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  1. J

    Describe your last RPG session in more than 5 words.

    Politics: the Sikh prince in the party has been signing declarations of friendship and co-operation with other governments in the region around northern India. These include Indian princely states and Afghanistan. Today he got called in by his cousin, the Maharaja of Patiala State to ask about...
  2. J

    Describe your last rpg session in 5 words

    GURPS 4e Weird War II, China-Burma-India theatre: Politics, recruiting, travelling, insurance, cliff-hanger.
  3. J

    Describe your last RPG session in more than 5 words.

    Our Honor & Intrigue GM is a gifted player, and tends to forget that the rest of us aren't quite as lucky as him, and don't have insight into the forthcoming challenges . Yesterday, the quest for El Dorado appeared truly hopeless, and the players were seriously considering abandoning it. They'd...
  4. J

    Describe your last rpg session in 5 words

    Honor & Intrigue, Privateers of the Complications: Abandon quest? GM turns friendlier.
  5. J

    Non-fantasy RPG suggestions?

    Along the same lines, but less costly: Operation White Box.
  6. J

    What Media Format Is Your Preferred Campaign Style?

    I'm afraid I view RPGs are a distinct story form, and regard styling them after another form as a category error.
  7. J

    Release The Path of Cunning

    The sixth issue of The Path of Cunning, the world’s funniest GURPS fanzine, is now freely available from The Path of Cunning. Written by Shimmin Beg, Scott Maykrantz, Matt Wehmeier, Roger Bell_West and John Dallman. Artwork by Dan Smith and Los Alamos National Laboratories, plus Wikimedia...
  8. J

    Pace in your game.

    As a GM, pacing is a dramatic tool and a way of accommodating the players' interest levels in different bits of the scenario. For example, I've run most of the last couple of sessions of Cold War Pulp quite slowly, because the characters are trying to figure out some alien technology and the...
  9. J

    Do You Care About Cosmology?

    It depends on how the cosmology is used. Having it be important all the time, for every character, seems like concentrating too much on one aspect of a setting. Having it be a background thing that shapes aspects of the world is good, it makes the setting distinctive as opposed to generic...
  10. J

    Describe your last rpg session in 5 words

    GURPS 4e Cold War Pulp: Nazis "Oh, no, it's you!"
  11. J

    AD&D/OSRIC: How did initiative work?

    Every group I've played AD&D1e with did it a little differently. One DM of my acquaintance reckoned he'd figured out the RAW and tried to apply it in a large scenario. The players enjoyed making his system give ridiculous results in a different way each round. Don't challenge mathematicians if...
  12. J

    Describe your last rpg session in 5 words

    No session, GM's computer sick.
  13. J

    Describe your last RPG session in more than 5 words.

    The session before last, a party of troops from the empire showed up, with two demands: The convocation of priests that's developing should happen in the capital. The foreigners (the PCs) appear to have entered the country without permission. They should come to the capital to sort this out...
  14. J

    Describe your last rpg session in 5 words

    AD&D1.2e, Avalon campaign: Recruited Olive Nymph, Athena's Owls.
  15. J

    Describe your last rpg session in 5 words

    GURPS 4e Cold War Pulp Antarctic tunnels with working vehicles!
  16. J

    Describe your last rpg session in 5 words

    AD&D1.2e, Avalon campaign. Now I only speak Greek!
  17. J

    Describe your last rpg session in 5 words

    Mongoose Traveller 2300, Bayern Campaign: Wormed alien bio-ship, it departed.
  18. J

    Different Games for the Referee and Players

    Initiative has to be individual, and the GM has to be able to reconcile the different systems and produce a sequence. Then it works.
  19. J

    Different Games for the Referee and Players

    I'm surprised that this is an unusual idea. At conventions, I've played games with all kinds of mixtures of characters. I think my record was a heroquest at the first Convulsion that had AD&D1e, AD&D 2e, RuneQuest II and Marvel Superheroes characters. There might have been more, this was 35...
  20. J

    Describe your last rpg session in 5 words

    GURPS Goblins: "Mission successfully completed." "You what?"
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