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    D&D 5E (2014) 5E Survivor - Adventures

    The Wild Beyond the Witchlight 10 Tales from the Yawning Portal 9 Ghosts of Saltmarsh 21
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    D&D 5E (2014) 5E Survivor - Adventures

    Tomb of Annihilation 4 The Wild Beyond the Witchlight 18 Tales from the Yawning Portal 19 Ghosts of Saltmarsh 20
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    D&D 5E (2014) 5E Survivor - Adventures

    Tomb of Annihilation 12 The Wild Beyond the Witchlight 21 Tales from the Yawning Portal 21 Ghosts of Saltmarsh 32
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    D&D 5E (2014) 5E Survivor - Adventures

    Tomb of Annihilation 17 The Wild Beyond the Witchlight 28 Tales from the Yawning Portal 27 Ghosts of Saltmarsh 31
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    D&D 5E (2014) 5E Survivor - Adventures

    Storm King's Thunder 4 Tomb of Annihilation 23 The Wild Beyond the Witchlight 28 Tales from the Yawning Portal 32 Ghosts of Saltmarsh 39
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    D&D 5E (2014) Which WotC 5E Adventure Makes the Best Sandbox?

    Of what I've seen, Ghosts of Saltmarsh and Lost Mines of Phandelver are both excellent for sandbox adventures. They provide a home base and various hooks/adventures in the area. I've read Tomb of Annihilation, and it seems like it's meant to be run in a sandbox style. Having not played or run...
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    D&D 5E (2014) 5E Survivor - Adventures

    Storm King's Thunder 17 Tomb of Annihilation 24 The Wild Beyond the Witchlight 28 Tales from the Yawning Portal 31 Ghosts of Saltmarsh 43
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    D&D 5E (2014) 5E Survivor - Adventures

    Storm King's Thunder 21 Tomb of Annihilation 23 The Wild Beyond the Witchlight 29 Tales from the Yawning Portal 38 Ghosts of Saltmarsh 46 Light of Xaryxis 3
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    D&D 5E (2014) 5E Survivor - Adventures

    Storm King's Thunder 23 Tomb of Annihilation 26 The Wild Beyond the Witchlight 30 Tales from the Yawning Portal 40 Ghosts of Saltmarsh 41 Light of Xaryxis 16
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    D&D 5E (2014) 5E Survivor - Adventures

    Storm King's Thunder 22 Tomb of Annihilation 26 Waterdeep: Dungeon of the Mad Mage 14 The Wild Beyond the Witchlight 27 Phandelver and Below: The Shattered Obelisk 5 Tales from the Yawning Portal 41 Ghosts of Saltmarsh 39 Light of Xaryxis 22
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    D&D 5E (2014) 5E Survivor - Adventures

    Storm King's Thunder 22 Tomb of Annihilation 28 Waterdeep: Dungeon of the Mad Mage 20 The Wild Beyond the Witchlight 26 Phandelver and Below: The Shattered Obelisk 8 Tales from the Yawning Portal 45 Ghosts of Saltmarsh 42 Light of Xaryxis 25
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    D&D 5E (2024) Is Counterspell less frustrating now?

    I think the new saving throw requirement is a good addition to the spell. However, since it now specifically targets spells that use V, S, or M components, it's become a much less useful spell for players. Most monsters cast spells without components, so those spells will be uncounterable. Most...
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    D&D 5E (2014) 5E Survivor - Adventures

    Storm King's Thunder 21 Tomb of Annihilation 27 Waterdeep: Dungeon of the Mad Mage 22 The Wild Beyond the Witchlight 26 Phandelver and Below: The Shattered Obelisk 12 Tales from the Yawning Portal 45 Ghosts of Saltmarsh 45 Keys From the Golden Vault 0! Light of Xaryxis 25
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    D&D General How do you know an adventure is "good" just from reading it?

    No adventure appeals to everyone. I personally love adventures with little/no plot, because it allows me to make up my own, tailored to the party that's going to run in it. They don't make for good reading, however. Adventures with detailed plots make for great reading, but unless the play group...
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    D&D 5E (2014) 5E Survivor - Adventures

    Murder in Baldur's Gate 6 Storm King's Thunder 20 Tomb of Annihilation 26 Waterdeep: Dragon Heist 7 Waterdeep: Dungeon of the Mad Mage 23 The Wild Beyond the Witchlight 25 Phandelver and Below: The Shattered Obelisk 18 Tales from the Yawning Portal 46 Ghosts of Saltmarsh 49 Keys From the Golden...
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    D&D 5E (2014) 5E Survivor - Adventures

    Murder in Baldur's Gate 14 Legacy of the Crystal Shard 5 Storm King's Thunder 20 Tomb of Annihilation 28 Waterdeep: Dragon Heist 10 Waterdeep: Dungeon of the Mad Mage 24 The Wild Beyond the Witchlight 24 Phandelver and Below: The Shattered Obelisk 18 Tales from the Yawning Portal 46 Ghosts of...
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    D&D General What is your favorite intro module?

    My personal favorite is Keep on the Borderlands. It gives new players hints on what to do without railroading them into it. Exploration and combat are easier for new players to grasp, and it gives plenty of both. The only downside is that it's written assuming the DM isn't new to D&D, giving...
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    D&D 5E (2014) 5E Survivor - Adventures

    Murder in Baldur's Gate 15 Legacy of the Crystal Shard 13 Storm King's Thunder 20 Tomb of Annihilation 28 Waterdeep: Dragon Heist 14 Waterdeep: Dungeon of the Mad Mage 23 The Wild Beyond the Witchlight 22 Dragonlance: Shadow of the Dragon Queen 4 Phandelver and Below: The Shattered Obelisk 18...
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    D&D 5E (2014) 5E Survivor - Adventures

    Murder in Baldur's Gate 15 Legacy of the Crystal Shard 14 The Rise of Tiamat 13 Storm King's Thunder 19 Tomb of Annihilation 28 Waterdeep: Dragon Heist 16 Waterdeep: Dungeon of the Mad Mage 23 The Wild Beyond the Witchlight 21 Dragonlance: Shadow of the Dragon Queen 6 Phandelver and Below: The...
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    D&D 5E (2014) 5E Survivor - Adventures

    Murder in Baldur's Gate 18 Legacy of the Crystal Shard 14 Hoard of the Dragon Queen 12 The Rise of Tiamat 19 Storm King's Thunder 19 Tomb of Annihilation 24 Waterdeep: Dragon Heist 18 Waterdeep: Dungeon of the Mad Mage 22 Icewind Dale: Rime of the Frostmaiden -1 The Wild Beyond the Witchlight 22...
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