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  1. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    That's an interesting question. I don't have a ton of experience fighting in heavy armor, but I've fought against people wearing it. Armor actually does a pretty good job of warding off most injuries, so D&D's better armor means a hit is pretty close to a miss is actually surprisingly...
  2. JohnSnow

    D&D 5E (2024) 1D&D elf: Swing and a miss

    Even Drow kingdoms have phosphorescent fungi. Down with Darkvision for playable ancestries! Nothing but low-light vision for everyone! :rant:
  3. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    One of the weapons I fight with is an Italian greatsword, what some might call a spadone. It's over 5' in length. So, yes. ;) It also used to belong to a friend of mine, and I've had the thing clock me in the head, which was not a miss. Praise memnon it's not kept sharp, or I'd have had my...
  4. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    Be careful painting all the opposition with a single brush. I would love to see Fighters get improvements. But the swordsman in me (and yes, I actually train in and teach the subject) can't get on board with "damage on a miss." For me, there is no reason to have damage on a miss. I would...
  5. JohnSnow

    D&D 5E (2024) Firearms to be made a fixed part of the game, new Weapons Rules

    Just to toss something into this, magic in the Dresden Files series is not totally dissimilar to 5e (his spells are a little less D&D-ish, but Harry is basically a bog-standard D&D Wizard living in 21st-century Chicago), and Harry pretty much admits that in many ways, technology beats magic...
  6. JohnSnow

    D&D 5E (2024) How did I miss this about the Half races/ancestries

    I sometimes wonder how much of WotC putting their feet in their collective mouths is them attempting to desperately avoid giving us a peek behind the curtain so that they can continue to profit by only supporting "Official" ancestries, that they then get to use to sell people the next Xanathar's...
  7. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    For sure. Unless it's Siegfried and Roy's house.
  8. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    I would feel better with damage on a miss as stamina loss if: 1) they had a system that prevented only "misses" from dropping a character to dying (unlikely as that is, I've seen 1% scenarios at my table enough to want to have a pre-planned answer) and, 2) hit point loss and recovery was treated...
  9. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    I believe that there is a pervasive attitude that the fighter should be (is?) "the easy intro class." The attitude is a holdover from early editions where it was actually quite difficult to keep a wizard alive long enough that they could be useful, and fighters were actually more fun to play at...
  10. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    That's funny, I have basically used that same system for initiative, hit points, and narrative for the same amount of time. And I still say there is no need to make it more complicated by adding in things like trying to figure out how to narratively justify (or actually describe) what "damage on...
  11. JohnSnow

    D&D 5E (2014) Attuning to Magic Items Variant (inspired by D&D:HAT)

    I think the Helm of Disjunction is presented to be at least a Rare item (and likely Very Rare or even Legendary), so if the movie's your inspiration, those higher tier consequences look rather...severe. I think it's a generally cool idea though.
  12. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    Serious question before I respond: what does the player/DM interaction during combat sound like in your game? And what's the order of operations/process?
  13. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    No problem. I figured that was the source of the confusion! (y)
  14. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    Incorrect. "Rolling 1 or 20 "Sometime fate blesses or curses a combatant, causing the novice to hit and the veteran to miss. "If the d20 roll for an attack is a 20, the attack hits regardless of any modifiers or the target's AC. In addition, the attack is a critical hit, as explained later in...
  15. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    I mean, I wasn't the target of this question, but I'll offer my answer. "Damage on a miss" interacts poorly with the abstract nature of hit points, something where we already struggle to provide flavorful narration, rather than turning it into a metagame conversation about rules mechanics...
  16. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    I know, and it's funny, because it solves so many problems that they keep having to come up with band-aids for. You want a character in a story to stay dead? The caster failed their spellcasting check on "Raise Dead." Only one attempt per corpse, sorry. :devilish:
  17. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    I'll add that you can have spells that replicate the effects of mundane items be mostly reliable (about as much as making an attack roll). For balance purposes, it doesn't matter if they miss or fizzle. There's nothing game or setting-breaking about what is essentially a magical arrow, or the...
  18. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    IMO, the fix to that is to institute a failure mechanism for spells, because powerful, reliable magic causes all kinds of problems to which they've been trying to cobble together a solution for nearly 50 years. Reliable magic (even if occasional) leads inevitably to Eberron or something even...
  19. JohnSnow

    D&D 5E (2024) New One D&D Weapons Table Shows 'Mastery' Traits

    I'll definitely be one of the people providing feedback regarding "damage on a miss." It may be satisfying to J. Random Player who's having "a bad night" with their dice, but narratively as a DM, it's a forking nightmare. "Damage on a miss" has always raised all kinds of problems. Just as one...
  20. JohnSnow

    D&D 5E (2024) The impending mess that will be backwards compatibility

    I still can't help but wonder if there will be a signature feature that will be available to every class group is defined by having access to "blank." From the first UA, we know they plan to use Class Groups to determine what items you can "attune" to or which feats you can access. But it's...
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