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  1. GX.Sigma

    Curse of Strahd Will Have A Map Pullout Poster

    Ah, cool. I hope they do more stuff like this. Anyone on the internet can publish text and images. WotC should take advantage of the fact that they're selling you a physical product.
  2. GX.Sigma

    Curse of Strahd Will Have A Map Pullout Poster

    Newschooler here: What does "pullout" mean?
  3. GX.Sigma

    D&D 5E (2014) How do Vampires Exist?

    1. It's 10 (3d6) necrotic damage. Commoners have 4 (1d8) hp. A vampire's bite will almost always turn a commoner. 2. After reviewing many of the points raised in this thread (including #1 above), I conclude that this is a silly rule. It doesn't match vampire lore. If you get bitten by a...
  4. GX.Sigma

    D&D 5E (2014) 5e Skills whats your opinion

    I feel this way about all TRPG rules.
  5. GX.Sigma

    D&D 5E (2014) 5e Skills whats your opinion

    I was talking about skills, not proficiencies in general. You never have to choose between a weapon proficiency and a skill, only between a skill and another skill. In this part I was talking about knowledge skills (Arcana, History, Nature, Religion), not skills in general. I'm not sure how a...
  6. GX.Sigma

    D&D 5E (2014) Orcish Magic Belt

    Maybe it's a Belt of Hill Giant Strength and he's just a weenie without it?
  7. GX.Sigma

    D&D 5E (2014) How does the Monk perform? (and revisiting monk spells)

    I ran Tomb of Horrors. One of the players was a Shadow Monk. He was immune to every single trap. Catching poison darts, feather falling into pits, shadow stepping through the closing door, etc. He did about half the dungeon completely on his own, without taking any damage or being in any danger...
  8. GX.Sigma

    D&D 5E (2014) 5e Skills whats your opinion

    My only problem with the skill system is how imbalanced the actual skills are. Skills like Perception and Stealth come up all the time, whereas Animal Handling and Sleight of Hand checks have each happened literally once at my table. Knowledge skills are very dependent on the DM's style, but...
  9. GX.Sigma

    Dark City game ( with new Dwarven forge city tiles)

    Damn, I'm still waiting for mine. That looks so cool!
  10. GX.Sigma

    Why do you hate meta-gaming? (And what does it mean to you?)

    I disagree with some of the definitions that have been posited thus far. Let's step back a little. Here are some definitions, from a non-TRPG perspective: Game (1): noun. An activity, for recreation or competition, wherein the participants ("players") are challenged to accomplish a given goal...
  11. GX.Sigma

    D&D 5E (2014) Running a Maze: Is there a better way to do it?

    There isn't. Solving a maze is inherently boring, and not conducive to fun or social interaction. There's a reason I bought this book and not this book. A maze can be a cool element in an adventure, but solving the maze should not be the adventure. For the love of Vecna, don't just make the...
  12. GX.Sigma

    D&D 5E (2014) Phantasmal Killer

    What is your source? I'm looking at the original PHB and the SRD, and they both read as follows:
  13. GX.Sigma

    DMing in Adventurer's League?

    I tried it once (back when it was D&D Encounters), and it wasn't a great experience. Mostly because not all the people who showed up were fun to game with, unfortunately. Here's the official guide: http://media.wizards.com/2015/downloads/dnd/ALPGv3.pdf Doesn't seem too bad. I think you could do...
  14. GX.Sigma

    D&D 5E (2014) Phantasmal Killer

    I think the idea is that the target takes the damage at the start of their turn, then saves at the end (just like 4e). At least, that's how I'm going to run it. Edit: According to the updated text, that's not how it works. Oh well. I still like my version better.
  15. GX.Sigma

    D&D 5E (2014) Hypothetical Campaign: No ASIs, Only Feats.

    I wouldn't want to play in this campaign. Here are some reasons: I don't like the feats in the PHB; I'd rather play with no feats at all I'd have to end up taking a bunch of feats that I don't want (e.g., there are no feats for a Wizard) The game would get a lot more complicated, which is the...
  16. GX.Sigma

    D&D 5E (2014) DM's Guild: What caught your eye, and why did you buy it?

    I'm assuming you're talking about the fancy parchment-looking backgrounds and oldstyle fonts. This sort of thing: If so, let me talk about those for a second, because I have a beef with that mentality. In my experience, those "good looking PDFs" can actually detract from the value of the...
  17. GX.Sigma

    D&D 5E (2014) Table of Contents D&D 5e Player's Handbook (PDF)

    Might want to include the pages with the license...
  18. GX.Sigma

    D&D 5E (2014) Sorcerer/Warlord - Is 5E SRD The Solution or AL The Problem?

    Just wanted to point out that this is not true, except at 1st level. They have about the same number of slots from 2-7, then the Sorcerer actually pulls ahead starting at 8. The Wizard gets Arcane Recovery, and the Sorcerer can use Sorcery Points to create spell slots. At level 2, they can both...
  19. GX.Sigma

    D&D 5E (2014) Markdown version of the 5e SRD

    Care to favor us non-programmers with a "for dummies" explanation of what any of this means?
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