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  1. TallIan

    Why Rules Lawyering Is a Negative Term

    IMX people hate their own lawyers as much as any other lawyer. :) I would not call that a rules lawyer, but someone who knows the rules well. Rules lawyer, IMO, are the kind of people who come up with, and push for things like going prone in melee for disadvantage and then claiming using luck...
  2. TallIan

    D&D 5E (2014) Talls S&H adventure

    Arcanta sends two flaming bolts streaking towards the pile of rotting plant matter, leaving two scorched circles on the surface. Gavein charges in swinging his sowrd, but fails to hit anything. The giant plant thing lashes out at Saarthax with two arm like appendages. The first misses but...
  3. TallIan

    Talls Strongholds and Followers adventure - Full

    Sorry everyone, I have been a little distracted the last couple of weeks and have overlooked this game and my last post in the IC. Since Shayuri is still AFK I will post somthing tomorrow to move the combat forward.
  4. TallIan

    [5E] [OOC] JM's A Bit of Trouble (Closed)

    Perin will go behind Swithun and Surina for normal marching. Blaith can range ahead of the group. If anything needs scouting Perin will happily sneak forward to check it out. While he's happy to scout ahead, I don't see him as having the personality to push back against Swithun's enthusiasm...
  5. TallIan

    D&D 5E (2014) Tall's PotA Campaign - IC

    Realising the tactical situation, you quickly barricade the main door and the side door that leads to the ramparts. Both have sturdy wooden doors and thick bars that could hold off a determined attack for hours if not days. The keep has arrow slits that offer a good view all around. Looking...
  6. TallIan

    Why are we okay with violence in RPGs?

    I wonder how much western childhood education (education here means parents teaching their kids as well, not just formal education) comes into this? My wife is a primary school teacher and takes an absolute approach of "violence is wrong". This is line with most education systems I have come...
  7. TallIan

    D&D 5E (2014) Villains that are supposed to escape

    If you want them to escape then make sure you have a robust escape mechanism in place: not just, they run away when under 50% HP - have a means of getting out of combat and a means of getting out of the combat scene. PCs have an irritating habit of foiling even the best laid plans. That being...
  8. TallIan

    [5E] [OOC] JM's A Bit of Trouble (Closed)

    I don't think that I've got much to add to the rest - might RP the journey a bit. I don't imagine that there is a wolf saddle available in the camp?
  9. TallIan

    D&D 5E (2014) Tall's PotA Campaign - IC

    Thateous Finishes off the last two reavers in the keep just before you hear shouting from outside. "Intruders! Intruders in the keep!" You quickly realise that you have taken most of the keep, though the bailey is held by the cult. There are some unexplored rooms downstairs but the two...
  10. TallIan

    D&D 5E (2014) Tall's PotA Campaign - IC

    Illvilious tries to land a blow on his attacker but the reaver dodges all his attacks easily. His actions are not in vain as a blast of energy flashed from the corridor, leaving the pirate barely standing. Nariah attack and damage on Reaver 6: 1D20+7 = [12]+7 = 19 2D10+4 = [1, 7]+4 = 12 I...
  11. TallIan

    D&D 5E (2014) Tall's PotA Campaign - IC

    My last post was a mid-round update. Waiting on Yavathol's action, then I'll add Nariah's for Charwomangene. I'll keep Gormok's action for your next round if you like. Oops. Fixed on my map
  12. TallIan

    D&D 5E (2014) Storm King's Thunder

    I guess so. If there is nothing else to see on this level.
  13. TallIan

    D&D 5E (2014) Tall's PotA Campaign - IC

    Gormok swings his pole-arm at his attacker but barely lands a blow. Errol moves to the top pf the balcony and finished off the pirate in the great hall below. Nariah 23+6/23 Errol 36+6/36 Gormok 55+6/55 Thateus 32+6/32 Illvilious 39+6/39 Reaver 1 3/32 Reaver 2 Dead Reaver 3 Dead Reaver 4...
  14. TallIan

    D&D 5E (2014) Is something wrong with Coyote Code?

    YAY! Thanks CoyoteCode. It's the easiest online dice roller I've found. Glad its back.
  15. TallIan

    The Final Bladelock

    A couple of suggestions that might work, rather than just re-skinning EB War Fiend/Fey/whatever Essentially give the blade lock the Warpriest Feature keyed off CHA. This gives the warlock a slight dps boost. War Magic Stolen from the Eldritch Knight. This one is troublesome because it would...
  16. TallIan

    D&D 5E (2014) Storm King's Thunder

    "I agree we should stick together but Rillix can scout ahead without attracting too much attention and doesn't need to come back to tell us what lies ahead."
  17. TallIan

    Tall's Portal Under the Starts [DCC] - OOC- Closed

    I might try again if things pick up here and settle IRL. But for now I could probably do with one less game.
  18. TallIan

    Tall's Portal Under the Starts [DCC] - OOC- Closed

    Lol. That's a fair point. My writing is not that good that I can become an author. Another PbP game goes to the bin :(
  19. TallIan

    Talls Strongholds and Followers adventure - Full

    I don't think it would make a difference here. Since I don't think you have used religion, and the fact that we are still quite early in the game, I don't see that change being a problem.
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