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  1. J

    Into the Woods

    "Help!" Terry cries out. 3 Dex Saves DC 12, 15, 20: 1D20+4 = [4]+4 = 8 fail 1D20+4 = [13]+4 = 17 pass 1D20+4 = [10]+4 = 14 fail
  2. J

    (OOC) Scourge of Daggerford (Full)

    There's no reason to run toward the prisoners until the gnolls are all dead. It's not like the prisoners will be able to run away.
  3. J

    Into the Woods

    Terry stands up after the prayer, "It sounds like we don't have time to open the chest. We better run." She heads for the door. "If the kid is here, we aren't finding him."
  4. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    Escella flatly describes the folks hanging from the tree. She adds, "That owlbear is going to rip one of their arms off if they keep baiting it like that."
  5. J

    Into the Woods

    "Woah, woah, what the heck are you doing? We are in no shape to deal with anything in that box stronger than a rat. Wait until we've rested and recovered from the fight," Terry says. "I need to go to sleep soon or I'm just going to fall down."
  6. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    Escella whispers, "If they are taunting the owlbear, what are the odds some of the gnolls are ignoring the sport and are still in the tents?" Have we observed anyone going into the tents and staying there long term recently?
  7. J

    Into the Woods

    Albrecht had spare the dying cast on him. Why is he still making death saves?
  8. J

    Into the Woods

    Terry AC: 20; HP: 35/35; HD: 4/4; Passive Per/Inv: 18/9; Spells: 0/4 0/3; Channel: 0/1; Eyes of Night: 5/5 "I have one last spell. I'm going to use it to cast Prayer of Healing, which should help revive us all, but it takes 10 minutes to cast. Make sure the door is secure," Terry says. "But we...
  9. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    Escella Bok AC 14; HP 32/33; HD 1/1d8 2/5d6 PP18 SSdc 13 Slots 4/4 1/3 2/2 SP 5/5 "Yeah, I think we're good. I'm good at least. So how do we want to approach the gnoll camp. Helgrim, have you seen the camp recently?"
  10. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    Escella isn't interested in a brief scout with some healing.
  11. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    Escella searches the gnolls, particularly #1, looking for unusual equipment. She will also use whatever arcane knowledge she can muster to figure out what kind of potion the gnoll might have taken, to no avail. Investigation? (Perception is another +5 if it applies): 1D20+3 = [10]+3 = 13...
  12. J

    Into the Woods

    (Terry attacked the one next to her originally before moving.)
  13. J

    Into the Woods

    "I don't know," Terry says. "But the ghouls will not be afraid of me much longer."
  14. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    Escella Bok AC 14; HP 7/33; HD 1/1d8 2/5d6 PP18 SSdc 13 Slots 4/4 1/3 2/2 SP 5/5 "Do we have any healing? As usually I ended up getting pincushioned somehow," Escella says.
  15. J

    Into the Woods

    Terry AC: 20; HP: 23/35; HD: 4/4; Passive Per/Inv: 18/9; Spells: 0/4 1/3; Channel: 0/1; Eyes of Night: 5/5 Spell: Spiritual Weapon (2 rounds left) Terry moves around the zombie to cast spare the dying to Albrect as her spiritual weapon floats over and strikes at the zombie (3). She says, "Let...
  16. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    Escella Bok AC 14; HP 7/33; HD 1/1d8 2/5d6 PP18 SSdc 13 Slots 4/4 1/3 2/2 SP 5/5 Escella sends another volley of blasts at the gnoll (Gn5) on the path, killing him. Then she ducks behind the tree trunk for cover against the gnoll (Gn4) creeping out to the west. 2 Eldritch blasts at gnoll5...
  17. J

    (OOC) Scourge of Daggerford (Full)

    At a table, in real time, forgetting you have bless, which was cast 10 minutes ago, and remembering 20 minutes later would be really disruptive. PBP, forgetting you have bless, which was cast 4 days ago, and remembering 6 hours later is usually not very disruptive. The difference in timing...
  18. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    Escella Bok AC 14; HP 7/33; HD 1/1d8 2/5d6 PP18 SSdc 13 Slots 4/4 1/3 2/2 SP 5/5 Escella launches two eldritch blasts at gnoll3. "Perhaps we should retreat back across the river?" Escella calls out. She backs up 20 feet. I don't think gnoll3 has more than 3/4 cover from Escella and thus, with...
  19. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    Well, she has one level of rogue. Would need a second one to get that feature. Escella Bok AC 14; HP 7/33; HD 1/1d8 2/5d6 PP18 SSdc 13 Slots 4/4 1/3 2/2 SP 5/5 Escella misses the gnoll with another chaos bolt. Chaos bolt at gnoll: 1D20+6 = [2]+6 = 8 2D8+2D6 = [4, 7]+[6, 6] = 23
  20. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    Can Escella get advantage hiding in the underbrush or does she have take a turn to hide then a turn to attack?
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