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  1. KiloGex

    Pathfinder 1E Disarm with a Flaming Weapon

    Would a flaming weapon deal damage on a disarm? It states that "a flaming weapon is sheathed in fire that deals an extra 1d6 points of fire damage on a successful hit" and in the disarm description it does refer to the disarm as an "attack" ("If your attack is successful, your target drops one...
  2. KiloGex

    Pathfinder 1E Paizo's Ultimate Equipment book...

    I grabbed it and am a fan. While it's true that it has a lot of the same old stuff in it, there is also plenty of newer things. Plus, everything is very well organized and easy to find. Overall - thumbs up.
  3. KiloGex

    Pathfinder 1E Duelists and CMD

    Just to make it non-unanimous here, I'm going to say that it doesn't effect your CMD. The ability specifically states "her Dexterity bonus to modify Armor Class" which lets me know that it does not effect things like CMD or saving throws.
  4. KiloGex

    Thunder and Fang

    I had been doing the math out and coming to a -6/-4 but hadn't taken into consideration the Weapon Focus. Thanks for reminding me of that, since it's a prereq for the feat anyway. It's all in the details sometimes.
  5. KiloGex

    Thunder and Fang

    Thanks for the input! I was planning on letting her use the combo w/o the feat ahead of time in order for the character to get used to it before she becomes proficient with the feat. However, I just didn't really know how to mechanically work it. But, with these I'll definitely be able to...
  6. KiloGex

    Thunder and Fang

    I have a fighter that is very interested in this combination, as she is already using the Earth Breaker. However, I'm running into a bit of a complication here. Before taking the feat, how can the Earth Breaker and Klar be used together? With the Earth Breaker being a two-handed weapon...
  7. KiloGex

    GM to GM Candids

    Same here. You're totally right that sometimes you need to even out by making it a little harder for the group, but realize that the more min/maxed characters are going to have an easier time than the rest of the party. There is a careful balance between "PCs wipe the floor with them" and...
  8. KiloGex

    GM to GM Candids

    Honestly, I'd just be up front with him. If you can, outside of the game, just talk to him. First off (as you probably know) any GM worth his weight will constantly be asking his players what they thought off the session and constantly adjusting their approach to the next game. If he's not...
  9. KiloGex

    Pathfinder 1E What are some good Pathfinder podcasts?

    You could always check out The Dragon Fisters Podcast as well. I think starting at episode 13 is straight up Pathfinder.
  10. KiloGex

    Custom: Weapon Meister Class

    I'm hoping that you guys could take a look at this and tell me what you think. Any feedback, comments, and criticisms would be greatly appreciated! The basic idea for the class is a combination of a summoner and soulknife - A warrior who has a sentient weapon that is capable of taking many...
  11. KiloGex

    Big Bad Evil Melee Guy

    Two words: Crowd Control. High CMB to disarm, trip, push, and sunder. That plus Dirty Tricks to disable key characters (like blinding the caster or sickening the tank) to make sure that their actions are limited. After all, there's nothing like knocking the fighter's sword to the ground...
  12. KiloGex

    Rituals, Sacrifices, and "Epic" Magic

    The way I've looked at it is that the level of the spell doesn't reflect the power of the caster, but more-so the power of the spell. Therefore, a powerful spell requires a lot of personal sacrifice and power, while a lower-level spell in comparison to it's higher-level compatriot doesn't...
  13. KiloGex

    Messing around with initiative rules

    You have a good point here. I'm all for teams communicating and forming battle strategy, and I suppose that this does award the party more for their teamwork than the basic d20 system. However, I also don't want to necessarily punish them for NOT communicating (though, I'm not completely above...
  14. KiloGex

    Pathfinder 1E What are some good Pathfinder podcasts?

    http://www.pathfinder-podcast.com is a great Pathfinder specific podcast; the only problem is that they've been silent for a while, and I fear that they might be gone for good. However, there are quite a few episodes of backlog and there discussion of specific adventure books and their class...
  15. KiloGex

    Messing around with initiative rules

    There's an issue I have with this. Your simultaneous actions idea is one-sided to fight against casters, as they could quite possibly end up wasting spells during an encounter by casting them at an enemy that was killed by the fighter's strike on the same initiative count, but was yet...
  16. KiloGex

    Pathfinder 1E look for misc skill not in the pathfinder core rulebook

    Are you looking for one specific one, or all? Because if you're just looking for skills outside of the Core rulebook then just go to Pathfinder_OGC and you'll get all of the info that you need.
  17. KiloGex

    D&D 3.x 3.5 - Beating myself over combat rules :(

    Rather than simply calling "My B" and redoing the entire encounter (which will give the players a heads up now that they now the BBEG's strategy and abilities), why not just say "Look, I made a mistake so I won't kill your characters completely." Instead, chose one of their deities and pull the...
  18. KiloGex

    A wild idea for killing a campaign boss

    This is a similar problem I ran into with a player - I let him rip the throat out of an enemy. The first time, I allowed it because it was an awesome idea and it fit the RP scenario. But, when he wanted to start making it a regular in-combat tactic....It became a problem. So my words of...
  19. KiloGex

    Removing X ability score minimum to cast spells

    Completely agree with this. Taking away the spell-level requirement because of ability bloat is similar to saying "I'm thinking of taking away STR bonus to Attack Bonus, because it encourages fighters to put points into STR." Each class has a primary and secondary ability, and it just so...
  20. KiloGex

    Social Skills, starting to bug me.

    So if you don't want to use them, why not just talk to you GM about not having them, and instead play it how you've described? Nothing says that you have to use them just because they're on the sheet.
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