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    D&D 5E (2024) Change multiclassing prerequisites?

    If WotC was consistent, they'd require a minimum 13 to qualify for the class, not just multiclass. That idea would likely be very unpopular.
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    D&D General What is player agency to you?

    Player Agency is a weird term, but it really boils down to the player being able to make meaningful decisions that impact the game and/or world. These can be in big or small ways, but players like to know their decisions actually matter. For an example from my first 5E campaign, a group about...
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    D&D 5E (2024) We have Arcane, Divine, and Primal lists now. Why not Psionic?

    Correct. If they were going to do a psion class, it's going to be a form of spellcasting (mechanically speaking). While that doesn't fit the mold you've presented, 5E has largely been about simplification. Having another system doesn't mesh with that, so they're just not going to do it. IMO...
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    D&D General Being a DM is like being a cook

    Cooking is more art than science. You need recipes/instructions to get the baseline of what to do, but you just following directions leads to mediocre results. Many cooks personalize everything, making minor adjustments to the baseline in order to make the final product more desirable. D&D is...
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    D&D 5E (2024) Playtest 6: Paladin ... Divine Smite is a Spell now

    The move of making Divine Smite a spell, with the cost of a Bonus Action, is a well designed nerf to the paladin. The Paladin is pretty consistently considered one of, if not the strongest class, with smite as its primary reason. Reducing the paladin's ability to go nova in this way is an...
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    D&D 5E (2024) Heightened Metabolism. See WotC? You CAN do it!

    It's actually worse than 8 hours, being between 16-24 hours, since you can only long rest once per day. The difference between a short rest and a long rest is quite significant. However, some DMs don't want to impose consequences for resting, which leads to the short rest being pointless.
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    D&D 5E (2014) Ability Check origins at your table

    The DM calls for checks. Half the time players want to do something, they automatically succeed (or fail) without needing a roll. Other times I wait for the check to be relevant (e.g. Stealth) to avoid metagaming. The only time I'm okay with a player just performing a check is if there's an...
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    D&D 5E (2024) Playtest 6: Cleric

    I think there needs to be a limitation on Divine Intervention. As it stands, the material component cost of Raise Dead (and Revivify) is now basically pointless, since you can just use DI instead. Unless you need to resurrect 2 characters immediately, which would be a rare event, there's...
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    D&D 5E (2014) Level 20 Dragon Fight design advice

    A dragon's lair should be designed in 3 dimensions, with the dragon's ability to fly taken into consideration. Even if you plan to use more land based tactics, you should consider a retreat option for the dragon to take to a higher point in the lair for a greater advantage. Dragons shouldn't...
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    D&D 5E (2024) Do you see Full Casters played at your Table?

    Last two campaigns never even got to level 7, but they had more full casters. The current playtest campaign at level 9 has only a cleric as a full caster, with a warlock and ranger as half casters (barbarian and rogue round out the party).
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    D&D General So what is high level play like?

    I ran a high level 1E campaign, which worked fine. We eventually ended the campaign with everyone becoming immortals, since I got tired of it. The power level wasn't the problem, it was coming up with interesting challenges without resorting to using Deities & Demigods as a monster manual. I...
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    D&D 5E (2014) What are your favorite optional rules?

    Feats and Multiclassing are generally assumed in our games, so you could consider them favorites. We just recently had an epic scene with Climbing onto a Bigger Creature in my last session that's currently made it my favorite. I personally consider this mandatory.
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    D&D General D&D has always been the gateway to other games.

    D&D is great as a generic fantasy RPG. Other RPGs do other things much better than D&D, since they're specialized towards a specific theme/IP. It's easier to learn how to roleplay with D&D because it's generic, because it can fit most popular tropes. Learning a specific system is difficult...
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    D&D 5E (2014) Do you let PC's just *break* objects?

    In general, which is all we can assume from the OP, since it lacks details or context, if the character has the appropriate tools and time, there's no reason why a character shouldn't be able to break something non-magical. I'll often call for a roll to determine how long it takes, but failure...
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    D&D General Do We Really Need Multiclassing?

    I personally hate the 3E style multi-classing. It encourages 1-2 level dips, rather than true multiple classes. I'd much rather see the multiclass archetypes be done via subclasses.
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    D&D General Horses, phantom steeds or flying carpets... with wizards casting successions of floating disks for fast mass transportation

    It comes down to the purpose behind using the disks over conventional transportation. In one campaign, I served as a "transport mage" doing something like this. The region was heavy jungle filled with dinosaurs, making pack animals impossible to use. You only use 5 continuous disks, with...
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    D&D General Where is magic prohibited in your world??

    Beyond the obvious "in the presence of the king" type thing, criminal courts typically do not allow the use of magic. This prevents charmed testimony and other methods that can twist the outcome of the trial. Conversely, this also prohibits Zone of Truth from being used as well.
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    D&D 5E (2024) Jeremy Crawford: “We are releasing new editions of the books”

    This is quibbling over useless terminology. They're officially not calling it a new edition, but that doesn't actually mean anything. Hell, people can't even agree on how many "editions" of D&D there actually are. The official books are almost certainly going to be "Dungeons & Dragons Revised"...
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    D&D General Describe your first character and your last character (and your weirdest)

    First: A 1E paladin (name forgotten) who faced The Ghost of Lion Castle and the Caves of Chaos. Was eventually killed at level 5 by my brother's illusionist who used Phantasmal Force to create a duplicate of me. Last/Current: Adam, a 5th level fiend pact warlock (yes, I'm literally Adam...
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    D&D General Experience Matters - The benefits of XP

    This is why I point out my customized XP system during session 0. I give out combat xp, social xp, and exploration xp, so the players know they can gain advancement from any kind of encounter. Additionally, I occasionally have quest xp for completing adventures, since many times the characters...
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