Search results

  1. D

    D&D 5E (2014) Guidelines for fewer/tougher encounters?

    Focus on sapping their abilities before/between combat. Create scenarios in which the PCs have to use spell slots, abilities and other resources so when they reach a combat situation they have both reduced resources, and have had a lot of fun outside of combat with encounters. If the PCs are...
  2. D

    D&D 5E (2014) Nostrodomus: Predict Five Things about D&D in 2016

    I predict they will poll people based on their least favourite class to play, and Cleric will top it - causing them to come up with some kind of UA that creates a better Cleric with more damage to compensate for the fact Clerics lack a lot of damage to make up for healing being spread out so...
  3. D

    D&D 5E (2014) Portable Ram as a weapon

    I don't think wielding it as a weapon would deal more than 1d4 damage, as any other improvised weapon. At 35lbs and capable of being utilised by a second person, I don't believe you could do much other than try to poke people in the stomach with it... and while the romantic notion of attacking...
  4. D

    D&D 5E (2014) Armor: damage reduction

    It's called power creep. You feel heavy armour deserves more, but you have to understand the game rules already include part of what you want to accomplish. You would be better re-designing the entire Armour Class system to incorporate a damage soak mechanism. Otherwise you are screwing over...
  5. D

    D&D 5E (2014) Armor: damage reduction

    Plate Armour offers an AC of 18, which is higher than a suit of Studded Leather worn by the world's most dexterous person. In a combat, AC does not represent just the ability to avoid a blow, but includes the damage reduction capabilities you are looking to separate. AC is a simplified system of...
  6. D

    D&D 5E (2014) Warlock and Repelling Blast

    I think it's time to acknowledge when the game's creator has invented such a broken spell (each beam of an instant spell can choose targets afterwards, is able to add ability modifier to each beam, can knock someone back 40' etc) it's time to simply remove the spell from the game and give...
  7. D

    D&D 5E (2014) Armor: damage reduction

    My point is when you introduce damage reduction for heavy armour, it should be EASIER to hit someone in full plate, because their movements are inflexible and rigid and they are forced to rely on their halberd, or greataxe to prevent attacks. Therefore if you include damage reduction: Light...
  8. D

    D&D 5E (2014) Armor: damage reduction

    One thing to remember when considering heavier armour = damage reduction is that you create a scenario wherein you penalize those who cannot wear heavy armour, as well as fail to include other factors. If a person in full plate was fighting an unarmoured monk, do you believe the monk would...
  9. D

    D&D 5E (2014) Alternative Dying System

    Perhaps you should remove the ability to "stabilize" someone. If a player is reduced to 0 hp the following occurs: A) A successful Medicine check (DC10) provides a successful saving throw, instead of automatically stabilizing someone. B) Curative magic cannot assist in the stabilization of a...
  10. D

    D&D 5E (2014) Best way to order abilities?

    Strategy and planning are often misappropriated to Intelligence, there's a reason people say "I have a cunning plan" more than "I have an intelligent and well thought out plan." You need Wisdom to come up with something sneaky, you only need Intelligence when you want alternatives knowing if and...
  11. D

    D&D 5E (2014) Best way to order abilities?

    I think they need to look at how Strength and Intelligence are handled in DnD, because with Dexterity muscling in on doing everything strength can, and more, you're not seeing much of a benefit unless you're "forced" to take Str, such as a Barbarian. Intelligence has lost it's way and could...
  12. D

    D&D 5E (2014) Blood Hunter base class

    In the PHB there is a single example of an entity granting medium armour proficiency and NOT shield proficiency and that is Mountain Dwarf, every class or feat that grants medium armour also offers shield proficiency. While they are separate, they are also intrinsically linked, so to not offer...
  13. D

    New fighting styles for 5E.

    Here's a new fighting style that might be useful: While wielding a versatile weapon in both hands, it gains the finesse property. When you have a trident or spear equipped, your reach is increased by 5'. This fighting style brings limited inherent bonuses to damage on its own, but it would...
  14. D

    D&D 5E (2014) Natural Armor

    Page 276 of the DMG states "A monster that doesn't wear armour might have natural armour, in which case it has an AC equal to 10 +its Dexterity modifier+ its natural armour bonus." This gives us a calculation formula for all Natural Armour users. Anything which grants a bonus to armour class...
  15. D

    Skele-mals, or statting out animals that are now animated skeletons

    One thing to remember are skeletal animals wont have access to attacks created by internal systems, or claw attacks. While they can retain their teeth in skeleton form their nails are most likely to have fallen out when they lost their skin, removing their claws. Also poison wont remain because...
  16. D

    D&D 5E (2014) Help creating a tough defender

    I wont lie, there are minimal ways in which you can "protect" your allies that are separate from simply hitting it for attention. Tanking is not a concept that easily applies to Dungeons and Dragons - the use of a "meatshield" is more adequate, because it's about getting a large tough guy to...
  17. D

    D&D 5E (2014) One or Two Fights a Day Encounter Design

    Don't be afraid to let your players use hit dice to heal as a bonus action. Especially in places without healers, by using up their bonus action (which does affect their damage, without it being such a terribly high price) you can allow players to use their hit dice to heal during combat. They...
  18. D

    D&D 5E (2014) Life Cleric Multiclass armor prof

    I agree that Life Cleric is worded like that, but Tempest and War are clearly not so unfortunately the wording isn't there. You simply have to trust the DM to make a fair decision.
  19. D

    D&D 5E (2014) Feat at 1st Level: How To Go About It?

    If you're simply wanting to give players a taste of feats at earlier levels, here's a suggestion you could try: For levels 1 through 4, the players get to roll on a special table (listed below, D20 roll) and are granted a divine blessing, in the shape of a random effect. Once they hit 5th level...
  20. D

    5e combat system too simple / boring?

    Speaking of Bardic Insults, I insulted an Ogre in our last session with the words "You dumb, me laugh at you ha ha ha." because sometimes you have to tailor the insult to the target, and to an Ogre that seems to mock them more than referring to them as a "tempestuous canker blossom on the bowels...
Top