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    D&D 5E (2014) Avoiding Initiative

    Then he should put more points in DEX. The point is to give an alternative to the OP not wanting to roll intitiative. Sure the slow guy is going to always be slow, but that's just how it is. Usually non sex characters don't mind being farther down in the order.
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    D&D 5E (2014) Avoiding Initiative

    I have an idea I haven't had a chance to try out yet, but set everyone's initiatives based off of their DEX score. If there are any bonuses outside of that, you add them to the total. For example, if a rogue has a 20 DEX and a feat that gives them +5 to initiative, they have a static 25, and...
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    Seeker Patron Warlock

    That's up to you and your DM. The pact could've been made for services rendered, or you could be on a mission searching for some rare tome the entity you made a pact with is looking for and only you can find it. The great thing about warlocks is that you can choose how your pact was formed and...
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    The 3 Wizard Feats

    Ideally you shouldn't need that many, but there are lots of reasons war caster is better. I really don't see it as a wizard feat, while it helps wizards, I think it was made for EKs and Paladins, or any other caster who wants to run around with a sword and shield. But why would I take it over...
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    The 3 Wizard Feats

    The problem with lucky is, you only get 3 luck dice pernlong rest, whereas war caster always works.
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    DDAL DDAL Mordenkainen's Tome of Foes material?

    There are some one off adventures, and some 3rd party adventures that were released for AL, but they aren't a full season of stuff. They are usually either single adventures or trilogies.
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    DDAL DDAL Mordenkainen's Tome of Foes material?

    No, the AL seasons change with the campaigns, not supplements
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    Green Flame, Booming Blade as go to

    You have to read these Smites carefully. The spell lasts 1 min. Or until the next time you hit with an attack. Pali smites are not good for warlocks because you might as well just use eldritch smite.
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    "Theater of the Mind" or Map and Minis?

    That doesn't mean I can't have an opinion on the matter. I think theater of the mind sucks. Sure it's ok for nonchallenging combats that's not supposed to,last more than 1 round to save time, but it doesn't work for real fights since everyone's view of the battlefield becomes subjective.
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    Green Flame, Booming Blade as go to

    I see, you were comparing normal attacks, not the cantrip.
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    "Theater of the Mind" or Map and Minis?

    I hate TotM mainly because when I play characters that don't want to get hit, the grid makes sure there are no shenanigans from the DM to put something in front of me that shouldn't be there. I have a very tactical mind and need to see where everything is.
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    Green Flame, Booming Blade as go to

    So when it comes to GFB and BB extra attacks don't matter, because you don't get them. When you take the cast a spell action, it's not an attack action. While the spell requires you to make an attack, don't get the 2 confused.
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    Two Weapon Fighting with Magic Items?

    Cunning Action is a bonus action, not a free action.
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    Best Campaigns to convert into 5e? Suggestions Please!

    I loved Dark Sun. The Prism Pentad series which the campaign was based off of was great until the end. The problem is when you kill off your major villains, it kind of kills the campaign.
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    Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)

    I remember them being able to move about the lower planes in 2nd edition, but when I came back to 4th and they had the astral sea and elemental chaos nonsense and had Baator as a planet, I wasn't too sure about if they went back to the old standard in this edition.
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    Thoughts on Eldritch Knight Polearm Build

    BB works best on a Swashbuckler with the magic initiate feat. And have the polearm fighter use ranged cantrips so he can be versatile in both ranged and melee combat.
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    Best Campaigns to convert into 5e? Suggestions Please!

    Dragonlance, the War of the Lance is probably one of the best stories ever.
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    Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)

    Another thing devils can do is create a talisman and put part of their soul into it. As long as that talisman is on the plane their on, they can use it as an anchor to keep them on that plane. In a sense, they work almost like a lich's phylactory.
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    Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)

    That's not true. All devils are trapped in Hell. They need to be summoned out for the most part. They are allowed to send emissaries to the Fugue Plane to attempt to persuade souls into coming to Hell, but like Asmodeous, they are trapped there. This is one reason they make bargains with...
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    Archdevil Moloch (Mordenkainen's tome of foes preview from Dragon+)

    He is a very good campaign villain. Where he can be the central villain from 1-20.
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