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  1. mips42

    [5e] "Into The Woods" Horror one-shot. [FULL][OOC]

    Ah, I think I understand. yes. I can do that and will asap.
  2. mips42

    [5e] "Into The Woods" Horror one-shot. [FULL][OOC]

    @Kobold Stew not sure I understand the request.
  3. mips42

    Into the Woods

    At the mention of the word 'Death', the faint etchings again swirl and disappear and, with a soft snikt, the band recoils into the side of the manor. The heavy wooden door swings lightly afar and you can see a small Entryway just inside.
  4. mips42

    [IC] Eberron: The Plumbers

    Presuming the Kobold is still standing by the time it's his turn, DePoe will Sneak Attack the creep and try to smack him upside the head with the butt of his dagger (non-lethal damage). Attack: 1D20+5 = [13]+5 = 18 Damage: 2D6+3 = [5, 4]+3 = 12
  5. mips42

    Into the Woods

    At the mention of the word 'Life', the faint etchings again swirl and disappear and, with a soft snikt, the band recoils into the side of the manor. Finally, the third band gains similar writing, this time reading "I am always around, but never seen. I come in may forms of emotional state...
  6. mips42

    Into the Woods

    Albrecht can discern no difference in the attitude of the shadows and so joins the group at the door. At the mention of "time" the lettering swirls and disappears off of the top band. There is the faintest snickt and he band is withdrawn into the side of the manor. Similarly fine inscription...
  7. mips42

    Into the Woods

    As you look at the metal bands on the door, the strange lighting just catches some very fine etching on the top-most one. there is an inscription that reads "It cannot be bought, but it can be spent. The foolish waste it, the wise invests it. It seems infinite but, once it is gone, you will not...
  8. mips42

    [IC] Eberron: The Plumbers

    Depoe will move out of the bar, following Korra as the barkeep suggested and doing his best to keep in the shadows so that whoever is out in the alley wont see him. move and dash if needed. stealth: 1D20+7 = [19]+7 = 26
  9. mips42

    [IC] Eberron: The Plumbers

    Team is in trouble but no good in a straight up fight. "Barkeep, where is the access to that alley?"
  10. mips42

    Into the Woods

    The Shadows watch, silently, as you take your ax to the mound. Scraping off the lichen iand moss is easy and doing so reveals a large pile of... something. There are pieces of cloth, wood, and leather all piled in layers. Curious, now, you keep going adn, As you get deeper into the mound, the...
  11. mips42

    Into the Woods

    go ahead with a investigation check
  12. mips42

    Into the Woods

    Albrecht moves warily between multiple Shadows keeping a eye on them, towards the mound. It is roughly 6 feet across, 3 feet deep and about the same high, covered in lichen and moss. As you move closer, you begin to see that it is not a pile of earth as previously thought, but something else...
  13. mips42

    Into the Woods

    As you look around, you now realize that the shapes you saw moving in the mists were Shadows like these and that there are likely dozens, if not more. The Shadows hover in the now cold air, their dark forms undulating and wavering in non-existant wind. Slowly, one of the Shadows moves off to...
  14. mips42

    Into the Woods

    As you approach the manor you can see that the walls are covered in brown and green moss, giving them a diseases look. The area is eerily silent , yet you get the distinct feeling that some one, or some thing, is watching you. As you approach, a dozen or so shadows detach from the treeline and...
  15. Shadow.jpg

    Shadow.jpg

  16. mips42

    Into the Woods

    Albrecht and Angelique around back, Terry and Bimpnott up front?
  17. mips42

    Into the Woods

    As one direction looks much like another, you set off again, this time staying clear of the trees, in case more of them are haunted. After another twenty minutes or so (time is hard when everything looks the same), you come to a open space and, in it, you can see what once must have been a fine...
  18. manor.jpg

    manor.jpg

  19. mips42

    [IC] Eberron: The Plumbers

    As soon as the fire hits, DePoe bolts for cover, hiding as best he is able. stealth: 1D20+7 = [14]+7 = 21
  20. mips42

    [IC] Eberron: The Plumbers

    "Okay. I looked around and got a lay of the place. Let's get what we came for and out quickly."
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