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  1. mips42

    [IC] Eberron: The Plumbers

    Yup, missed it. Honestly I don't know if DePoe would really understand 25gp. Like us regular folk trying understand 100 billion...
  2. mips42

    [IC] Eberron: The Plumbers

    Twenty five gold? Split, that'd be... five? for knowledge of a crime in Old Sharn? Something is not right. "If this Coal is expecting you, why would they trust us to give the information?"
  3. mips42

    Rise of Tiamat - Intro

    "If we don;t know who or where this group is, the option I see is to bring them to us. the question is, how?"
  4. mips42

    Into the Woods

    Somehow, the psychic blast manages to find whatever is animating the tree and it reels in momentary confusion, it's high keen becoming a wailing shriek. as it recovers, it stikes out at the first thing it sees: Albrecht. Le swinging limbs come barreling in on his armor in a heavy blow but, this...
  5. mips42

    Into the Woods

    Albrecht Bimpnott Angelique @Skarsgard Tree-Monster Terry Andar
  6. mips42

    Into the Woods

    Andar kneels to Bimpnotts side and bandages the woulds to stabilize the firbolg. medicine check _: 1D20 = [13] = 13 Bimpnott is stable at 0 HP, no death checks. Albrecht's turn @Kobold Stew ! Bimpnott Angelique Tree-Monster Terry is up, Andar
  7. mips42

    [IC] Eberron: The Plumbers

    DePoe quietly waits in the background, attempting to be as out of sight as possible. if that means he's being rained on, that's okay.
  8. mips42

    [5e] "Into The Woods" Horror one-shot. [FULL][OOC]

    Welp, its been nearly a week since one of our group has been here. should we look for replacement player to take over character, replacement with NEW character, continue with four, wait, or other?
  9. mips42

    Rise of Tiamat - Intro

    "And what of the army.Sparrow here asked abour?"
  10. mips42

    Rise of Tiamat - Intro

    "You seem to know a lot about dragons."
  11. mips42

    Into the Woods

    Bimpnott tumbles to the ground in a crumpled heap. Terry steps in and stabs the tree monster! Albrecht Bimpnott Angelique Tree-Monster Terry is up, Andar is up @tglassy! (ill give until Sunday, then skip.
  12. mips42

    Into the Woods

    The tree monster whirls its' limbs and brings them down upon Bimpnott in a crushing blow! To Hit: 1D20+6 = [20]+6 = 26 Critical hit! Damage: 3D6+4 = [4, 6, 3]+4 = 17 3D6+4 = [3, 2, 2]+4 = 11 28 damage to Bimpnott! OOF! Albrecht Bimpnott Angelique Tree-Monster Terry is up, jmucchiello Andar...
  13. mips42

    [IC] Eberron: The Plumbers

    "I should probably point out that Vilroy and I aren't on best of terms. I hope, in this case, he's willing to let the past be the past. Unless anyone is willing to share transport. I'll walk."
  14. mips42

    Into the Woods

    The sword bites into the trees' bark, sending bits flying. The tree emits another high keening noise as Bimpnott kicks the tree. @Skarsgard Angelique is up.
  15. mips42

    Rise of Tiamat - Intro

    Fair point. "Dragon army? The last place we were had a dragon cult, a dragon they were in league with and was attacked but a different dragon. I thought dragons were rarer than they seem to be."
  16. mips42

    Into the Woods

    As TGLASSY (Andar) seems to be away for the moment, I will assign him Initiative 1 and move on. Also, Bimpnott and Albrecht got the same init (20). I am giving Albrecht first turn as it feels right for Bimp to be slightly delayed as part of "surprise". So, order will be: Albrecht, Bimpnott...
  17. mips42

    Rise of Tiamat - Intro

    Dumos pointedly ignores the commander and goes to the folk who are dealing with the dead chimera. "Burial is for those left behind. This creature has no-one left behind to mourn it. And, if you just leave it in the bushes, the local predators will do the job for you."
  18. mips42

    Rise of Tiamat - Intro

    "Hmph. WHat do they want?"
  19. mips42

    [IC] Eberron: The Plumbers

    DePoe took the message and quickly passed it on.
  20. mips42

    Into the Woods

    As Bimpnott places his hand upon the tree to cast, the tree busts into motion, it's limbs creaking and howling as if in a windstorm. Sharp ended branches flail at you as it emits a high-pitched keening noise. As the branches flail at you, you can feel the power behind the blows but your armor...
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