That's the only explanation we are given besides...
  13. Iry

    D&D 5E (2014) Beast master wants to use pet to get +5 to passive perception

    I can see a bunch of ways it might make sense. "Back to back, old girl. I'll watch this side of the camp and you watch that side." or "She can pick up scents on the wind better than I can, so I focus on distance and color." Two beings cooperating in a way that is greater than the sum of their...
  14. Iry

    D&D 5E (2014) Philosophy of Greataxe vs. Greatsword

    How often, in your games, has the slightly reduced damage resulted in something bad happening?
  15. Iry

    D&D 5E (2014) Philosophy of Greataxe vs. Greatsword

    Serious question. How often do people suffer a serious consequence because they did .5 less damage per attack? I mean things like "He only has 3 HP left and just killed Jane!"
  16. Iry

    D&D 5E (2014) Tasha's really improved and changed the feel of Rangers

    True. Especially if you've already played a Rogue recently.
  17. Iry

    D&D 5E (2014) Tasha's really improved and changed the feel of Rangers

    I imagine the objection to using Scout as a Ranger is this: They want class abilities that are environment/exploration themed, but NOT just making your numbers better. Scout has Survivalist (which just makes your numbers better), and Superior Mobility (which isn't environment themed). Core...
  18. Iry

    D&D General Which is the best die?

    d4 The BEST CALTROP shy of a Lego.
  19. Iry

    D&D General Wizards are not rational/scientists

    Dragonlance seems to split the difference. You have novel examples of Wizards memorizing extensive arcane formula, complete with material, verbal, and somatic components... and then forgetting what they memorized when the formula/ritual/spell is cast. But then you have references to extensive...
  20. Iry

    D&D 5E (2014) What is Force Damage?

    Phased plasma in the 40-watt range.
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