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  1. J

    Spelljammin' (5e PBP OOC) (Full)

    I did three turns on the ballista.
  2. J

    (IC) We be Jammin' (5e PBP)

    Delphne climbed into the shooter position of the ballista and aimed it toward the other ship. It was so far away, or maybe it wasn't. She didn't have a lot of confidence in being able to hit the other ship so she just aimed for the middle. There seemed to be people on the deck of the other ship...
  3. J

    Spelljammin' (5e PBP OOC) (Full)

    So the ballista are at disadvantage the first two rounds?
  4. J

    Spelljammin' (5e PBP OOC) (Full)

    Delph has no ranged attacks. So she'll take a ballista. Do you want us to just generate a bunch of attack rolls here in the OOC and they you can describe it all in the IC as the ships get close together?
  5. J

    Spelljammin' (5e PBP OOC) (Full)

    I don't think we'd let that happen. :)
  6. J

    (IC) We be Jammin' (5e PBP)

    Will the ballista require strength, dexterity, or both? Delphne is 8/16 so she's good at aiming the things.
  7. J

    (IC) We be Jammin' (5e PBP)

    Delphne helps Nic steady himself. "Let's go topside and see what's going on." She heads up on deck.
  8. J

    (OOC) Scourge of Daggerford (Full)

    I doubt Escella wants to negotiate for the Thayan to walk. It probably isn't in the interest of the folks in Daggerford for the Thayan to wander about freely in the area. And for she knows, Wells is working with the Thayan. I'll post something assuming others are also entering the room with...
  9. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    Escella is about to blast the gnoll in the web when Lionel kills it. "Nice shot."
  10. J

    (IC) We be Jammin' (5e PBP)

    "Is what he's doing right?" Delphne says as Nic fiddles with the ship.
  11. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    "You said there's a Thayan wizard?" Escella says. "Where are they?"
  12. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    Escella rushes up the stairs (to CA34), stepping around the pile of dead gnolls. She blasts the gnoll in the doorway. EB against gnoll 5: 1D20+8 = [17]+8 = 25 1D10+3 = [7]+3 = 10 1D20+8 = [15]+8 = 23 1D10+3 = [9]+3 = 12 22 damage total
  13. J

    (OOC) Scourge of Daggerford (Full)

    Of course, this is also Escella's schtick. Scouting and running away quickly (via expeditious retreat). And Escella is running up the stairs next round. She didn't do it this round because that would have been running in blind. No one upstairs is telling us downstairs what's going on up there.
  14. J

    (OOC) Scourge of Daggerford (Full)

    Tommi and Escella are at the bottom of the stairs (or just a few steps up).
  15. J

    (OOC) Scourge of Daggerford (Full)

    Why can't Tommi push past his teammates? Moving through a square occupied by an ally is unhindered.
  16. J

    (IC) We be Jammin' (5e PBP)

    Delphne finds it hard to follow the "conversation". She tries to nod in the right places, though. Arcana check: 1D20+2 = [5]+2 = 7
  17. J

    D&D 5E (2014) (IC) Scourge of Daggerford

    Escella moves forward and partially up the stairs (to AF37/BZ37). She looks at where folks are and then ducks back down. (AD37) not enough movement to take an attack. So she dashes.
  18. J

    [OOC] Baptism by Fire_FULL

    It affects all ability checks. Initiative is a dexterity check.
  19. J

    (IC) We be Jammin' (5e PBP)

    Delphne watched the tentacled creature disengaged from the helm at first in horror as the memory of fighting tentacled monsters was extremely fresh in her mind. She hid from it immediately. As it moved toward the ladder she heard the captain talking about Flapjack. When there was no commotion as...
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