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    D&D General Does a campaign world need to exist beyond what the characters interact with?

    I have a lot of responses to post. I hope you don't mind if some are meta-resposes. First, I think your tenor is meaningfully different in the first and second red recolored statements. I'm more sympathetic to the second one; things can exist in a homebrew setting and still be subject to...
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    D&D General The First Map of the Forgotten Realms

    I'm quite curious to know if any additional areas--besides the moonshaes and bloodstone lands, which I was already aware of--were similarly papered over. Also, seconding @Jacob Vardy, it'd be awesome if a high definition full size image of that map exists somewhere.
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    D&D 5E (2024) Subclasses should start at 1st level

    I'm a big fan of the standardization too (though as @TwoSix mentions, it might not be consistent across class groups or the classes we haven't seen yet). I also like the idea of starting all subclasses at 1st and allowing them to make large changes to class features. I'm generally in the camp...
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    D&D 5E (2024) Sharp shooter/Great Weapon Mastery

    Wait... isn't there another word that means something like grousing that also starts with 'g' and that famously gets applied to longstanding D&D players. ...anyway... You're right that all we can meaningfully discuss now is what's been released. But everything that's been released so far has to...
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    D&D 5E (2024) UA Groups: Expert, Mage, Priest, Warrior

    Will do! Hope: That when they say warriors are "masters of combat who can deal and endure many wounds", they mean it and intend to have that be a thing that distinguishes those classes as opposed to "these are classes without expertise or spellcasting". ESPECIALLY so for monks. Fear: That...
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    D&D 5E (2024) Sharp shooter/Great Weapon Mastery

    Ya, it seems like a lot of features which are powerful in ways that the designers likely did not intend have been nerfed. Simultaneously, a lot of very weak feats have been buffed, mostly by making them half feats. It seems to me that this is both good and bad. Good in the sense that it's nice...
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    D&D 5E (2024) One D&D Grappling

    So, as of today, we have a new Grappler feat: GRAPPLER 4th-Level Feat Prerequisite: Strength or Dexterity 13+ Repeatable: No You’re an accomplished wrestler, granting you the following benefits: Ability Score Increase. Increase your Strength or Dexterity score by 1, to a maximum of 20. Attack...
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    D&D 5E (2024) Expert Classes - Feats Discussion

    It also only removes disadvantage for crossbows when attacking at close range. Awesome. --edit-- Ah, hadn't read to sharpshooter yet. But the new sharpshooter also specifies "ranged attack rolls with weapons" (with the disadvantage cancelling feature for spell attacks being moved to spell...
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    D&D 5E (2024) One D&D Grappling

    We're probably getting to the limits of this back-and-forth being useful @Chaosmancer , but here's my response. I don't disagree, but I'm not especially enamored of this fix (absent info about the other rules that interact with it). For sure, which I mentioned in a reply to Ruin Explorer--but...
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    D&D 5E (2024) One D&D Grappling

    Well, as you called out in your first post, rogues and bards (and PCs with the skill expert feat) can get expertise, which makes the skill check math substantially more favorable to a PC than a save or attack roll. After that, you can have a friend cast the 2nd level spell Enhance Ability...
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    D&D 5E (2024) One D&D Grappling

    Nice catch; I didn't realize that was the case. If the target got advantage on attacks against the grappler, I was gonna write off the new grappling rules as a complete disaster--but this interaction makes sense. Ya, from the PC perspective, this seems particularly bad. Monsters tend to have...
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    D&D 5E (2014) "Doom Sun" − reconstructing a 5e Dark Sun setting for the DMs Guild

    So I'm gonna sidestep the protracted back and forth about gods, what they are, what the dark/doom-sun cannon is regarding them, etc., and reply to some cool thoughts from earlier in the thread. I immediately liked your writeup while reading it but, upon reflection, I think it would be better to...
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    D&D 5E (2014) What if you had to take a feat at ASI levels?

    Yeah, that's the idea. The +2 (or +1/+1) ASI becomes a feat that can only be taken once, and that, possibly, has class or subclass prerequisites.
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    D&D 5E (2014) What if you had to take a feat at ASI levels?

    Maybe borrow the idea from @Yaarel You could treat +2 to an ability score as a feat--maybe even give it a cool name and some lore. Like most feats, you can take it once and only once. Maybe the feat has class prerequisites (and ofc requires 4th level), like monk and maybe ranger only (paladin...
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    D&D 5E (2014) What if you had to take a feat at ASI levels?

    I haven't tried this. I think if you did, It'd be important to address feat balance. Where using ASIs only lets you avoid the imbalance of feats, using feats only doesn't, even if it makes imbalance no worse. The easiest way would be a for players to have a gentleman's agreement to take feats...
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    D&D 5E (2024) Will we get 5 tiers of game in 5.5 insted of current 4?

    I'm a bit late in replying to these posts, but this is a part of 5e's design that's really interesting to me. The convention that everybody gets power spikes at the change of tier levels--5th, 11th, and 17th--felt really elegant to me since I read about it in a blog back at the beginning of...
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    D&D 5E (2024) Will we get 5 tiers of game in 5.5 insted of current 4?

    So, I'm no expert, as I wasn't playing (or alive) in the heyday of OD&D, but my understanding is that domain play was on its face the sensible way for high level games to go, based on the way D&D was originally played. If you're in a player-directed west marches sandbox style game with the...
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    D&D 5E (2014) New Unearthed Arcana: Wonders of the Multiverse

    I'll meet you halfway. I don't think either of those features needs to be limited to prof. uses per day, considering that flying PC races already exist (I initially read vestigial wings to be an at will feature and was then disappointed upon realizing my mistake). Even were I to concede that...
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    D&D 5E (2014) New Unearthed Arcana: Wonders of the Multiverse

    Agreed. It's a cool mechanic when there is one prof. per day feature that you track for your subclass. Tracking them for a race and a feat as well would be needlessly fiddly. It might not be a big problem in practice since they're all opt in, but its definitely inelegant. It always seemed...
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