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    Greataxe, greatsword, and a little math

    Easy. Just have them do the same damage.
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    D&D 5E (2014) Low Level Druids Are Super Powerful

    Spell casting wise, there isn't much of a difference between land and moon. Just you have a few extra spells learned. Sure some are spells not on the spell list, but they could've done better. I can see may be limiting healing spirit, but why ban a subclass?
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    D&D 5E (2014) Low Level Druids Are Super Powerful

    You say you've played a druid to 13, but you seem to not have played it well. Sure a DM can choose what type of creature you summon, but you still choose the hit dice. I play in AL and I have yet played with a DM that cared enough to choose what I summon, even at conventions. Second when I...
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    D&D 5E (2014) Low Level Druids Are Super Powerful

    You missed my point. The druid has always been a support class. It doesn't mean it's underpowered. You just don't understand how they work. At 5th lvl you have summon animals as a spell. You can summon 8 CR 1/4 creatures, that's 10 attacks in a round if you're in your beloved bear form. At...
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    D&D 5E (2014) Low Level Druids Are Super Powerful

    At low levels a lot of stuff may seem awesome, or over powered. A great example is the monk with 2-3 attacks every round. But as you get into the higher tiers, you realize the monk is a support class. They don't really get any strong in pure combat. Where they shine is with their other...
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    D&D 5E (2014) Low Level Druids Are Super Powerful

    What I would like to play, is a Circle of Spores druid, but since I play mostly in AL, I probably won't get to play it anytime soon.
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    D&D 5E (2014) Low Level Druids Are Super Powerful

    It's good for other druids too, because even though they aren't changing into powerful animals for combat, they can use they're animal forms for things like spying. Who's going to pay attention to the cat lazily sleeping in the corner while the bad guys are hatching their evil plan. One...
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    D&D 5E (2014) Low Level Druids Are Super Powerful

    Comparing anything to a fighter is a fail. Fighters are the highest dps class in the game. Then warlocks close behind them. Druids aren't supposed to replace fighters, they aren't even warriors, they are spell casters that are pretty good at different things. They are better healers than...
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    D&D 5E (2014) Low Level Druids Are Super Powerful

    So to reply on the last 2 things, you can cast spells before changing and maintain concentration. The last thing isn't a loophole but by design. I've read somewhere how some druids don't like to be in human form and will stay in animal form as long as they can. You may not like it, and in...
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    D&D 5E (2014) Low Level Druids Are Super Powerful

    I'm actually not going to argue with you about 4 combats. I don't absolutely don't care.
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    D&D 5E (2014) Low Level Druids Are Super Powerful

    So here is where you're off base. 1. No one in tier 1 is going through 4 combats in a day, let alone before a short rest. The party would die. There aren't enough resources. 2. If the druid is tanking, he's probably not going to come out of wild shape just to cast 1 spell, that just sounds...
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    D&D 5E (2014) Low Level Druids Are Super Powerful

    Perfect example of someone who's never played a druid putting their 2 cents in. Lol
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    D&D 5E (2014) Low Level Druids Are Super Powerful

    I always hate the "druids fall off" line. Those are from people who obviously don't play druids. 1st druids are full casters. Every level they get more spell slots. 2nd a lot of druid spells are concentration, which means, they can cast and transform. 3rd they get strong forms. CR 2 animals...
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    D&D 5E (2014) Low Level Druids Are Super Powerful

    What kind of druid are you?
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    D&D 5E (2014) 5e Ready Action - Ready action on your turn so that you can act later in the round using your reaction.

    No you only get 1 reaction per turn. So if you ready your reaction (not an action) for a certain trigger, but instead take an opportunity attack because that triggered first, that's your reaction. You don't get another one. One tactic I like to do when playing a frontliner, and something...
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    [Dark Sun] - Hamanu's Defiler School

    Yeah you're right about using them against the veiled alliance. How many of the supplements do you have. The problem with a lot of campaign settings is that while they give you an overview on things, very few times they get into detail about where things are and how they are run unless it's in...
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    [Dark Sun] - Hamanu's Defiler School

    Where did you hear he had a defiler school? That seems uncharacteristic of the warrior king. Not only because he is named the warrior king, but because in general the sorcerer kings in general don't want other wizards destroying what little is left of the fertile land, nor do they want anyone...
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    D&D 5E (2014) 5e Ready Action - Ready action on your turn so that you can act later in the round using your reaction.

    And, this is how I know people don't read anything. Lol. It does talk about the spellweave in the players handbook. Magic literally works by being able to manipulate it. Go and read it, it's in the magic section of all places.
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    D&D 5E (2014) 5e Ready Action - Ready action on your turn so that you can act later in the round using your reaction.

    This is exactly my point of why a warrior cannot disrupt a spell with a reaction. They do it with counterspell because counterspell specifically says it.
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    D&D 5E (2014) 5e Ready Action - Ready action on your turn so that you can act later in the round using your reaction.

    There's a difference between shooting a caster casting a spell, and attempting to interrupt said spell with your arrow.
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