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  1. KiloGex

    Too many TPKs?

    I have a group that has run 5 campaigns that have ended in all but 1 of the players dying each time; every time, the player who has survived was the one that ran away. Often times, my TPKs have been due to the party falling apart towards the end, causing the team to be unbalanced and out of...
  2. KiloGex

    What do your PCs do with prisoners?

    What's a "prisoner" and a .... "survivor"? My players have no clue what either of these words mean.
  3. KiloGex

    Disguise self ftw!

    I once had a doppleganger character disguise himself as a character's dead mother and wake him up during the middle of the night over and over, telling him that he was in emminent danger then telling him to watch out for signs that the doppleganger would then cue the next day.
  4. KiloGex

    Race drawing the villain's attention

    I think deliberately targeting this player is the point. If he chooses a race that normal people of the land would be suspicious of, or one that the main villain would be more hateful towards, then he will be targeted. During combat though, you just have to ask yourself if the character's...
  5. KiloGex

    Guns in a fantasy setting

    Ultimately, I think this is the biggest problem that people have with firearms in D&D: They know that one shot from a gun can EASILY kill a normal person. Hell, even an untrained kid with a glock can do it. But when they're going up against a 3rd level fighter it may take a good 2 to 3 shots...
  6. KiloGex

    Acid Splash: Get Out of Jail Free?

    I do reckon that in a large prison setting there will be several guards wandering the premise constantly. At any point the prisoners will be in view of a guard once a minute. In a smaller jail, every cell should be visible to the guard on duty. At that point, it's up to the prisoner to wait...
  7. KiloGex

    Simulating simultaneous actions in combat

    In terms of combat and getting in that final action before death, I am not a fan of the thought process. If I'm dealt a mortal stab in the gut while swinging my sword, even though I may be able to connect with the blow, it's not going to have enough power behind it to actually do anything. I'm...
  8. KiloGex

    Acid Splash: Get Out of Jail Free?

    One thing to consider as well is that a guard would eventually check on the prisoners, at that time noticing that the mage is attempting to slowly melt down his cage. Being able to melt through one spot on an iron bar would take at least 30 seconds, so we're looking at a minute before he's able...
  9. KiloGex

    DMs: What are your character pet peeves?

    I am right with you on this one! I run into this problem almost every single campaign, and in fact am going through it right now. In a very low-magic scenario where the humans are very suspect of foreign threats I have a player who is pushing to play a Fetchling! Now, I don't like to outright...
  10. KiloGex

    Guns in a fantasy setting

    I've run into the same problem in terms of the cost, which is what has scared the majority of my players from choosing firearms as their primary weapon. However, the couple of players who have decided to go along with firearms have found that the best way to get around this cost hike is...
  11. KiloGex

    Guns in a fantasy setting

    I've found that the information on firearms in Iron Kingdoms is very well balanced and detailed. The damages are higher than Pathfinder, however the reload times and misfire system is much more engaging and realistic.
  12. KiloGex

    Which editions of D&D do you own the core books for?

    AD&D with a bunch of the X modules. Plus, collected most of the 3.5 stuff after getting back into the fray after years away.
  13. KiloGex

    my dilemma...Need advice

    Unfortunately, it does seem that he is playing the class by the books and isn't tweaking anything to make it uber-powerful. It just seems like that is how the class is. With the combo of the Arcane Pool weapon bonus, Spell combat and Spellstrike this class does seem to be exceptionally OP...
  14. KiloGex

    Does anybody else hate the Point Buy Sell Off?

    I tweaked the system in a similar way, bottoming the stats at 8 and capping at 18. Also, I have the players adjust for race before they add their points, this way you don't end up with that 6 WIS and 20 STR.
  15. KiloGex

    Evil Campaigns: How do you feel about them?

    I love evil campaigns as short runs, but I can't see an extended campaign taking place, merely for the fact that eventually at least half the party will A) run off with the loot B) leave to explore better opportunities C) kill the rest of the party. However, the in-fighting and backstabbing...
  16. KiloGex

    WAR! huh! what is it good for?

    The campaigns I've been playing for the last few years have all been centered in the same region over 200ish years, and war happens frequently. However, the characters have never been front and center on the battlefield; instead, they encounter troops heading to and from the battlefield on the...
  17. KiloGex

    Item Wear and Tear

    Thanks to broghammerj, Vascant, Janx, and LostSoul for giving me enough background info, ideas, situations, and meta decisions to construct the following... Figuring that "Item Wear and Tear" will be added to the random encounter table for their daily travels, if this comes up then each player...
  18. KiloGex

    Item Wear and Tear

    Just wanted to give a little background as to the players involved in this campaign and why I'm even considering putting this into the game: We use a lot of the alternate combat rules from Pathfinder to make the game a little more realistic, including the Armor as Damage Reduction, Wounds and...
  19. KiloGex

    Item Wear and Tear

    I have a party that is about to embark on a long journey across uncharted yadda yadda yadda... Everyone knows how this goes. I'm running a Pathfinder campaign with a dash of Iron Kingdoms, and have a rules issue. My predicament is being created by the fact that I want to give the players a...
  20. KiloGex

    Bad DMs/GMs

    Not sure what prompted this one, but I think it's a little lack of understanding of the full explanation. Yes, the players can do whatever they like and could theoretically "make" a barfight happen; however, it's only the DM who can literally create a fight inside a bar when he wants one to happen.
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