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  1. M

    D&D 5E (2014) Moral Agency

    It is simple: PR that no one sees or hears about isn't effective PR. So, the onus is back on you: Where are the vrock helping old ladies cross the street and getting cats down from trees? Are the murder hobos so thorough that the Gooders won't let them out (in which case, PR failure)? And...
  2. M

    D&D 5E (2014) Moral Agency

    I have been told that sermons are supposed to inspire you to greater good. I think you will have to work pretty hard to convince me that scenario B is more compelling than scenario A (both below). Feel free to give it a shot: Scenario A "Hi. I'm Bob. As you can see I am a deva angel. What...
  3. M

    D&D 5E (2014) Moral Agency

    I would argue that Evil benefits by having evil or fallen celestials, so it keeps them celestials unless there is a strong reason to change them (like overlordship of a layer of Hell). That is why Evil trots them out to show you that Good is weak or lying to you. There aren't a lot of (ahem)...
  4. M

    D&D 5E (2014) 5e Updates: Monstrous Compendium

    Sorry I was trying to tap into the spirit of some of the wilder bloodied mechanisms from 4e. I was thinking Demogorgon could split into 2 1-headed monsters, each with half the hit points the whole monster would have gotten from the necrotic regeneration. My thought was that if you had 2...
  5. M

    D&D 5E (2014) 5e Updates: Monstrous Compendium

    I was thinking of being a little more evil with the mythic rules, and have Demogorgon split in 2 (each with 1 head). It seems like the action economy of having 2 weaker legendary monster with legendary/mythic actions could make for a really bad day for a party of 4 PC's.
  6. M

    D&D 5E (2014) What's your favourite pantheon?

    My home brew is a mix of the Dawn War and Golorian/PF pantheons. The defining trait for gods is that they get power when humanoids/fey/monstrosities, etc. engage in certain behaviors. Things that don't involve behavior, like storms and death, are just for branding. Souls are of interest to...
  7. M

    D&D 5E (2014) 5e Lists of Monsters, Spells, Races, Feats, Etc.

    I have added the subclasses 4 UA from last week and everything from the Mythic Odysseys of Theros.
  8. M

    D&D 5E (2014) Outrider subclass for Rogues.

    How about Caballero, since most people think of Zorro when they think of them, but honestly, if you are making a riding rogue class and not thinking of Zorro, you aren't doing it right.
  9. M

    Unearthed Arcana Unearthed Arcana: Spirits Bard and Undeath Warlock

    I like the idea that the warlock is turning into something. NPC warlocks have gotten it for a while (the Fathomer in PotA and the Drow Arachnomancer in MToF both had a transformation) but PC's never seem to get it. If they ever do 5.5 or alternate subclass features, I hope they add...
  10. M

    D&D 5E (2014) Ideas for Unique Ranger Spells and Magic

    This isn't so much an idea for new magic, but maybe it would have been better if favored enemy added some spells known to the ranger's list. I could see calm emotions being useful for someone with fey as a favored enemy, and protection from evil and good for someone with celestials or fiends as...
  11. M

    D&D 5E (2024) (+) New Edition Changes for Inclusivity (discuss possibilities)

    They can add an unreliable narrator to the race section, maybe even dueling narrators. So Volo can go "everyone knows dwarves are hard working people who live underground....." and then Elminister can say "well, except for the above ground living dwarves on the tropical island of _____ who live...
  12. M

    D&D 5E (2014) Making the classes more generic

    I think they put too much LG paladin into the base paladin. If they did a 5.5, I would recommend moving healing touch into oath of devotion, and free up some design space. For fighters (this is big enough to be more of a 6e thing than a 5.5), I would really increase the number of fighting...
  13. M

    D&D 5E (2014) Necromancy Cantrip Idea

    I like it. I suggested making it a targeted spell primarily to get rid of concentration, so no arguments from me there.
  14. M

    D&D 5E (2014) Necromancy Cantrip Idea

    I appreciate that. For a cantrip, it might be best if you built a stat block like for the summoning spells in Unearthed Arcana Spells and Magic Tattoos (but that have the abilities get stronger as you level up instead of casting a higher level spell), and then have a designated target, so the...
  15. M

    D&D 5E (2014) Necromancy Cantrip Idea

    To make it more spamable, I would drop the concentration, and have a clearly-visible spectral arm reach out of the target and make an attack for 1d4 necrotic damage to one of the target's allies, which if successful heals the target for the same amount or gives the target temporary hits in a...
  16. M

    D&D 5E (2014) You get one spell vs. a demon lord... which one?

    Planar Ally. If your god is on your side enough to give you the 8th level spell of your choice, you might get a Solar; you know who the demon lord will focus on when the fight starts..... Plus no concentration and the Solar has legendary actions.
  17. M

    D&D 5E (2014) Rename the Monster Manual

    I think the problem is that there is an orc and a goblin entry in the MM, but not human and elf entries. The solution is simple: take out the orc/goblin/etc. humanoid entries from the MM, except for special cases like the Eye of Gruumsh, add some fluff for the NPC entries, like bandit, and make...
  18. M

    D&D 5E (2014) Feats for Monks

    Harmful Touch: You gain 2 ki points. If you make an unarmed attack that causes damage to a creature, you can use a ki point to use a bonus action to cast Inflict Wounds on the creature or 2 ki points to cast it as a 2nd level spell using wisdom as your casting stat. Your ki points are restored...
  19. M

    D&D 5E (2014) What To Do With Racial ASIs?

    I would give each race advantage on saves/checks for one stat. Devote more energy to making neat racial abilities and feats. If a PC wants to multiclass, instead of stat minimums, he/she needs to make a check for the main stats for the new class and the original class (or classes for dip...
  20. M

    D&D 5E (2014) An alternative version of Warlock Spell Slots

    Give them Sacrifice to the Patron: if the first enemy a warlock damages in a combat takes the damage from the warlock's familiar, pact weapon, or a cantrip from the Book of Shadows, they regain 1 spell slot if they have an empty one. If I was in charge of 5.5 or 6e, warlocks would get all...
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