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  1. W

    Why I hate puzzles

    Combat does not solely rely on the ability of the characters either. The Player makes all the tactical decisions, which may or may not be the best courses of action. For a puzzle, I'd let the players hash it out and then make an ability/skill check to confirm or reject their solution, along...
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    [Adamant Entertainment] Imperial Age Writers Sought

    Adamant Entertainment is looking for writers to fill the Imperial Age product schedule for 2008. This is an open call; we'd like to see what ideas you have for the Imperial Age! Prospective writers should be familiar with the Imperial Age product line and able to fulfil the criteria on...
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    Imperial Age Adventures?

    One of the obstacles of designing adventures for the Imperial Age is the fact that the product line casts a wide net. An adventure that works for a Holmesian mystery campaign might not work for a steampunk campaign and vice versa. (Incidentally, this is why the supplements use a historical base...
  4. W

    Penalties besides PC death

    I usually penalize them by docking XP. This works best when you tell the players what the potential XP payout was and why they didn't get the full amount. In extreme cases, such as a TPK, I'll script an alternate ending and not award XP at all. Walt
  5. W

    War of the Worlds

    There's d20 rules for Martian machines and Martians in Adamant's Mars (the Grey Martians in that book). I also included them in Adamant's The Imperial Age: Victorian Monstrosities . Walt
  6. W

    The Next Imperial Age Setting Book

    The Great Game gets a shout-out in British India (under "Afghanistan"). While it's certainly deserving of more coverage, I'd rather branch out into other regions of the world first. The Great Game certainly makes for an excellent adventure backdrop...hmmm. Walt
  7. W

    The Next Imperial Age Setting Book

    Thanks for the compliment! Judging from what I've heard here and elsewhere, it's looking like Africa will be the next setting book. Walt C
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    Things change. . .

    It's an obvious plug, but you might want to take a look at Imperial Age: Magick. While written for d20 Modern, it's pretty easy to adapt to 3.5 and includes a number of options to make spell-casting easier or more difficult. Also, the default system relies on skills and feats, rather than a...
  9. W

    The Next Imperial Age Setting Book

    Generally, I'd like to keep the setting books as historical as possible in order to have the broadest possible application (which is not to say I don't add the fantastic; British India includes monsters, snake charmers, and Captain Nemo!). That's not to say I don't think Victorian lunar...
  10. W

    The Next Imperial Age Setting Book

    Forgive me if I'm in the wrong forum. :confused: Adamant Entertainment has just released The Imperial Age: British India and The Imperial Age: London is on it's way. I'm considering what setting book to do next and open to ideas. Currently, I'm thinking Africa or East Asia, but I'm also...
  11. W

    any opinions on Adamant's Imperial Age line?

    Just an update: British India was released today, with Anarchism and London on track for December. Walt
  12. W

    Classic D&D Canon in Xen'drik

    Oddly enough, based on a topic I saw in the Green Ronin forums, I just learned today that a Dungeon Mag adventure path recently placed the Isle of Dread in Greyhawk. Walt
  13. W

    [Green Ronin] Bleeding Edge modules - how are they?

    I own them all and just completed running the second one. Mansion of Shadows was dripping with atmosphere. Unfortunately, it can be a TPK if you aren't careful. Like an above poster said, there's little reason to investigate the house if the PCs were invited (there's only an hour until the...
  14. W

    League of Extroardinary Gentlemen - The Fairy Tale Edition

    Heck, I'll bite. You'd need to pick an era. While the Brothers Grimm collected their folk tales in the 1800s, I'd probably stick it in the Elizabethan era (and ignore the inconsistencies of some of the members; just say the later tales were based on earlier ones). The League: Prince Charming...
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    Magic the Mighty Marvel Way!: Can it be done?

    Technically, D&D has always used this model. Personal = Psionic Universal = Arcane Dimensional = Divine In earlier editions, the distinctions were clearer. Psionics, if allowed, were largely personal effects that could be used at will, so long as you had the points. Arcane magic used a Vancian...
  16. W

    "Hit" and "Miss"

    How about "he avoids taking damage?"
  17. W

    League of Extraordinary Gentlemen!

    If you decide to go the Imperial Age d20 route: Victorian Monstrosities has stats for Hyde, the Invisible Man, and Dorian Gray (although Dorian is only in the film version). Keep in mind that these are the literary interpretations and certain adjustments would have to be made for the comic or...
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    any opinions on Adamant's Imperial Age line?

    Gaslight Guardians Just in case you haven't seen it posted elsewhere: Adamant Entertainment is currently developing Gaslight Guardians, an M&M Superlink version of the Imperial Age. This book will incorporate material from the Imperial Age line, although the focus will obviously be on...
  19. W

    any opinions on Adamant's Imperial Age line?

    Thanks! We're glad you're enjoying it! Walt C
  20. W

    Getting feedback from players

    It's also a problem in the reverse. Many GMs look for affirmation that their hours of hard work and running the session paid off and get upset when players offer criticism. I always look for non-verbal cues. Are the players engaged or flipping through other books? Is the normally reliable...
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