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    D&D 5E (2014) Warlock, Hex, and Short Rests: The Bag of Rats Problem

    This line of argument fails because it applies equally to the converse position. You're saying, "RAW says that concentration is less or equally strenuous to "eating, reading, etc." because there's no rule that says otherwise." Someone else could say, "RAW says that concentration is more...
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    D&D 5E (2014) Warlock, Hex, and Short Rests: The Bag of Rats Problem

    This is factually inaccurate. As already pointed out in the first page, you can only benefit from a short rest if you do nothing more strenuous than "eating, drinking, reading, or tending to wounds." Furthermore, there is nothing in the rules that actually explains whether concentrating on a...
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    D&D 5E (2014) Warlock, Hex, and Short Rests: The Bag of Rats Problem

    This is because there is no actual rules answer to this question. The question, "is concentrating on a spell more strenuous eating, drinking, reading, or tending to wounds?," is simply not answered by the rules and it is up to individual DMs to make a ruling/judgment call.
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    Human vs Variant Human

    This sounds fine to me; filter out all the raw combat feats and let first level humans pick from the more seldomly-selected feats. This is a common misconception. While missing out on an ability score increase because you are the odd number below the threshold certainly stings for the first...
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    D&D 5E (2014) Blade Ward cantrip

    It is a gray area. For instance, in Curse of Strahd's Death House, there are doors that are barred with spinning blade traps. They inflict damage from failed saving throws as opposed to attack rolls, so aren't really attacks. When I ran it, I was prepared to rule that Blade Ward would work...
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    D&D 5E (2014) Blade Ward cantrip

    The cantrip would be a bit more useful if it applied to all sources of damage. That way, you could cast it before you attempt to dive through a spinning blade trap, etc. Aside from that, it would be cool if someone like an Abjurer could cast this spell as a bonus action.
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    Eldritch Blade (Fighter/Warlock Hybrid)

    Allowing a single classed character to get Eldritch Knight spellcasting on top of Warlock half-casting sounds like a tremendously bad idea.
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    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    I agree... perhaps the vision is of a woman's hand penetrating from the surface of a glassy lake, clutching a pristine longsword (though Arthurian Legend skews strongly Archfey as well).
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    D&D 5E (2014) New Warlock Pacts: What are your concepts?

    I only read the thread title, skipped reading over a couple of joke suggestions, and posted. Run with "The Shrouded," I just made it up because it sounded cool.
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    D&D 5E (2014) New Warlock Pacts: What are your concepts?

    Each of the current official pacts basically represent just three of several creature archetypes: fiends, aberrations, and fey. They match up well with three big sources of power: the lower planes, the far plane, and the feywild. If you want to concoct up some new patrons, you can simply model...
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    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    I'll be suggesting something along these lines in the next survey.
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    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    You got all that from my lone post directed toward you? I highly suspect you are conflating me with someone else you're having an argument with.
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    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    Taking an action to change your weapon does not actually provide you a unique opportunity to use your bonus action spells. That same warlock could have used those exact same bonus-action spells while beating people with his pact weapon. This argument of yours is just simply bad.
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    Human vs Variant Human

    I think one of the things that would help bridge the gap between humans and their variant rules would be to let humans get the bonus language and skill proficiency that only variant humans normally get. It is a small concession, but I feel it is an important change.
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    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    I'm not sure this is a matter of flavor. They can flavor the invocation as being as tentacly and as phallic as they want; that's easily dealt with. My issue was the mechanical choice of locking the weapon into a flail (or greatsword, or mace, or longbow). That has actual mechanical implications...
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    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    Then again, it makes it incompatible with the PHB's Great Old One Pact Weapon suggestion of an ancient-looking spear with an eyeball in the haft.
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    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    That's what I'm going to say in the follow-up survey: just let warlocks graft the invocation's properties onto any weapon they want.
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