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  1. Rolzup

    Q'Barra: Facing Truth

    "Many thanks, Kaelan. Have to see if I can mend the sleeve this evening.... But more pressingly, If we can't back-track the Druids," Darrick offers, "Perhaps we can track their animals? Less likely to practice wood-craft, I should think." He considers the sealed envelope for a moment...
  2. Rolzup

    Q'Barra: Facing Truth

    Gingerly moving his arm, Darrick sighs. "Frankly, I think that we'd be best off moving...but I doubt that we could manage it at this point, or evade their aerial spies even if we tried. Best we can do is prepare some sort of defenses for the night."
  3. Rolzup

    Q'Barra: Facing Truth

    Nope, forgot it completely. I blame society.... But that makes his attack roll a nice 18.
  4. Rolzup

    Q'Barra: Facing Truth

    Gritting his teeth, Darrick swings again, hoping to push his foe back and away from his wounded comrades.... Simple attack, 17 to hit and 8 damage. If the druid is down before Darrick's turn...well, he'll be very happy. And as a complete aside, Pebele, I'm having a great time. This is the...
  5. Rolzup

    Q'Barra: Facing Truth

    "Enough!" Darrick screams, as he moves to put himself between Kaelan and the last druid. He slashes wildly at his foe, ignoring the blood flowing from his sword arm.... If the remaining Child of Winter is still standing on his turn, Darrick will more to engage -- either with a 5' step to L2...
  6. Rolzup

    The Fleshweaver & my PCs (ideas requested)

    A good old fashioned brain swapping. That's the way to go! Realistically, that's much too evil. Not that this has ever stopped you before, but still. For his own use, a Chimerical clone. Take the most interesting bits from each of the PCs, and integrate them into a single clone. One that...
  7. Rolzup

    Q'Barra: Facing Truth

    "Dammit, Charles! That one was mine!" Grinning fiercely, Darrick steps forward, into the midst of the foes. "Suppose you'll have to do," he snarls, swinging towards the man standing in front of him.... Five foot step to K3, Knight's challenge CoW 9, 2 Point PA on same. 26 to hit, 7...
  8. Rolzup

    Q'Barra: Facing Truth

    Yeah, I'm not thinking straight. Comes of trying to type while a toddler keeps trying to reach the computer.... If the bear is down before Darrick's turn comes up, he'll take a double move to engage the Child of Winter that he's challenged. Unless the CoW is obliging enough to charge straight...
  9. Rolzup

    Q'Barra: Facing Truth

    Seeing the bear savage Charles, Darrick breaks into a run, charging and slashing at the beast... Charge to J3 and power attack for 2 points. 16 to hit, 8 damage, and shifting Shield Block to the bear. ...calling out, "You're next, friend! You're next!" at the Child of Winter he'd challenged...
  10. Rolzup

    Q'Barra: Facing Truth

    With a curse, Darrick springs up and whirls to face the intruders. Drawing his sword, he moves to close ranks with Kaelan and Charles, locking eyes with the southermost human as he does. "Face me," he bellows, "If you dare, you damned coward!" Initiative: 14. Move to H5, drawing his sword...
  11. Rolzup

    Adobe?

    This is really bizarre.... Windows XP, running the latest version of Internet Explorer, and I'm having a problem with EnWorld...and only ENWorld. Specifically, every time I open a new page, the computer also tries to open Adobe Acrobat, only to tell me that I can't view DF files with this...
  12. Rolzup

    Q'Barra: Facing Truth

    "Lovely," Darricks says in a sour tone. "So they likely know our every move. Can they see through its eyes, do you think? Or do they need to speak to it? I've got a bow, after all...'tho I suspect that Trebuchet could bring the bird down with ease, yes?"
  13. Rolzup

    Q'Barra: Facing Truth

    Steadfast snorts, pawing angrily at the underbrush, and Darrick sighs. "Duly noted," he agrees wearily. "This hasn't been much fun for either of us, has it?" "Terribly so," he agrees with a laugh. "But at least the thorns haven't troubled us overmuch."
  14. Rolzup

    Q'Barra: Facing Truth

    "It's not," Darrick says wanly, "That I'm not enjoying this trek through the jungle." He pauses, wiping sweat from his brow, "But it seems we need a rather more focused plan at this juncture." Seating himself on a fallen tree, he take a long drink from his waterskin and spends a moment...
  15. Rolzup

    The Chronicle of Burne, and Some Others of Lesser Importance *Updated May 17th, 2009*

    Interlude: End of Eve "Me neither” says Meiji. "I need a break from having people try to kill me. Then again, you haven't got to know me that well yet, so that's still a possibility eventually." "I'm practically certain I wouldn't enjoy it." "You flatter me." Meiji looks around at his...
  16. Rolzup

    Q'Barra: Facing Truth

    It's not easy, leading an enormous war-horse through dense vegetation. It's led to Darrick cursing significantly more than his wont, albeit under his breath, and clearly has him somewhat distracted. Listen and Spot repectively are 10 and 2.
  17. Rolzup

    Do Magic Item "Shops" wreck the spirit of D&D?

    This whole thing is inspiring a bunch of ideas for the Next Campaign. Start things out in the sticks, fringes of the Empire or whatever, where the Village of Hommet would fit in perfectly. Magic's rare, and mysterious, something that the wise man doesn't entirely trust. Meanwhile, we have the...
  18. Rolzup

    Q'Barra: Facing Truth

    Leaving the path is not, foolishly enough, a factor I considered. With luck, things will be passable for Steadfast, and our next move will be clear. If not, well, there's ways to adapt....
  19. Rolzup

    Do Magic Item "Shops" wreck the spirit of D&D?

    I'm pretty sure the Mug of Doom has turned into a Legacy Item, although as I don't actually have the book in question, it's hard to be certain. But its powers are going to grow over time; most recently it's started doing an additional 1d6 of cold damage when it hits something.
  20. Rolzup

    Do Magic Item "Shops" wreck the spirit of D&D?

    ...and of course, you can also create brand new magic items, and astound the players with those. One of the players in my game has an item that I hadn't thought too much about when they found it. It's a silver mug; fill it with alcohol, and three times a day it turns the liquid ito a potion of...
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