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  1. BlivetWidget

    D&D 5E (2014) Reducing High Magic (6th-9th levels) Spell Slots Option

    I would suggest more lower level slots if you're not attempting to straight up nerf casters. See DMG288 for a better way to balance this (the table effectively extends the sorcery points / spell slot table up to 9th level spells). You say you're removing 40 points-worth of spell power and...
  2. BlivetWidget

    D&D 5E (2014) Short Rest Replacement - The Drive Recharge System

    Neat idea. My hot take on a quick read: -Since this replaces short rests, you should come up with abilities for everyone that has something keying off short rests. Wizards have Arcane Recovery, for example. -I don't think Fast Healing exists in 5e, so you should define what you mean by that...
  3. BlivetWidget

    Playtest (A5E) Level Up Playtest Document #1: Origins

    As do I! @Morrus outrage culture being what it is, you might see some people get bent out of shape by the assumption that the signed languages are, well, signed versions of said language. In the real world, gestural languages developed separately from spoken languages (for instance, ASL is...
  4. BlivetWidget

    Playtest (A5E) Level Up Playtest Document #1: Origins

    Loving what I'm seeing so far. BTW, noticed a typo on p57 - "baring" should be "bearing."
  5. BlivetWidget

    D&D 5E (2014) Conjure Woodland Beings - Where is the "DM chooses the monster" clause?

    This is a Rules-as-Intended (RAI) item from the Sage Advice Compendium, which nobody in this thread has quoted yet so I will provide it to you here. When you cast a spell like conjure woodland beings , does the spellcaster or the DM choose the creatures that are conjured? A number of spells...
  6. BlivetWidget

    Level Up (A5E) Improving spells

    As someone who's spent quite a bit of time creating a system of wizard spellscripting, where the important aspects of a spell are written plainly, I can 100% agree that the existing system buries a lot of important information in the fluff. I would like to see those aspects pulled out of the...
  7. BlivetWidget

    D&D 5E (2014) Making technology eldritch

    I think you should take a look at the novel Roadside Picnic. Basically, there is a brief alien visitation that leaves behind an inexplicable array of what we have to assume is alien trash. I think this fits in well with your idea of sci-fi so not-understood that it's fantasy. The following...
  8. BlivetWidget

    D&D 5E (2014) Opinions: Clone and artificial aging

    I consider that undead cease to be corpses when they become undead. I use the word "corpse" as it is used in common English, to specifically refer to an inanimate, dead body. But that is my own convention, not one codified in the rules. I would say a zombie was a corpse. The difference...
  9. BlivetWidget

    D&D 5E (2014) How long does it take to reach level 20?

    This may interest you: if you do the math to on Leveling Up (PHB 15) with Adventuring Day XP (DMG 84), it's supposed to take about 34 "adventuring days" to go from 0 to 20. Level Experience Point Total XP to Reach Level (delta) Adjusted XP per Day per Character Adventuring Days Total...
  10. BlivetWidget

    D&D 5E (2014) Opinions: Clone and artificial aging

    I can only assume you quoted my post without reading it. Neither zombies nor animated objects are inert bodies. Magic can be used to imbue an object with animus, at which point it becomes a creature. This includes anything from undead skeletons to flying swords. An object not so imbued...
  11. BlivetWidget

    D&D 5E (2014) Opinions: Clone and artificial aging

    They key part of this text is creature. In DnD 5e, corpses and other (to use the wording in Clone) inert bodies are not creatures, they are objects. I know the Clone spell calls it an "inert duplicate of a living, Medium creature" but that does not make it a creature, in the same way that...
  12. BlivetWidget

    D&D General Which "Elements" would you put in a Cosmology?

    I use a complex system that you're welcome to draw from, but recognize this is a magic system made by chemists, for chemists, so it might be more complex than most people are looking for. In my system, there are classical element families of Air, Water, Fire, Earth, Aether. Then there are the...
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  16. BlivetWidget

    Level Up (A5E) What would you *call* an Advanced 5E?

    I don't think Level Up is a bad name, and if it speaks to you go for it, but I would personally avoid it because it's already a DnD-adjacent brand. Whenever I hear "Level Up" in the context of a DnD product, I think of Level Up Dice. They aren't exclusively DnD, but they definitely operate in...
  17. BlivetWidget

    D&D 5E (2014) Mumbling Kobold

    From the Light spell description: "The spell ends if you cast it again or dismiss it as an action."
  18. BlivetWidget

    D&D 5E (2014) Advantages of 5E spell casting

    In 5E, the number of spells you can cast is determined by the spells slots granted to you on your class table. It does not depend on your attributes, and only depends on your level insofar as your level tells you where on the table to check for spell slots. The number of spells you can prepare...
  19. BlivetWidget

    D&D 5E (2014) Light VS Dancing Lights

    as @billd91 answered, concentration makes it strictly worse. This seems on the surface like a valid question only at level 1. The second you gain access to Level 2 concentration spells like Levitate, effectively a save-or-die spell against a melee enemy of any level, you will never want to...
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