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  1. TallIan

    Wizard Feats

    That's actually a good fix to the problem of low level casters and 1/2 or 1/3 casters getting a huge boost. I hadn't really thought about the level 5 gate, I just kind of threw it in there. For most casters that would mean waiting the level 8 ASI, but the eldritch knight could pick it up at 6...
  2. TallIan

    Wizard Feats

    Personally I think that the feat put forward by the OP offers way too much flexibility to an already very flexible group of classes. 5e's prepared/known spell mechanic really offers caster the opportunity to be prepared for any situation. If I were to offer feats that were specific to casters...
  3. TallIan

    [5E] [OOC] JM's A Bit of Trouble (Closed)

    [5E] [OOC/Closed] JM's A Bit of Trouble That could work too, it’s hard to get long term players I find. Perin did make a visual search of the camp. Post 484
  4. TallIan

    [5E] [OOC] JM's A Bit of Trouble (Closed)

    We could run multiple characters?
  5. TallIan

    [5E] [OOC] JM's A Bit of Trouble (Closed)

    To be fair there seems to be a general slow down. Almost all of my games on here have slowed to crawl. Maybe try and push the story to the next scene - making a few assumptions for the payers - and see if it gets picked up. I’ve had that happen a couple of times in my game. Perin isn’t my...
  6. TallIan

    Myrdynn's journey Out of the Abyss

    Session 15 – More Slime We continue our way through the pudding infested area. It is incredibly clean. One of the first oozes we come across is a green ooze that seems to change shape continually, imitating whoever it’s attacking. While attacking it I notice a tinny noise coming from within...
  7. TallIan

    Myrdynn's journey Out of the Abyss

    Session 14 - Slime The fight with the gargoyles doesn’t lead anywhere and after some discussion we head back to the medusa room and search the fine clothes that were stashed there. The strange fog that is Ogremoch’s Bane starts to coalesce after some time and we flee. With little else to do...
  8. TallIan

    Myrdynn's journey Out of the Abyss

    Session 13 – A Great Boon We return our prisoners to Blingdenstone, which takes a day. A quick turn around there and back to where we encountered the drow takes another day. Once back it does not take us long to find a cavern that is clearly special. There is an alter and strange symbols on...
  9. TallIan

    Myrdynn's journey Out of the Abyss

    Session 12 - Important news We return to Blingdenstone, going directly to the Digger Mattox’. When we mention that there was some kind of strange dust storm that seemed to be controlling the petrified Boreal. The summon Naomi Pathshutter, an elementalist who summons and controls the...
  10. TallIan

    Myrdynn's journey Out of the Abyss

    Session 11 - stone drow We begin in Tappy’s inn, discussing the problem with the wererats (gnome). The digger Mattox’s are keen to expand and the wererats are defensive of their territory. After some discussion on the issue we decide to rest in the inn. It’s first good night’s sleep we’ve...
  11. TallIan

    Myrdynn's journey Out of the Abyss

    Session 10 – Blingdenstone The fight against the diseased Myconid proves to be physically easy, but leaves a number of the group mentally scarred. Jorvin is let unconscious for nearly a day and when he recovers, he appears to be obsessed with collecting dead bodies. The others keep having to...
  12. TallIan

    Myrdynn's journey Out of the Abyss

    Session 9 – Undead Mushrooms On our way to visit Filo Sovereign Stool seems abnormally on guard. It is hard to get a reason without alerting all the Myconids to our concerns. Lubomoob (We find out later he is the leader of the hunter) leads us to a huge Myconid and after a short conversation...
  13. TallIan

    Myrdynn's journey Out of the Abyss

    Session 8 - Mushrooms After resting to ensure everyone was ready we opened the tomb. Carefully checking the door revealed nothing of concern but when we opened it we were surprised when a dead body fell on us. There was nothing of particular interest on the body but his half elven features...
  14. TallIan

    Myrdynn's journey Out of the Abyss

    Session 7 - Travels on the Darklake Barely an hour out from the hag’s hut, we are attacked by a boat of drow. A tough fight leaves us in possession of the drow’s boat, along with a hefty sum of gold and a note offering a bounty for our capture or corpses. Bupido, during the fight, fled the...
  15. TallIan

    Myrdynn's journey Out of the Abyss

    Session 6 – Not so safe afterall I grew weary of the two factions of koatoa talking and posturing I. I was also unwilling to see the results of their sacrifice. So, dropping my conjured manacles, I summoned a web, strung from the roof of the temple, to entrap the sacrifice and his two guards...
  16. TallIan

    Myrdynn's journey Out of the Abyss

    Session 5 - A Fight and Almost to Safety Not wanting to submit to captivity again all but Shushar prepare for a grim fight. The Koatoa are impetuous, charging at us with suicidal bravery. Although intimidating it proves to be a bad choice for them. Their leader appears to be a priest or...
  17. TallIan

    Myrdynn's journey Out of the Abyss

    Session 4 – Travel We wander through the underdark, led by Sarith and Shushar, for several days at a pace that allows us to forage as we go. We seem to do ok finding edible mushrooms and some that would make good trade goods, but our ability to carry things quickly becomes the problem. On...
  18. TallIan

    Myrdynn's journey Out of the Abyss

    Session 3 – Flight I find myself fighting a giant spider alongside Eldeth, until Anton joins the fight in the room. I need to buy Jimjar time to get my spellbook and Eldeth is desperate for her shield. Outside, the drow outpost comes under attack from some sort of deamon, distracting the...
  19. TallIan

    Myrdynn's journey Out of the Abyss

    Session 2 - Escape Despite unlocking the gate I am slow to act, Boreal is first out but he attracts a shot from a drow guard that knocks him unconscious. He is quickly followed by Derendal, who shows little regard for his own safety by leaping across the opening and grabbing a window legde...
  20. TallIan

    Myrdynn's journey Out of the Abyss

    Session 1 - Imprisoned After some time being led around the darkness Myrdynn was ungraciously thrown into a jail cell with a number of other, mostly strange, creatures the like of which I had never seen. There was one dwarf that I tried to befriend, but she seemed despondent and unwilling to...
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